Player Matchup

Hercules
Hercules
ASTRO_MGSTAFFG0D
Hercules
Level 4
God Stats
5W - 5L
1,373 SR
Queue Stats
5W - 6L
1,286 Elo+
Party 1
Vulcan
Vulcan
Ckicknman225
Vulcan
Level 6
God Stats
7W - 11L
1,282 SR
Queue Stats
9W - 22L
1,143 Elo+
Party 1
Chaac
Chaac
JustPickup
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,391 Elo+
Solo
Apollo
Apollo
Monkeyy_Man35
Apollo
Level 32
God Stats
2W - 0L
1,251 SR
Queue Stats
34W - 42L
1,350 Elo+
Party 1
Bacchus
Bacchus
TreyGuey
Bacchus
Level 4
God Stats
7W - 15L
1,187 SR
Queue Stats
68W - 73L
1,152 Elo+
Solo
Team Averages
Level 11
1,319 SR
1,264 Elo+

VS

Team Averages
Level 9
1,401 SR
1,340 Elo+
Hera
Hera
Franl8090
Hera
Level 5
God Stats
1W - 2L
1,292 SR
Queue Stats
26W - 30L
1,302 Elo+
Solo
Yemoja
Yemoja
HailStyrmi
Yemoja
Level 5
God Stats
6W - 15L
1,500 SR
Queue Stats
723W - 774L
955 Elo+
Solo
Bakasura
Bakasura
SriustheGodWolf
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
Top6 Percent
Aphrodite
Level 18
God Stats
11W - 12L
1,521 SR
Queue Stats
39W - 37L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
koreyhend3736
Nu Wa
Level 14
God Stats
0W - 1L
1,191 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 12
14,681
864
5,171
24,764
9,687
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
20
3 / 6 / 19
15,685
923
27,213
15,799
6,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
0 / 5 / 23
14,989
882
11,794
23,520
11,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
36 / 4 / 4
21,964
1,292
71,037
19,872
6,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
TreyGuey
Bacchus
20
1 / 3 / 21
15,623
919
4,332
17,779
24,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
4 / 6 / 15
16,193
953
27,997
19,821
8,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
HailStyrmi
Yemoja
20
1 / 9 / 12
14,270
839
11,501
26,754
24,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
20
13 / 21 / 8
17,366
1,022
25,291
46,576
25,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Top6 Percent
Aphrodite
20
6 / 4 / 12
15,656
921
14,159
22,184
20,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 3 / 14
14,646
862
13,855
11,249
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
86
43
Kills
25
25
Deaths
43
79
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
7
12
1.29
W
Vulcan
3
6
19
2.08
L
Hera
4
6
15
1.92
L
Yemoja
HailStyrmi
Yemoja
1
9
12
0.78
W
Chaac
0
5
23
2.3
W
36
4
4
9.5
L
Bakasura
13
21
8
0.81
L
Aphrodite
Top6 Percent
Aphrodite
6
4
12
3
W
Bacchus
TreyGuey
Bacchus
1
3
21
3.83
L
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,547
Damage
92,803
101,734
Taken
126,584
58,822
Mitigated
83,488
9,968
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,171
2,010
0
1,207
24,764
9,687
0
18,346
6,154
0
19,556
W
Vulcan
27,213
11,524
0
138
15,799
6,276
0
11,157
4,403
58,612
0
L
Hera
27,997
7,344
233
1,157
19,821
8,172
0
4,395
15,426
54,217
0
L
Yemoja
HailStyrmi
Yemoja
11,501
3,352
7,152
2,878
26,754
24,656
0
6,133
20,621
29,978
0
W
Chaac
11,794
3,034
0
5,997
23,520
11,656
0
14,310
8,254
0
40,128
W
71,037
63,394
1,649
977
19,872
6,710
0
12,925
5,898
0
111,795
L
Bakasura
25,291
19,230
0
2,339
46,576
25,392
0
11,203
35,373
0
37,791
L
Aphrodite
Top6 Percent
Aphrodite
14,159
3,808
4,438
5,086
22,184
20,853
0
5,538
16,646
35,802
0
W
Bacchus
TreyGuey
Bacchus
4,332
1,221
0
0
17,779
24,493
0
10,774
6,313
30,941
0
L
13,855
7,660
990
1,301
11,249
4,415
0
4,276
6,973
33,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,942
Gold Earned
78,131
255
Minions Killed
212
4
Camps Cleared
7
1,504,890
Distance Traveled
1,445,382
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,681
864
23
1
0
287,839
0
W
Vulcan
15,685
923
70
4
0
278,648
0
L
Hera
16,193
953
68
4
0
292,467
3
L
Yemoja
14,270
839
28
2
1
252,071
0
W
Chaac
14,989
882
53
3
1
291,723
0
W
Apollo
21,964
1,292
65
4
0
319,307
0
L
Bakasura
17,366
1,022
37
2
3
351,098
0
L
Aphrodite
15,656
921
46
3
0
297,106
1
W
Bacchus
15,623
919
44
3
3
327,373
0
L
Nu Wa
14,646
862
33
2
3
252,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role