Player Matchup

Heimdallr
Heimdallr
HnVxAsta
Heimdallr
Level 66
God Stats
0W - 1L
1,166 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
HnVxZoro
Cthulhu
Level 23
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Izanami
Izanami
ShadeNightwood
Izanami
Level 49
God Stats
27W - 24L
1,590 SR
Queue Stats
274W - 217L
1,545 Elo+
Party 3
Tiamat
Tiamat
T304destroyer
Tiamat
Level 44
God Stats
60W - 56L
1,554 SR
Queue Stats
224W - 201L
1,533 Elo+
Party 3
Ravana
Ravana
Thesinrose
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 326L
1,469 Elo+
Party 3
Team Averages
Level 62
1,423 SR
1,460 Elo+

VS

Team Averages
Level 53
1,562 SR
1,459 Elo+
Neith
Neith
AmericaPie24
Neith
Level 87
God Stats
12W - 20L
1,437 SR
Queue Stats
346W - 363L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Darchazo02
Cthulhu
Level 48
God Stats
5W - 2L
1,593 SR
Queue Stats
39W - 43L
1,406 Elo+
Solo
Poseidon
Poseidon
HitmanSTANGE
Poseidon
Level 27
God Stats
31W - 22L
1,560 SR
Queue Stats
67W - 74L
1,438 Elo+
Party 2
King Arthur
King Arthur
Socialismisgood
King Arthur
Level 63
God Stats
5W - 5L
1,719 SR
Queue Stats
305W - 278L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
enormoussteel526
Tsukuyomi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HnVxAsta
Heimdallr
8
0 / 8 / 1
5,895
347
2,238
7,627
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
HnVxZoro
Cthulhu
9
0 / 5 / 1
7,123
419
2,660
10,848
4,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 2
7,653
450
3,492
10,126
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 1
9,100
535
8,005
8,543
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Thesinrose
Ravana
11
1 / 6 / 0
7,159
421
5,127
11,669
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,408
495
6,572
8,328
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Darchazo02
Cthulhu
13
2 / 1 / 6
7,543
444
8,187
10,168
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
HitmanSTANGE
Poseidon
16
2 / 2 / 3
9,470
557
4,714
6,348
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Socialismisgood
King Arthur
17
8 / 1 / 1
10,373
610
7,234
12,261
9,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
14
8 / 4 / 3
9,078
534
8,012
11,906
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Cthulhu
Darchazo02
Cthulhu
2
1
6
5
W
Poseidon
HitmanSTANGE
Poseidon
2
2
3
1.75
L
Heimdallr
HnVxAsta
Heimdallr
0
8
1
0.06
L
Cthulhu
HnVxZoro
Cthulhu
0
5
1
0.1
L
1
2
2
1
W
King Arthur
Socialismisgood
King Arthur
8
1
1
8.5
L
4
2
1
2.25
L
Ravana
Thesinrose
Ravana
1
6
0
0.17
W
Tsukuyomi
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
34,719
48,813
Taken
49,011
20,266
Mitigated
27,492
11,453
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,572
2,432
0
4,664
8,328
2,871
908
1,609
6,687
0
41,825
W
Cthulhu
Darchazo02
Cthulhu
8,187
511
161
2,098
10,168
8,842
70
2,374
7,753
32,912
0
W
Poseidon
HitmanSTANGE
Poseidon
4,714
722
0
1,746
6,348
2,012
1,837
1,752
4,438
64,256
0
L
Heimdallr
HnVxAsta
Heimdallr
2,238
758
0
30
7,627
3,079
0
0
7,627
0
18,284
L
Cthulhu
HnVxZoro
Cthulhu
2,660
35
147
1,308
10,848
4,026
0
1,906
8,780
15,742
0
L
3,492
1,290
0
3,779
10,126
2,872
156
4,210
5,586
0
49,019
W
King Arthur
Socialismisgood
King Arthur
7,234
747
0
4,398
12,261
9,301
1,388
863
11,340
0
66,800
L
8,005
767
0
2,865
8,543
5,861
210
4,608
3,875
53,066
0
L
Ravana
Thesinrose
Ravana
5,127
1,801
0
3,324
11,669
4,428
0
1,515
10,044
0
38,543
W
Tsukuyomi
8,012
2,399
0
2,044
11,906
4,466
38
3,590
8,128
0
52,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
44,872
359
Minions Killed
461
0
Camps Cleared
0
1,385,001
Distance Traveled
1,575,962
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,408
495
77
5
0
280,979
2
W
Cthulhu
7,543
444
46
3
0
331,171
0
W
Poseidon
9,470
557
136
8
0
339,599
5
L
Heimdallr
5,895
347
39
2
0
214,451
1
L
Cthulhu
7,123
419
22
1
0
248,420
0
L
Izanami
7,653
450
102
6
0
305,132
2
W
King Arthur
10,373
610
127
7
0
280,785
0
L
Tiamat
9,100
535
113
7
0
316,577
1
L
Ravana
7,159
421
83
5
0
300,421
0
W
Tsukuyomi
9,078
534
75
4
0
343,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role