Player Matchup

Thor
Thor
CHUMPY666
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Vamana
Vamana
Chumpy01
Vamana
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
MasterRapr
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
QvorBG357
Ymir
Level 25
God Stats
0W - 4L
1,204 SR
Queue Stats
38W - 76L
1,185 Elo+
Solo
Neith
Neith
rappingjames
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 7
1,441 SR
1,437 Elo+

VS

Team Averages
Level 9
1,421 SR
1,463 Elo+
Sun Wukong
Sun Wukong
Dragonvrej
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Yemoja
Yemoja
HAPKO382
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
IrishLadArdan
Fenrir
Level 24
God Stats
4W - 1L
1,416 SR
Queue Stats
20W - 16L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
Pikachan666
Kukulkan
Level 7
God Stats
9W - 7L
1,189 SR
Queue Stats
20W - 16L
1,317 Elo+
Party 2
Neith
Neith
alika666
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 6 / 2
7,114
474
2,520
10,099
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Chumpy01
Vamana
10
0 / 4 / 2
5,767
384
4,230
7,708
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 8 / 2
7,592
506
7,234
9,642
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
2 / 1 / 2
6,048
403
2,508
6,942
4,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 2
7,342
489
6,167
9,602
3,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonvrej
Sun Wukong
12
6 / 3 / 1
7,842
523
6,436
8,840
6,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
HAPKO382
Yemoja
11
0 / 3 / 1
6,931
462
1,204
8,268
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 2 / 2
8,779
585
8,933
10,776
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Pikachan666
Kukulkan
12
1 / 1 / 3
6,891
459
2,255
2,781
691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
alika666
Neith
13
5 / 5 / 4
8,167
544
7,659
8,147
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
22
25
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
2
0.5
L
Vamana
Chumpy01
Vamana
0
4
2
0.25
W
Sun Wukong
Dragonvrej
Sun Wukong
6
3
1
2.17
W
Yemoja
HAPKO382
Yemoja
0
3
1
0.17
W
10
2
2
5.5
L
4
8
2
0.63
W
Kukulkan
Pikachan666
Kukulkan
1
1
3
2.5
L
Ymir
2
1
2
3
W
Neith
alika666
Neith
5
5
4
1.4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
26,487
43,993
Taken
38,812
17,900
Mitigated
18,358
6,971
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,520
849
0
2,672
10,099
2,987
0
318
9,781
0
38,169
L
Vamana
Chumpy01
Vamana
4,230
1,832
0
657
7,708
3,807
0
1,476
6,232
0
16,773
W
Sun Wukong
Dragonvrej
Sun Wukong
6,436
2,408
0
2,088
8,840
6,085
796
3,271
5,569
0
31,224
W
Yemoja
HAPKO382
Yemoja
1,204
358
181
1,578
8,268
5,065
1,106
2,382
5,886
23,471
0
W
8,933
2,346
0
4,551
10,776
3,879
0
1,860
8,916
0
55,271
L
7,234
1,658
123
1,141
9,642
3,173
1,067
806
8,836
31,719
0
W
Kukulkan
Pikachan666
Kukulkan
2,255
161
0
0
2,781
691
315
1,453
1,328
22,553
0
L
Ymir
2,508
288
0
734
6,942
4,201
420
822
6,120
8,920
0
W
Neith
alika666
Neith
7,659
4,195
0
217
8,147
2,638
1,038
776
7,371
0
37,342
L
6,167
3,673
0
1,644
9,602
3,732
620
37
9,565
0
34,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
38,610
223
Minions Killed
315
0
Camps Cleared
0
1,252,363
Distance Traveled
1,314,220
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,114
474
77
5
0
234,322
1
L
Vamana
5,767
384
19
1
0
285,000
1
W
Sun Wukong
7,842
523
55
4
0
303,676
2
W
Yemoja
6,931
462
46
3
0
186,326
1
W
Fenrir
8,779
585
92
6
0
290,833
1
L
Eset
7,592
506
51
3
0
275,572
0
W
Kukulkan
6,891
459
53
4
0
286,542
0
L
Ymir
6,048
403
8
1
0
216,331
0
W
Neith
8,167
544
69
5
0
246,843
3
L
Neith
7,342
489
68
5
0
241,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role