Player Matchup

Ra
Ra
Denius21
Ra
Level 7
God Stats
0W - 2L
1,334 SR
Queue Stats
2W - 2L
1,450 Elo+
Solo
Hel
Hel
DevilOfBloodLust
Hel
Level 4
God Stats
1W - 3L
1,385 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo
Xbalanque
Xbalanque
Gnarini
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 3
Horus
Horus
Schab000
Horus
Level 25
God Stats
3W - 2L
1,761 SR
Queue Stats
14W - 9L
1,626 Elo+
Party 3
Izanami
Izanami
joneahonen
Izanami
Level 8
God Stats
4W - 3L
1,538 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 3
Team Averages
Level 12
1,504 SR
1,465 Elo+

VS

Team Averages
Level 17
1,511 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
chadgamer6969
Ymir
Level 14
God Stats
3W - 0L
1,615 SR
Queue Stats
4W - 1L
1,759 Elo+
Party 2
Yemoja
Yemoja
zër0
Yemoja
Level 28
God Stats
1W - 0L
1,442 SR
Queue Stats
10W - 9L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 2
6,879
362
3,710
15,636
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 2
9,298
489
8,426
13,922
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Gnarini
Xbalanque
13
4 / 5 / 3
9,187
484
6,379
12,983
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Schab000
Horus
12
2 / 4 / 6
8,432
444
8,909
16,872
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
joneahonen
Izanami
12
3 / 10 / 3
8,530
449
6,616
13,655
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
19 / 4 / 5
12,556
661
21,927
21,361
9,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
17
9 / 2 / 10
10,958
577
11,662
13,353
12,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
15
5 / 1 / 10
9,678
509
13,270
9,991
4,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 11
8,956
471
1,991
13,054
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
zër0
Yemoja
15
6 / 1 / 12
9,846
518
11,347
11,821
7,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
12
Kills
41
41
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
19
4
5
5.38
W
Guan Yu
 
Guan Yu
9
2
10
7
W
Baron Samedi
 
Baron Samedi
5
1
10
10
L
0
13
2
0.08
L
3
9
2
0.44
L
Xbalanque
Gnarini
Xbalanque
4
5
3
1.1
L
Horus
Schab000
Horus
2
4
6
1.25
W
2
5
11
1.5
L
Izanami
joneahonen
Izanami
3
10
3
0.45
W
Yemoja
zër0
Yemoja
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
60,197
73,068
Taken
69,580
31,260
Mitigated
43,187
13,764
Healing
28,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,927
12,283
0
10,944
21,361
9,852
3,311
1,273
20,088
0
118,102
W
Guan Yu
 
Guan Yu
11,662
2,008
1,413
4,959
13,353
12,647
1,518
4,841
8,368
0
66,417
W
Baron Samedi
 
Baron Samedi
13,270
1,738
2,666
4,690
9,991
4,929
1,655
1,994
7,876
50,413
0
L
3,710
586
133
2,042
15,636
4,978
191
8,135
7,501
31,713
0
L
8,426
1,399
1,541
2,002
13,922
4,647
913
3,847
10,075
44,201
0
L
Xbalanque
Gnarini
Xbalanque
6,379
3,733
0
3,091
12,983
4,451
928
3,530
9,453
0
42,307
L
Horus
Schab000
Horus
8,909
3,716
868
3,957
16,872
13,773
0
9,395
7,477
0
22,893
W
1,991
557
0
433
13,054
8,333
257
1,655
10,910
18,838
0
L
Izanami
joneahonen
Izanami
6,616
3,878
0
130
13,655
3,411
106
1,701
11,954
0
37,788
W
Yemoja
zër0
Yemoja
11,347
1,284
2,982
771
11,821
7,426
1,260
2,373
9,448
42,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
51,994
322
Minions Killed
452
0
Camps Cleared
0
1,516,978
Distance Traveled
1,753,362
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,556
661
158
8
0
340,327
3
W
Guan Yu
10,958
577
123
6
0
371,312
3
W
Baron Samedi
9,678
509
73
4
0
348,276
1
L
Ra
6,879
362
52
3
0
304,724
0
L
Hel
9,298
489
86
5
0
300,905
0
L
Xbalanque
9,187
484
82
4
0
291,439
3
L
Horus
8,432
444
20
1
0
339,694
2
W
Ymir
8,956
471
26
1
0
322,379
2
L
Izanami
8,530
449
82
4
0
280,216
2
W
Yemoja
9,846
518
72
4
0
371,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role