Player Matchup

Sylvanus
Sylvanus
BuckdoneMahone
Sylvanus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,514 Elo+
Party 1
Bellona
Bellona
Fl0wTay
Bellona
Level 6
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 1L
1,582 Elo+
Party 3
Thoth
Thoth
RushOfSeamen
Thoth
Level 10
God Stats
4W - 2L
1,515 SR
Queue Stats
17W - 12L
1,502 Elo+
Solo
Neith
Neith
Senretsu
Neith
Level 15
God Stats
6W - 2L
1,619 SR
Queue Stats
14W - 11L
1,492 Elo+
Party 1
Bakasura
Bakasura
jerichorny
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,360 Elo+
Party 3
Team Averages
Level 12
1,577 SR
1,490 Elo+

VS

Team Averages
Level 15
1,557 SR
1,554 Elo+
Ymir
Ymir
AaronM512
Ymir
Level 25
God Stats
0W - 1L
1,279 SR
Queue Stats
296W - 274L
1,655 Elo+
Party 2
Chaac
Chaac
Mefisto4891
Chaac
Level 17
God Stats
6W - 2L
1,712 SR
Queue Stats
33W - 27L
1,648 Elo+
Party 2
Zeus
Zeus
SolocarryDW
Zeus
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Chronos
Chronos
ZackDaKidd
Chronos
Level 29
God Stats
218W - 155L
1,607 SR
Queue Stats
700W - 702L
1,567 Elo+
Solo
Hou Yi
Hou Yi
jebhus816
Hou Yi
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 15L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
5 / 2 / 2
5,396
540
4,851
7,279
2,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Fl0wTay
Bellona
10
2 / 1 / 1
5,712
571
3,922
5,145
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 0
5,437
544
2,439
4,255
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Senretsu
Neith
7
1 / 2 / 6
4,980
498
5,630
5,211
1,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
jerichorny
Bakasura
9
0 / 4 / 3
5,092
509
3,248
6,868
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 2
4,828
483
383
7,264
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
10 / 0 / 0
7,044
704
7,429
6,392
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
5,432
543
2,041
3,241
812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ZackDaKidd
Chronos
11
0 / 1 / 0
6,067
607
2,121
4,944
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
jebhus816
Hou Yi
9
1 / 2 / 2
5,353
535
5,667
6,316
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
11
11
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
Sylvanus
5
2
2
3
W
Bellona
Fl0wTay
Bellona
2
1
1
2.5
L
10
0
0
10
W
1
2
0
0.5
W
Neith
Senretsu
Neith
1
2
6
2
L
0
1
3
1.5
L
Chronos
ZackDaKidd
Chronos
0
1
0
0
L
Hou Yi
jebhus816
Hou Yi
1
2
2
1
W
Bakasura
jerichorny
Bakasura
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
17,641
28,758
Taken
28,157
11,703
Mitigated
9,440
8,864
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
383
187
0
310
7,264
2,783
135
1,637
5,477
4,080
0
W
Sylvanus
4,851
2,189
670
3,452
7,279
2,817
136
133
7,146
11,961
0
W
Bellona
Fl0wTay
Bellona
3,922
525
0
932
5,145
3,720
0
2,862
2,283
0
26,231
L
7,429
2,462
0
2,382
6,392
2,789
0
1,547
4,680
0
41,621
W
2,439
98
0
760
4,255
1,062
0
552
3,703
28,325
0
W
Neith
Senretsu
Neith
5,630
3,975
0
1,375
5,211
1,265
336
73
5,138
0
18,632
L
2,041
87
0
156
3,241
812
793
1,343
1,678
25,564
0
L
Chronos
ZackDaKidd
Chronos
2,121
466
0
2,427
4,944
1,316
0
0
4,944
34,794
0
L
Hou Yi
jebhus816
Hou Yi
5,667
2,810
0
2,006
6,316
1,740
693
2,763
3,533
0
25,915
W
Bakasura
jerichorny
Bakasura
3,248
1,992
0
1,675
6,868
2,839
0
925
5,943
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
28,724
193
Minions Killed
293
0
Camps Cleared
0
1,017,584
Distance Traveled
935,144
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,828
483
8
1
0
179,886
0
W
Sylvanus
5,396
540
8
1
0
189,022
1
W
Bellona
5,712
571
44
4
0
233,438
1
L
Chaac
7,044
704
79
8
0
228,239
1
W
Thoth
5,437
544
47
5
0
198,460
1
W
Neith
4,980
498
38
4
0
194,492
0
L
Zeus
5,432
543
64
6
0
155,055
1
L
Chronos
6,067
607
87
9
0
206,105
0
L
Hou Yi
5,353
535
55
6
0
165,859
2
W
Bakasura
5,092
509
56
6
0
202,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role