Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Heyduard
Ares
Level 69
God Stats
4W - 10L
1,486 SR
Queue Stats
140W - 123L
1,581 Elo+
Party 2
Da Ji
Da Ji
Kampfherbert
Da Ji
Level 122
God Stats
0W - 2L
1,665 SR
Queue Stats
73W - 64L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
Stxvxn_7_
Ah Puch
Level 27
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo
Hou Yi
Hou Yi
fifakilla
Hou Yi
Level 48
God Stats
1W - 2L
1,450 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 2
Team Averages
Level 80
1,531 SR
1,506 Elo+

VS

Team Averages
Level 81
1,705 SR
1,545 Elo+
Anubis
Anubis
GMªkitten
Anubis
Level 29
God Stats
1W - 1L
1,937 SR
Queue Stats
90W - 48L
1,640 Elo+
Party 3
Eset
Eset
MortySporty
Eset
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
Mªnkit
Ne Zha
Level 122
God Stats
4W - 1L
1,793 SR
Queue Stats
194W - 152L
1,587 Elo+
Party 3
Artemis
Artemis
NehalemEX
Artemis
Level 155
God Stats
76W - 53L
1,708 SR
Queue Stats
192W - 149L
1,593 Elo+
Party 3
Janus
Janus
Notmyfault
Janus
Level 40
God Stats
1W - 0L
1,589 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 6 / 6
8,154
815
8,177
11,390
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
4 / 6 / 4
9,068
907
5,966
15,725
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 8 / 5
9,517
952
7,101
11,829
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Stxvxn_7_
Ah Puch
11
0 / 8 / 5
6,396
640
2,224
9,285
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
fifakilla
Hou Yi
12
1 / 6 / 4
6,710
671
4,474
10,909
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GMªkitten
Anubis
13
4 / 5 / 10
8,534
853
7,493
7,485
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 12
9,571
957
8,301
7,686
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mªnkit
Ne Zha
15
8 / 2 / 10
9,722
972
11,269
8,669
4,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
NehalemEX
Artemis
17
11 / 0 / 11
10,951
1,095
18,504
6,055
2,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
16
5 / 2 / 13
9,512
951
6,469
7,099
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
13
Kills
34
34
Deaths
13
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
6
1
W
Anubis
GMªkitten
Anubis
4
5
10
1.8
L
Ares
4
6
4
1
L
5
8
5
0.94
W
6
4
12
3
W
Ne Zha
Mªnkit
Ne Zha
8
2
10
6.5
W
Artemis
NehalemEX
Artemis
11
0
11
16.5
W
Janus
5
2
13
5.75
L
Ah Puch
Stxvxn_7_
Ah Puch
0
8
5
0.31
L
Hou Yi
fifakilla
Hou Yi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
52,036
59,138
Taken
36,994
28,870
Mitigated
15,626
6,329
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,177
558
1,939
2,607
11,390
3,605
0
4,660
6,606
23,166
0
W
Anubis
GMªkitten
Anubis
7,493
357
0
158
7,485
3,827
196
3,945
3,536
21,710
0
L
Ares
5,966
449
0
250
15,725
14,906
0
5,477
10,022
11,933
0
L
7,101
816
0
700
11,829
4,388
0
5,210
6,585
0
18,228
W
8,301
771
605
541
7,686
2,643
503
2,808
4,820
30,032
0
W
Ne Zha
Mªnkit
Ne Zha
11,269
2,546
0
1,105
8,669
4,382
157
4,369
4,288
0
21,441
W
Artemis
NehalemEX
Artemis
18,504
10,047
0
2,705
6,055
2,181
3,205
3,301
2,033
0
39,828
W
Janus
6,469
925
112
747
7,099
2,593
722
2,186
4,905
29,912
0
L
Ah Puch
Stxvxn_7_
Ah Puch
2,224
36
0
363
9,285
2,309
0
3,032
6,211
8,677
0
L
Hou Yi
fifakilla
Hou Yi
4,474
1,531
0
470
10,909
3,662
0
3,374
7,451
0
14,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
48,290
109
Minions Killed
226
2
Camps Cleared
14
740,836
Distance Traveled
927,317
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,154
815
33
3
0
178,760
5
W
Anubis
8,534
853
29
3
4
156,828
2
L
Ares
9,068
907
15
2
0
161,395
0
L
Da Ji
9,517
952
21
2
2
168,481
2
W
Eset
9,571
957
61
6
3
177,245
0
W
Ne Zha
9,722
972
21
2
0
209,447
3
W
Artemis
10,951
1,095
58
6
4
186,211
2
W
Janus
9,512
951
57
6
3
197,586
3
L
Ah Puch
6,396
640
18
2
0
86,184
0
L
Hou Yi
6,710
671
22
2
0
146,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role