Player Matchup

Tiamat
Tiamat
Chickuna
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,155 Elo+
Party 2
Geb
Geb
Quslia
Geb
Level 26
God Stats
0W - 4L
1,323 SR
Queue Stats
91W - 117L
1,361 Elo+
Solo
Guan Yu
Guan Yu
RaschKah
Guan Yu
Level 10
God Stats
2W - 2L
1,595 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
asöldbfÖPOFHöpog
Sun Wukong
Level 17
God Stats
2W - 5L
1,397 SR
Queue Stats
5W - 17L
1,123 Elo+
Party 2
Skadi
Skadi
tony666333
Skadi
Level 19
God Stats
2W - 6L
1,497 SR
Queue Stats
13W - 23L
1,243 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,219 Elo+

VS

Team Averages
Level 31
1,504 SR
1,380 Elo+
Skadi
Skadi
Frodex23
Skadi
Level 26
God Stats
21W - 11L
1,500 SR
Queue Stats
136W - 140L
1,424 Elo+
Solo
Anubis
Anubis
LexDRWN
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 1
Chang'e
Chang'e
Quinta556
Chang'e
Level 31
God Stats
22W - 18L
1,349 SR
Queue Stats
144W - 200L
1,317 Elo+
Solo
Izanami
Izanami
nuriafonseca90
Izanami
Level 69
God Stats
17W - 15L
1,476 SR
Queue Stats
257W - 272L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
xFqxx
Gilgamesh
Level 25
God Stats
1W - 0L
1,693 SR
Queue Stats
26W - 23L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chickuna
Tiamat
12
4 / 6 / 0
7,335
431
5,762
11,760
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Geb
Quslia
Geb
12
1 / 3 / 2
7,033
414
2,911
9,949
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RaschKah
Guan Yu
11
0 / 8 / 2
6,350
374
3,984
13,201
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 1
7,421
437
7,593
12,184
5,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
11
0 / 3 / 0
6,500
382
2,108
9,646
3,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Frodex23
Skadi
17
8 / 0 / 0
10,734
631
8,096
4,062
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
LexDRWN
Anubis
13
2 / 3 / 7
8,286
487
7,500
7,546
3,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Quinta556
Chang'e
14
3 / 2 / 5
8,616
507
9,614
10,172
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 4
9,633
567
9,152
8,747
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xFqxx
Gilgamesh
14
5 / 1 / 2
8,931
525
7,474
11,305
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
24
24
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chickuna
Tiamat
4
6
0
0.67
W
Skadi
Frodex23
Skadi
8
0
0
8
W
Anubis
LexDRWN
Anubis
2
3
7
1.83
W
Chang'e
Quinta556
Chang'e
3
2
5
2.75
L
Geb
Quslia
Geb
1
3
2
0.67
L
Guan Yu
RaschKah
Guan Yu
0
8
2
0.13
L
2
4
1
0.63
W
6
1
4
8
L
Skadi
0
3
0
0
W
Gilgamesh
xFqxx
Gilgamesh
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
41,836
56,740
Taken
41,832
28,974
Mitigated
15,094
10,159
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chickuna
Tiamat
5,762
286
0
2,214
11,760
4,221
611
3,082
8,678
30,922
0
W
Skadi
Frodex23
Skadi
8,096
4,066
255
2,330
4,062
1,391
4,153
724
3,318
0
64,239
W
Anubis
LexDRWN
Anubis
7,500
71
0
1,940
7,546
3,086
828
3,047
4,103
33,043
0
W
Chang'e
Quinta556
Chang'e
9,614
1,576
913
6,160
10,172
3,315
552
546
9,588
39,939
0
L
Geb
Quslia
Geb
2,911
198
0
1,563
9,949
6,421
92
3,020
6,929
24,933
0
L
Guan Yu
RaschKah
Guan Yu
3,984
397
820
2,142
13,201
9,469
301
3,671
9,530
0
19,944
L
7,593
870
0
3,420
12,184
5,530
0
5,581
6,603
0
41,683
W
9,152
6,301
0
2,804
8,747
2,423
795
2,452
6,039
0
54,069
L
Skadi
2,108
921
0
0
9,646
3,333
226
1,760
7,886
0
26,304
W
Gilgamesh
xFqxx
Gilgamesh
7,474
2,980
0
1,212
11,305
4,879
0
1,152
10,111
0
55,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
46,200
241
Minions Killed
413
0
Camps Cleared
0
1,429,484
Distance Traveled
1,492,434
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,335
431
64
4
0
254,723
0
W
Skadi
10,734
631
119
7
0
264,216
0
W
Anubis
8,286
487
45
3
0
294,715
3
W
Chang'e
8,616
507
58
3
0
264,772
1
L
Geb
7,033
414
36
2
0
293,949
4
L
Guan Yu
6,350
374
37
2
0
280,400
0
L
Sun Wukong
7,421
437
63
4
0
325,573
3
W
Izanami
9,633
567
108
6
0
292,691
3
L
Skadi
6,500
382
41
2
0
274,839
3
W
Gilgamesh
8,931
525
83
5
0
376,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role