Player Matchup

Loki
Loki
Dexterity96
Loki
Level 44
God Stats
3W - 1L
1,742 SR
Queue Stats
167W - 127L
1,553 Elo+
Party 1
Skadi
Skadi
JoéTheMaster
Skadi
Level 41
God Stats
7W - 3L
1,754 SR
Queue Stats
44W - 49L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pedrocsy
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,319 SR
Queue Stats
30W - 29L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
WarGeo
Kuzenbo
Level 28
God Stats
1W - 1L
1,497 SR
Queue Stats
41W - 33L
1,484 Elo+
Party 1
Bellona
Bellona
iSipz
Bellona
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 1
Team Averages
Level 31
1,562 SR
1,471 Elo+

VS

Team Averages
Level 14
1,534 SR
1,451 Elo+
Discordia
Discordia
Cahfre
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Gabuganu
Ne Zha
Level 14
God Stats
2W - 1L
1,871 SR
Queue Stats
21W - 14L
1,576 Elo+
Solo
Apollo
Apollo
MateeWithLineal
Apollo
Level 25
God Stats
7W - 11L
1,400 SR
Queue Stats
46W - 76L
1,320 Elo+
Solo
Ra
Ra
SpaceGhostozo
Ra
Level 28
God Stats
5W - 9L
1,400 SR
Queue Stats
38W - 46L
1,360 Elo+
Solo
Ares
Ares
luck_andrade
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 2
6,772
616
4,243
5,798
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 2
5,356
487
4,926
2,750
751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Pedrocsy
Morgan Le Fay
9
2 / 0 / 3
5,703
518
2,721
4,270
1,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
WarGeo
Kuzenbo
8
0 / 0 / 2
5,105
464
3,203
4,106
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
iSipz
Bellona
13
4 / 2 / 2
7,136
649
5,436
7,120
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cahfre
Discordia
8
0 / 5 / 0
4,919
447
2,731
4,585
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Gabuganu
Ne Zha
8
0 / 2 / 1
5,067
461
1,781
5,633
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,798
436
1,138
7,033
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 0
4,812
437
1,497
5,031
1,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
5,295
481
1,990
8,742
6,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
2
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cahfre
Discordia
0
5
0
0
W
8
1
2
9
L
Ne Zha
Gabuganu
Ne Zha
0
2
1
0.25
W
2
0
2
3
L
0
2
0
0
W
Morgan Le Fay
Pedrocsy
Morgan Le Fay
2
0
3
3.5
L
1
2
0
0.5
W
Kuzenbo
WarGeo
Kuzenbo
0
0
2
1
W
Bellona
iSipz
Bellona
4
2
2
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
9,137
24,044
Taken
31,024
10,423
Mitigated
12,705
7,370
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cahfre
Discordia
2,731
154
0
0
4,585
1,390
343
2,438
1,915
19,596
0
W
4,243
1,009
0
2,522
5,798
1,571
0
452
5,306
0
27,984
L
Ne Zha
Gabuganu
Ne Zha
1,781
503
0
2,076
5,633
1,489
0
51
5,582
0
21,068
W
4,926
2,084
0
730
2,750
751
0
487
2,261
0
26,465
L
1,138
686
0
2,073
7,033
1,955
160
1,592
5,441
0
25,376
W
Morgan Le Fay
Pedrocsy
Morgan Le Fay
2,721
241
0
98
4,270
1,305
152
2,047
1,871
16,825
0
L
1,497
76
766
1,906
5,031
1,316
0
1,611
3,420
18,631
0
W
Kuzenbo
WarGeo
Kuzenbo
3,203
1,782
0
739
4,106
2,693
14
1,015
3,089
12,034
0
W
Bellona
iSipz
Bellona
5,436
1,748
0
3,281
7,120
4,103
502
1,821
5,299
0
40,215
L
1,990
57
0
2,035
8,742
6,555
0
0
8,742
18,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
24,891
251
Minions Killed
215
0
Camps Cleared
0
1,050,727
Distance Traveled
995,341
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,919
447
34
3
0
184,893
0
W
Loki
6,772
616
53
5
0
228,749
4
L
Ne Zha
5,067
461
54
5
0
238,374
0
W
Skadi
5,356
487
48
4
0
203,569
0
L
Apollo
4,798
436
64
6
0
179,267
1
W
Morgan Le Fay
5,703
518
37
3
0
209,113
1
L
Ra
4,812
437
32
3
0
216,682
5
W
Kuzenbo
5,105
464
17
2
0
216,075
2
W
Bellona
7,136
649
96
9
0
193,221
1
L
Ares
5,295
481
31
3
0
176,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role