Player Matchup

Loki
Loki
LORDOKtaW17
Loki
Level 29
God Stats
16W - 11L
1,568 SR
Queue Stats
50W - 60L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Quikiller2011
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 2
Neith
Neith
Tiram3su
Neith
Level 14
God Stats
8W - 6L
1,315 SR
Queue Stats
10W - 15L
1,153 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanjesusg2
Morgan Le Fay
Level 84
God Stats
5W - 2L
1,469 SR
Queue Stats
113W - 119L
1,459 Elo+
Party 2
Cerberus
Cerberus
pepino30
Cerberus
Level 24
God Stats
2W - 0L
1,787 SR
Queue Stats
18W - 18L
1,478 Elo+
Party 2
Team Averages
Level 31
1,528 SR
1,354 Elo+

VS

Team Averages
Level 23
1,497 SR
1,466 Elo+
Poseidon
Poseidon
DipsyOralet
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Thor
Thor
Headless7
Thor
Level 18
God Stats
1W - 2L
1,473 SR
Queue Stats
59W - 58L
1,465 Elo+
Solo
Mulan
Mulan
TheWillOfD
Mulan
Level 30
God Stats
2W - 2L
1,533 SR
Queue Stats
13W - 23L
1,499 Elo+
Solo
Yemoja
Yemoja
gngrkm
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
n0noow
Izanami
Level 22
God Stats
27W - 18L
1,481 SR
Queue Stats
78W - 53L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,905
494
3,373
8,687
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
12
1 / 3 / 3
7,606
475
1,647
7,488
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Tiram3su
Neith
14
7 / 3 / 2
8,871
554
8,401
7,269
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
juanjesusg2
Morgan Le Fay
18
13 / 0 / 6
11,049
691
17,151
9,204
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
pepino30
Cerberus
13
3 / 4 / 14
8,442
528
8,052
11,015
6,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DipsyOralet
Poseidon
11
0 / 7 / 1
6,858
429
3,474
8,085
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
4 / 6 / 3
7,750
484
5,478
11,595
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
13
6 / 4 / 0
8,067
504
6,356
10,524
8,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
gngrkm
Yemoja
10
1 / 4 / 4
6,859
429
5,936
11,470
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
n0noow
Izanami
10
0 / 6 / 1
6,343
396
3,742
11,355
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
11
11
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DipsyOralet
Poseidon
0
7
1
0.07
L
Thor
4
6
3
0.92
W
2
1
5
4.5
W
Guan Yu
1
3
3
0.83
L
Mulan
6
4
0
1.5
W
Neith
Tiram3su
Neith
7
3
2
2.67
L
Yemoja
gngrkm
Yemoja
1
4
4
0.75
W
Morgan Le Fay
juanjesusg2
Morgan Le Fay
13
0
6
16
L
Izanami
n0noow
Izanami
0
6
1
0.08
W
Cerberus
pepino30
Cerberus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
24,986
43,663
Taken
53,029
21,819
Mitigated
23,284
15,107
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DipsyOralet
Poseidon
3,474
725
0
95
8,085
2,300
0
5,290
2,485
33,915
0
L
Thor
5,478
1,683
0
2,669
11,595
3,377
0
5,185
6,250
0
39,589
W
3,373
603
390
4,582
8,687
2,611
420
548
8,103
0
38,359
W
Guan Yu
1,647
386
386
1,474
7,488
6,147
920
656
6,794
0
30,439
L
Mulan
6,356
1,421
0
2,560
10,524
8,008
863
5,552
4,862
0
40,424
W
Neith
Tiram3su
Neith
8,401
4,053
0
2,195
7,269
2,416
2,407
2,955
4,272
0
45,056
L
Yemoja
gngrkm
Yemoja
5,936
1,523
1,604
4,028
11,470
6,551
324
4,641
6,801
19,876
0
W
Morgan Le Fay
juanjesusg2
Morgan Le Fay
17,151
2,714
0
2,740
9,204
4,441
553
1,371
7,712
81,759
0
L
Izanami
n0noow
Izanami
3,742
1,952
0
1,099
11,355
3,048
152
3,863
7,428
0
35,416
W
Cerberus
pepino30
Cerberus
8,052
1,005
0
3,340
11,015
6,204
74
3,864
7,065
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
35,877
404
Minions Killed
339
0
Camps Cleared
0
1,520,052
Distance Traveled
1,320,401
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,858
429
79
5
0
312,614
0
L
Thor
7,750
484
67
4
0
229,919
3
W
Loki
7,905
494
70
4
0
333,567
0
W
Guan Yu
7,606
475
62
4
0
296,791
3
L
Mulan
8,067
504
91
6
0
253,535
0
W
Neith
8,871
554
86
5
0
281,419
0
L
Yemoja
6,859
429
28
2
0
268,536
0
W
Morgan Le Fay
11,049
691
160
10
0
318,149
3
L
Izanami
6,343
396
74
5
0
255,797
0
W
Cerberus
8,442
528
26
2
0
290,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role