Player Matchup

King Arthur
King Arthur
Gold IV
Deefunk
King Arthur
Gold IV
Level 160
God Stats
9W - 18L
1,469 SR
Queue Stats
115W - 140L
1,475 MMR
Solo
Sol
Sol
Gold IV
SubZero1127
Sol
Gold IV
Level 159
God Stats
21W - 26L
1,196 SR
Queue Stats
271W - 271L
1,485 MMR
Solo
Achilles
Achilles
Gold III
TcGReflex37
Achilles
Gold III
Level 127
God Stats
3W - 4L
1,594 SR
Queue Stats
302W - 291L
1,410 MMR
Solo
Mercury
Mercury
Silver I
che115
Mercury
Silver I
Level 94
God Stats
3W - 1L
1,892 SR
Queue Stats
36W - 45L
1,412 MMR
Solo
Chronos
Chronos
Gold IV
damiannicolas
Chronos
Gold IV
Level 124
God Stats
11W - 13L
1,470 SR
Queue Stats
258W - 272L
1,412 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,524 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,639 SR
1,460 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
GoDGouM
Vamana
Bronze III
Level 147
God Stats
1W - 0L
1,717 SR
Queue Stats
110W - 108L
1,399 MMR
Solo
Kukulkan
Kukulkan
Silver II
Kevdawg92x
Kukulkan
Silver II
Level 101
God Stats
7W - 7L
1,710 SR
Queue Stats
65W - 63L
1,404 MMR
Party 1
Chiron
Chiron
Platinum V
icoltus
Chiron
Platinum V
Level 156
God Stats
5W - 5L
1,673 SR
Queue Stats
98W - 107L
1,445 MMR
Solo
Thanatos
Thanatos
Silver II
killBotS
Thanatos
Silver II
Level 129
God Stats
3W - 3L
1,593 SR
Queue Stats
18W - 18L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deefunk
King Arthur
20
2 / 6 / 5
17,671
505
20,308
45,023
51,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 11
17,751
507
35,631
26,497
11,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
TcGReflex37
Achilles
20
5 / 3 / 8
19,141
547
16,064
35,541
56,123
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
che115
Mercury
20
8 / 4 / 6
19,667
562
19,789
30,320
15,408
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
20
3 / 3 / 5
18,732
535
15,659
29,142
18,802
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaGilgameshTsukuyomiApolloTiamat

VS

Bans
SetCthulhuCerberusDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
0 / 8 / 9
14,565
416
8,310
27,381
31,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
GoDGouM
Vamana
20
2 / 5 / 10
18,799
537
26,064
49,280
62,453
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Kevdawg92x
Kukulkan
20
2 / 3 / 10
17,937
512
22,716
14,579
7,846
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
icoltus
Chiron
20
6 / 2 / 9
19,815
566
38,691
32,822
14,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
killBotS
Thanatos
20
10 / 3 / 7
17,904
512
14,819
20,572
10,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
21
Kills
20
20
Deaths
21
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
8
9
0.56
L
King Arthur
Deefunk
King Arthur
2
6
5
0.75
W
Vamana
GoDGouM
Vamana
2
5
10
1.4
W
Kukulkan
Kevdawg92x
Kukulkan
2
3
10
2.33
L
3
4
11
2.13
L
Achilles
TcGReflex37
Achilles
5
3
8
3
L
Mercury
che115
Mercury
8
4
6
2.75
L
Chronos
3
3
5
1.83
W
Chiron
icoltus
Chiron
6
2
9
5.25
W
Thanatos
killBotS
Thanatos
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,451
Damage
110,600
166,523
Taken
144,634
153,592
Mitigated
126,901
54,777
Healing
59,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,310
506
0
2,528
27,381
31,395
459
10,239
16,656
57,267
0
L
King Arthur
Deefunk
King Arthur
20,308
1,840
0
12,935
45,023
51,473
141
11,900
32,928
469
115,016
W
Vamana
GoDGouM
Vamana
26,064
9,360
156
19,193
49,280
62,453
304
14,341
34,663
14,621
126,452
W
Kukulkan
Kevdawg92x
Kukulkan
22,716
1,635
0
2,673
14,579
7,846
1,950
4,868
9,711
184,900
0
L
35,631
7,979
0
14,147
26,497
11,786
7,827
5,872
20,560
151,703
0
L
Achilles
TcGReflex37
Achilles
16,064
3,048
0
10,430
35,541
56,123
387
9,052
26,355
0
58,872
L
Mercury
che115
Mercury
19,789
11,379
0
5,167
30,320
15,408
818
6,803
23,397
0
182,886
L
Chronos
15,659
4,785
0
12,098
29,142
18,802
6,817
7,870
21,074
190,808
0
W
Chiron
icoltus
Chiron
38,691
18,800
1,751
16,542
32,822
14,582
2,473
17,294
15,522
0
222,005
W
Thanatos
killBotS
Thanatos
14,819
1,270
0
16,735
20,572
10,625
1,010
6,284
14,012
0
80,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,962
Gold Earned
89,020
927
Minions Killed
982
0
Camps Cleared
0
3,329,944
Distance Traveled
3,366,823
57
Wards Purchased
62
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,565
416
66
2
0
616,316
12
L
King Arthur
17,671
505
210
6
0
592,891
18
W
Vamana
18,799
537
207
6
0
665,511
13
W
Kukulkan
17,937
512
299
9
0
683,650
18
L
Sol
17,751
507
174
5
0
639,762
14
L
Achilles
19,141
547
74
2
0
672,202
9
L
Mercury
19,667
562
221
6
0
760,202
8
L
Chronos
18,732
535
248
7
0
664,887
8
W
Chiron
19,815
566
304
9
0
652,549
10
W
Thanatos
17,904
512
106
3
0
748,797
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role