Player Matchup

Fenrir
Fenrir
KillerCC1341
Fenrir
Level 18
God Stats
24W - 15L
1,536 SR
Queue Stats
57W - 53L
1,456 Elo+
Solo
Sobek
Sobek
Marc_NW88
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Da Ji
Da Ji
MrNounours360
Da Ji
Level 6
God Stats
1W - 3L
1,508 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
charlehenri001
Ah Puch
Level 14
God Stats
0W - 4L
1,393 SR
Queue Stats
6W - 12L
1,294 Elo+
Party 1
Neith
Neith
sdsd1304
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 10L
1,413 Elo+
Party 1
Team Averages
Level 11
1,487 SR
1,335 Elo+

VS

Team Averages
Level 10
1,402 SR
1,284 Elo+
Amaterasu
Amaterasu
El_PaNi_LuCaS_69
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,399 Elo+
Solo
Cupid
Cupid
OvniNeo
Cupid
Level 10
God Stats
1W - 2L
1,186 SR
Queue Stats
15W - 23L
1,134 Elo+
Party 2
Tiamat
Tiamat
RaumBanane
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,300 Elo+
Solo
Bellona
Bellona
karl32heinz
Bellona
Level 16
God Stats
4W - 7L
1,310 SR
Queue Stats
20W - 34L
1,179 Elo+
Party 2
Loki
Loki
lll_BAZOOKA_lll
Loki
Level 12
God Stats
52W - 39L
1,512 SR
Queue Stats
152W - 129L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 8 / 3
14,272
1,098
15,586
20,244
10,855
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Marc_NW88
Sobek
19
2 / 9 / 7
12,322
948
11,176
24,995
34,596
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 16 / 6
11,456
881
6,970
23,762
9,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 10 / 9
13,002
1,000
21,998
22,596
8,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
sdsd1304
Neith
19
2 / 7 / 9
12,447
957
19,953
18,830
7,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
10 / 6 / 29
14,615
1,124
26,578
24,039
14,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
OvniNeo
Cupid
20
20 / 2 / 17
15,983
1,229
26,230
11,313
4,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
RaumBanane
Tiamat
20
5 / 5 / 24
13,648
1,050
14,409
16,423
11,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
karl32heinz
Bellona
20
2 / 2 / 20
12,629
971
12,622
18,683
20,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 1 / 19
14,756
1,135
21,309
11,796
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
159
16
Kills
50
50
Deaths
16
34
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
10
6
29
4.08
L
Fenrir
10
8
3
1.44
L
Sobek
Marc_NW88
Sobek
2
9
7
0.61
L
0
16
6
0.19
W
Cupid
OvniNeo
Cupid
20
2
17
14.25
W
Tiamat
RaumBanane
Tiamat
5
5
24
3.4
L
2
10
9
0.65
W
Bellona
karl32heinz
Bellona
2
2
20
6
W
13
1
19
22.5
L
Neith
sdsd1304
Neith
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,683
Damage
101,148
110,427
Taken
82,254
70,648
Mitigated
55,178
6,497
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
26,578
12,348
274
6,626
24,039
14,175
0
9,351
14,688
0
43,990
L
Fenrir
15,586
1,893
0
366
20,244
10,855
0
2,533
17,711
0
25,110
L
Sobek
Marc_NW88
Sobek
11,176
1,434
0
1,744
24,995
34,596
0
3,982
21,013
39,012
0
L
6,970
3,697
0
0
23,762
9,529
0
3,644
19,908
0
27,384
W
Cupid
OvniNeo
Cupid
26,230
22,952
363
1,520
11,313
4,483
0
4,895
6,418
0
38,785
W
Tiamat
RaumBanane
Tiamat
14,409
2,278
0
4,690
16,423
11,759
0
7,721
8,702
35,041
0
L
21,998
3,335
0
1,275
22,596
8,144
0
2,868
19,728
49,752
0
W
Bellona
karl32heinz
Bellona
12,622
3,102
0
162
18,683
20,271
0
6,202
12,481
4,415
23,796
W
21,309
6,341
0
1,967
11,796
4,490
0
5,005
6,791
0
45,113
L
Neith
sdsd1304
Neith
19,953
7,886
3
3,109
18,830
7,524
0
3,443
15,387
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,499
Gold Earned
71,631
226
Minions Killed
243
7
Camps Cleared
6
1,040,741
Distance Traveled
1,205,118
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,615
1,124
37
3
2
207,274
1
L
Fenrir
14,272
1,098
22
2
1
218,578
2
L
Sobek
12,322
948
48
4
1
214,257
1
L
Da Ji
11,456
881
49
4
1
184,674
0
W
Cupid
15,983
1,229
52
4
0
207,545
0
W
Tiamat
13,648
1,050
67
5
1
250,834
0
L
Ah Puch
13,002
1,000
60
5
1
218,834
0
W
Bellona
12,629
971
36
3
0
241,335
1
W
Loki
14,756
1,135
51
4
3
298,130
0
L
Neith
12,447
957
47
4
3
204,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role