Player Matchup

Merlin
Merlin
Aitorus17
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,169 Elo+
Party 2
Neith
Neith
Biff-23
Neith
Level 13
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 9L
1,169 Elo+
Party 2
Guan Yu
Guan Yu
Samourai-kebab
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Solo
Agni
Agni
otakubro_1
Agni
Level 10
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 5L
1,216 Elo+
Solo
Eset
Eset
urrglik
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,430 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,290 Elo+

VS

Team Averages
Level 22
1,493 SR
1,442 Elo+
Hades
Hades
EUROIC19
Hades
Level 16
God Stats
20W - 11L
1,617 SR
Queue Stats
177W - 224L
1,472 Elo+
Party 1
Bellona
Bellona
Mrziadkhaled
Bellona
Level 14
God Stats
21W - 27L
1,458 SR
Queue Stats
90W - 115L
1,336 Elo+
Solo
Merlin
Merlin
SeaDragon6548
Merlin
Level 25
God Stats
26W - 30L
1,428 SR
Queue Stats
268W - 288L
1,408 Elo+
Solo
Camazotz
Camazotz
Splarfz3tra1n
Camazotz
Level 28
God Stats
2W - 1L
1,462 SR
Queue Stats
122W - 98L
1,510 Elo+
Party 1
Bacchus
Bacchus
scammy14
Bacchus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 260L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aitorus17
Merlin
20
2 / 3 / 11
17,414
871
22,625
17,126
7,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Biff-23
Neith
20
2 / 5 / 14
16,797
840
29,976
21,442
8,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 8 / 9
17,775
889
26,280
39,638
60,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 8 / 6
15,765
788
7,555
16,581
7,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
urrglik
Eset
20
7 / 9 / 10
18,060
903
34,283
28,309
11,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EUROIC19
Hades
19
3 / 2 / 3
15,027
751
7,779
5,695
3,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mrziadkhaled
Bellona
20
6 / 11 / 7
17,025
851
21,465
46,081
32,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 1 / 15
18,040
902
15,526
15,982
10,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
Splarfz3tra1n
Camazotz
20
18 / 5 / 11
20,517
1,026
54,840
42,113
18,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
scammy14
Bacchus
20
6 / 0 / 17
18,596
930
18,927
22,013
34,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
86
19
Kills
33
33
Deaths
19
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aitorus17
Merlin
2
3
11
2.5
L
Neith
Biff-23
Neith
2
5
14
1.8
W
Hades
EUROIC19
Hades
3
2
3
2.25
W
Bellona
Mrziadkhaled
Bellona
6
11
7
0.86
L
6
8
9
1.31
W
0
1
15
7.5
W
Camazotz
Splarfz3tra1n
Camazotz
18
5
11
4.7
L
2
8
6
0.63
W
Bacchus
scammy14
Bacchus
6
0
17
14.5
L
Eset
urrglik
Eset
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,719
Damage
118,537
123,096
Taken
131,884
93,976
Mitigated
99,804
29,593
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aitorus17
Merlin
22,625
2,956
1,194
1,539
17,126
7,038
0
6,267
10,859
79,868
0
L
Neith
Biff-23
Neith
29,976
16,597
871
5,684
21,442
8,586
0
8,904
12,538
0
57,085
W
Hades
EUROIC19
Hades
7,779
606
166
1,477
5,695
3,077
0
2,408
3,287
12,771
0
W
Bellona
Mrziadkhaled
Bellona
21,465
10,414
0
905
46,081
32,775
0
20,736
25,285
76
38,654
L
26,280
8,567
6,775
8,225
39,638
60,310
0
11,326
28,312
0
47,530
W
15,526
1,309
0
1,163
15,982
10,693
0
8,839
7,143
80,938
0
W
Camazotz
Splarfz3tra1n
Camazotz
54,840
19,897
0
16,428
42,113
18,433
0
19,795
22,168
0
65,852
L
7,555
591
0
192
16,581
7,014
0
5,782
10,799
23,760
0
W
Bacchus
scammy14
Bacchus
18,927
2,157
0
0
22,013
34,826
0
12,340
9,538
49,376
0
L
Eset
urrglik
Eset
34,283
1,638
2,593
2,520
28,309
11,028
0
10,029
18,280
63,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,811
Gold Earned
89,205
333
Minions Killed
310
10
Camps Cleared
5
1,626,042
Distance Traveled
1,642,613
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,414
871
127
6
5
327,655
0
L
Neith
16,797
840
50
3
2
297,474
1
W
Hades
15,027
751
9
0
2
101,871
0
W
Bellona
17,025
851
41
2
1
370,464
0
L
Guan Yu
17,775
889
50
3
2
391,938
0
W
Merlin
18,040
902
171
9
0
318,588
0
W
Camazotz
20,517
1,026
18
1
2
420,094
0
L
Agni
15,765
788
46
2
1
238,467
3
W
Bacchus
18,596
930
71
4
0
431,596
0
L
Eset
18,060
903
60
3
0
370,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role