Player Matchup

Arachne
Arachne
Creatorx42
Arachne
Level 22
God Stats
2W - 1L
1,449 SR
Queue Stats
37W - 35L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GaIaxity
Morgan Le Fay
Level 27
God Stats
30W - 22L
1,865 SR
Queue Stats
234W - 282L
1,350 Elo+
Solo
Bakasura
Bakasura
W9K-YShadowsYzz
Bakasura
Level 9
God Stats
8W - 7L
1,123 SR
Queue Stats
15W - 22L
1,163 Elo+
Party 1
Chiron
Chiron
drowningray13
Chiron
Level 14
God Stats
11W - 9L
1,642 SR
Queue Stats
104W - 99L
1,311 Elo+
Solo
Ra
Ra
iTz l John l
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,131 Elo+
Party 1
Team Averages
Level 15
1,516 SR
1,269 Elo+

VS

Team Averages
Level 13
1,451 SR
1,409 Elo+
Sobek
Sobek
SequenceSquared
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,472 Elo+
Party 2
Set
Set
ShadowKruM
Set
Level 14
God Stats
1W - 3L
1,470 SR
Queue Stats
16W - 25L
1,277 Elo+
Solo
Hachiman
Hachiman
WTFcaleb
Hachiman
Level 26
God Stats
0W - 1L
1,283 SR
Queue Stats
32W - 34L
1,295 Elo+
Party 2
Ra
Ra
ZzzKenpachzzZ
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
fugord
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Creatorx42
Arachne
20
7 / 3 / 6
13,514
614
13,599
19,078
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
GaIaxity
Morgan Le Fay
17
6 / 5 / 13
12,163
553
16,900
12,654
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
2 / 4 / 7
11,353
516
3,822
16,471
8,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
16 / 3 / 7
13,817
628
25,651
18,157
7,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 1
9,760
444
5,151
9,536
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 9
11,211
510
11,727
27,572
26,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 7 / 5
11,772
535
11,280
18,769
15,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
WTFcaleb
Hachiman
16
3 / 10 / 8
10,105
459
9,953
20,098
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
5,820
265
0
466
151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
fugord
Guan Yu
13
2 / 11 / 4
8,931
406
2,012
14,480
11,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
32
Kills
21
22
Deaths
35
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Creatorx42
Arachne
7
3
6
3.33
W
Morgan Le Fay
GaIaxity
Morgan Le Fay
6
5
13
2.5
L
6
6
9
1.75
L
10
7
5
1.79
W
Bakasura
2
4
7
1.38
L
Hachiman
WTFcaleb
Hachiman
3
10
8
0.7
L
0
1
0
0
W
16
3
7
6.5
L
Guan Yu
fugord
Guan Yu
2
11
4
0.36
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,123
Damage
34,972
75,896
Taken
81,385
33,835
Mitigated
59,815
23,994
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Creatorx42
Arachne
13,599
9,306
0
6,737
19,078
9,165
1,766
1,524
17,554
0
131,481
W
Morgan Le Fay
GaIaxity
Morgan Le Fay
16,900
2,541
0
1,559
12,654
4,870
2,513
2,504
10,150
59,500
0
L
11,727
2,077
0
5,881
27,572
26,438
240
7,064
20,236
35,377
0
L
11,280
3,948
0
3,203
18,769
15,067
723
4,223
14,294
0
57,064
W
Bakasura
3,822
2,877
0
4,713
16,471
8,043
2,586
1,113
15,358
0
56,660
L
Hachiman
WTFcaleb
Hachiman
9,953
5,624
0
3,359
20,098
7,124
544
4,920
14,992
0
51,125
L
0
0
0
0
466
151
0
466
0
0
0
W
25,651
13,765
1,309
8,151
18,157
7,280
4,310
4,792
13,041
0
85,363
L
Guan Yu
fugord
Guan Yu
2,012
626
0
1,256
14,480
11,035
11
6,154
8,200
0
18,228
W
5,151
808
811
714
9,536
4,477
988
1,470
8,066
25,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
47,839
508
Minions Killed
236
0
Camps Cleared
0
1,859,575
Distance Traveled
1,440,139
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,514
614
175
8
0
399,617
3
W
Morgan Le Fay
12,163
553
75
3
0
365,161
6
L
Sobek
11,211
510
47
2
0
413,387
1
L
Set
11,772
535
91
4
0
395,857
0
W
Bakasura
11,353
516
109
5
0
440,120
2
L
Hachiman
10,105
459
76
3
0
345,887
0
L
Ra
5,820
265
0
0
0
8,873
0
W
Chiron
13,817
628
112
5
0
381,438
0
L
Guan Yu
8,931
406
22
1
0
276,135
1
W
Ra
9,760
444
37
2
0
273,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role