Player Matchup

Heimdallr
Heimdallr
Bigbywolf102
Heimdallr
Level 27
God Stats
0W - 2L
1,295 SR
Queue Stats
19W - 34L
1,274 Elo+
Party 1
Bacchus
Bacchus
FrankRizzo999
Bacchus
Level 112
God Stats
7W - 8L
1,604 SR
Queue Stats
431W - 426L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S0L GUARD1AN
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,322 Elo+
Party 1
Team Averages
Level 53
1,466 SR
1,343 Elo+

VS

Team Averages
Level 80
1,389 SR
1,498 Elo+
Zhong Kui
Zhong Kui
Brattty Sis
Zhong Kui
Level 69
God Stats
2W - 3L
1,357 SR
Queue Stats
341W - 302L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
RalfBoRd3r
Sylvanus
Level 143
God Stats
12W - 12L
1,153 SR
Queue Stats
38W - 47L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Thijsieman12345
Sun Wukong
Level 28
God Stats
4W - 4L
1,658 SR
Queue Stats
98W - 66L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigbywolf102
Heimdallr
14
3 / 8 / 1
10,123
675
12,607
13,251
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
12
2 / 3 / 4
10,097
673
9,467
17,737
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
S0L GUARD1AN
Morgan Le Fay
11
1 / 9 / 2
8,656
577
9,568
14,632
5,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brattty Sis
Zhong Kui
17
12 / 1 / 5
11,915
794
20,539
11,370
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
RalfBoRd3r
Sylvanus
15
3 / 2 / 14
11,418
761
6,821
15,783
15,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Thijsieman12345
Sun Wukong
15
5 / 3 / 13
10,753
717
12,296
15,201
11,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bigbywolf102
Heimdallr
3
8
1
0.44
W
Zhong Kui
Brattty Sis
Zhong Kui
12
1
5
14.5
L
Bacchus
2
3
4
1.33
W
Sylvanus
RalfBoRd3r
Sylvanus
3
2
14
5
L
Morgan Le Fay
S0L GUARD1AN
Morgan Le Fay
1
9
2
0.22
W
Sun Wukong
Thijsieman12345
Sun Wukong
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,642
Damage
39,656
45,620
Taken
42,354
28,051
Mitigated
35,387
2,722
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bigbywolf102
Heimdallr
12,607
5,223
0
0
13,251
5,677
1,387
6,017
6,990
0
40,993
W
Zhong Kui
Brattty Sis
Zhong Kui
20,539
1,852
0
4,921
11,370
8,665
1,599
4,718
6,652
62,800
0
L
Bacchus
9,467
431
219
994
17,737
16,711
0
12,074
5,259
20,001
0
W
Sylvanus
RalfBoRd3r
Sylvanus
6,821
2,260
4,282
6,575
15,783
15,112
379
8,850
6,933
21,765
0
L
Morgan Le Fay
S0L GUARD1AN
Morgan Le Fay
9,568
907
58
1,451
14,632
5,663
268
8,201
6,011
30,108
0
W
Sun Wukong
Thijsieman12345
Sun Wukong
12,296
2,014
0
3,312
15,201
11,610
594
5,467
9,728
0
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
34,086
147
Minions Killed
182
0
Camps Cleared
0
691,087
Distance Traveled
835,660
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,123
675
76
5
0
216,186
0
W
Zhong Kui
11,915
794
105
7
0
259,749
1
L
Bacchus
10,097
673
26
2
0
274,621
5
W
Sylvanus
11,418
761
24
2
0
224,134
2
L
Morgan Le Fay
8,656
577
45
3
0
200,280
2
W
Sun Wukong
10,753
717
53
4
0
351,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role