Player Matchup

Danzaburou
Danzaburou
CocoMartys
Danzaburou
Level 7
God Stats
2W - 4L
1,372 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 1
Susano
Susano
Crowmeir
Susano
Level 6
God Stats
0W - 5L
1,112 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 1
Ares
Ares
Flyback69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,602 Elo+
Party 1
Nemesis
Nemesis
Ghostjay614
Nemesis
Level 4
God Stats
1W - 4L
1,407 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 2
Cerberus
Cerberus
dragonxslayer123
Cerberus
Level 4
God Stats
0W - 4L
1,220 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 2
Team Averages
Level 5
1,322 SR
1,433 Elo+

VS

Team Averages
Level 12
1,431 SR
1,276 Elo+
Yemoja
Yemoja
Erunáme
Yemoja
Level 6
God Stats
1W - 2L
1,153 SR
Queue Stats
8W - 9L
1,116 Elo+
Solo
Amaterasu
Amaterasu
TheAnimeGod1999
Amaterasu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 114L
1,497 Elo+
Solo
Da Ji
Da Ji
TheKingLycan
Da Ji
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 30L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Vertujj
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,314 Elo+
Solo
Artemis
Artemis
samfedbro
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CocoMartys
Danzaburou
18
16 / 5 / 5
13,339
580
19,766
15,700
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Crowmeir
Susano
16
3 / 8 / 13
10,841
471
10,314
19,502
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
16
3 / 10 / 15
10,903
474
4,719
25,445
27,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Ghostjay614
Nemesis
16
4 / 10 / 8
10,058
437
8,666
18,573
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 7 / 6
11,442
497
8,588
22,013
23,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erunáme
Yemoja
16
1 / 5 / 12
10,504
457
5,427
12,733
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
TheAnimeGod1999
Amaterasu
19
4 / 5 / 18
12,571
547
14,356
25,622
30,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
23 / 4 / 6
14,561
633
30,356
18,237
8,843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Vertujj
Kukulkan
17
11 / 7 / 8
12,268
533
23,089
13,622
5,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
samfedbro
Artemis
13
1 / 12 / 5
9,388
408
4,527
14,000
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
31
Kills
40
40
Deaths
33
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CocoMartys
Danzaburou
16
5
5
3.7
L
Susano
Crowmeir
Susano
3
8
13
1.19
W
Yemoja
Erunáme
Yemoja
1
5
12
1.4
L
Ares
3
10
15
1.05
L
Nemesis
Ghostjay614
Nemesis
4
10
8
0.8
W
Amaterasu
TheAnimeGod1999
Amaterasu
4
5
18
2.6
W
23
4
6
6.5
W
Kukulkan
Vertujj
Kukulkan
11
7
8
2.14
L
5
7
6
1.14
W
Artemis
samfedbro
Artemis
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,053
Damage
77,755
101,233
Taken
84,214
73,593
Mitigated
55,396
14,961
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CocoMartys
Danzaburou
19,766
12,300
0
3,821
15,700
6,631
2,969
3,670
12,030
0
71,453
L
Susano
Crowmeir
Susano
10,314
3,062
0
3,042
19,502
8,512
375
4,907
14,595
0
51,716
W
Yemoja
Erunáme
Yemoja
5,427
878
3,723
2,384
12,733
7,439
166
864
11,869
35,664
0
L
Ares
4,719
108
0
1,820
25,445
27,592
164
11,205
14,240
18,832
0
L
Nemesis
Ghostjay614
Nemesis
8,666
3,647
0
2,675
18,573
7,755
1,005
5,629
12,944
0
38,448
W
Amaterasu
TheAnimeGod1999
Amaterasu
14,356
6,257
0
10,912
25,622
30,516
1,244
4,628
20,994
0
97,606
W
30,356
10,054
0
4,307
18,237
8,843
6,092
2,518
15,719
0
88,509
W
Kukulkan
Vertujj
Kukulkan
23,089
3,866
0
1,522
13,622
5,097
2,008
3,128
10,494
77,733
0
L
8,588
1,833
0
3,603
22,013
23,103
1,242
3,105
18,908
51,126
0
W
Artemis
samfedbro
Artemis
4,527
1,641
0
185
14,000
3,501
614
1,989
11,831
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
59,292
408
Minions Killed
420
0
Camps Cleared
0
1,779,975
Distance Traveled
1,965,492
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,339
580
116
5
0
324,063
2
L
Susano
10,841
471
100
4
0
374,657
2
W
Yemoja
10,504
457
56
2
0
359,584
1
L
Ares
10,903
474
28
1
0
374,155
0
L
Nemesis
10,058
437
51
2
0
393,178
0
W
Amaterasu
12,571
547
120
5
0
473,172
1
W
Da Ji
14,561
633
121
5
0
412,052
4
W
Kukulkan
12,268
533
82
4
0
376,847
3
L
Cerberus
11,442
497
113
5
0
313,922
1
W
Artemis
9,388
408
41
2
0
343,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role