Player Matchup

Neith
Neith
Draffer
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FireBirdy
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Kadafed
Kukulkan
Level 19
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 3L
1,585 Elo+
Solo
Yemoja
Yemoja
OPgamer1973
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 66L
1,555 Elo+
Solo
Sol
Sol
xAllyL
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,458 Elo+

VS

Team Averages
Level 77
1,585 SR
1,606 Elo+
Cupid
Cupid
BearableEnd
Cupid
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,745 Elo+
Party 1
Chernobog
Chernobog
Marco_psv
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Turnargh
Horus
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
28W - 22L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
UneasyImmortal
Cthulhu
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
30W - 14L
1,659 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deadliestryan
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Draffer
Neith
18
3 / 5 / 15
11,791
655
12,095
20,057
13,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
FireBirdy
Cernunnos
18
7 / 6 / 8
11,422
635
15,534
18,140
8,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Kadafed
Kukulkan
20
6 / 4 / 14
12,290
683
25,082
17,122
9,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
18
3 / 3 / 13
11,037
613
9,568
18,379
20,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
xAllyL
Sol
20
5 / 5 / 17
12,973
721
16,569
18,898
7,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
13,501
750
16,384
16,105
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Marco_psv
Chernobog
15
0 / 7 / 2
10,053
559
1,407
14,667
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Turnargh
Horus
18
4 / 5 / 11
11,741
652
11,508
20,661
25,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 6 / 11
12,415
690
24,342
24,600
17,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
deadliestryan
Ah Muzen Cab
20
10 / 3 / 10
14,389
799
33,925
16,313
7,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
24
Kills
23
23
Deaths
24
67
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Neith
Draffer
Neith
3
5
15
2.1
L
Cernunnos
FireBirdy
Cernunnos
7
6
8
1.83
L
Kukulkan
Kadafed
Kukulkan
6
4
14
3.25
W
Chernobog
Marco_psv
Chernobog
0
7
2
0.14
L
Yemoja
3
3
13
3.17
W
Horus
Turnargh
Horus
4
5
11
1.9
W
3
6
11
1.42
W
Ah Muzen Cab
deadliestryan
Ah Muzen Cab
10
3
10
5
L
Sol
xAllyL
Sol
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,848
Damage
87,566
92,596
Taken
92,346
59,608
Mitigated
65,095
30,985
Healing
42,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,384
5,157
4,161
5,800
16,105
8,077
1,932
8,644
7,461
0
33,171
L
Neith
Draffer
Neith
12,095
3,913
0
3,213
20,057
13,025
0
4,639
15,328
0
24,531
L
Cernunnos
FireBirdy
Cernunnos
15,534
9,909
1,175
1,041
18,140
8,990
1,233
4,708
13,432
0
26,583
L
Kukulkan
Kadafed
Kukulkan
25,082
1,146
1,366
1,707
17,122
9,271
0
4,012
12,960
57,198
0
W
Chernobog
Marco_psv
Chernobog
1,407
1,165
0
667
14,667
6,015
235
9,807
4,860
0
11,081
L
Yemoja
9,568
1,599
12,348
5,133
18,379
20,517
18
5,854
12,345
13,397
0
W
Horus
Turnargh
Horus
11,508
3,044
6,968
6,919
20,661
25,140
31
9,636
11,025
0
13,654
W
24,342
378
611
4,229
24,600
17,933
372
14,210
9,574
46,862
0
W
Ah Muzen Cab
deadliestryan
Ah Muzen Cab
33,925
11,126
5,125
8,196
16,313
7,930
3,422
8,106
8,207
0
76,549
L
Sol
xAllyL
Sol
16,569
6,968
1,047
3,955
18,898
7,805
96
5,129
13,559
39,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,513
Gold Earned
62,099
235
Minions Killed
191
0
Camps Cleared
0
1,397,322
Distance Traveled
1,492,326
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,501
750
29
2
0
315,838
1
L
Neith
11,791
655
37
2
0
263,993
0
L
Cernunnos
11,422
635
42
2
0
266,553
1
L
Kukulkan
12,290
683
87
5
0
307,034
1
W
Chernobog
10,053
559
23
1
0
263,522
1
L
Yemoja
11,037
613
14
1
0
278,263
2
W
Horus
11,741
652
10
1
0
277,558
0
W
Cthulhu
12,415
690
52
3
0
295,264
0
W
Ah Muzen Cab
14,389
799
77
4
0
340,144
3
L
Sol
12,973
721
55
3
0
281,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role