Player Matchup

Fenrir
Fenrir
Bobinski atl
Fenrir
Level 8
God Stats
5W - 2L
1,699 SR
Queue Stats
13W - 9L
1,446 Elo+
Party 4
Thor
Thor
DeathShad0w7
Thor
Level 7
God Stats
5W - 12L
1,270 SR
Queue Stats
16W - 27L
1,313 Elo+
Party 1
Bacchus
Bacchus
LastBornRelic69
Bacchus
Level 26
God Stats
9W - 4L
1,459 SR
Queue Stats
13W - 8L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
riky1990
Morgan Le Fay
Level 125
God Stats
4W - 7L
1,179 SR
Queue Stats
95W - 96L
1,483 Elo+
Party 4
Neith
Neith
xP3RF3CTiiONx09
Neith
Level 17
God Stats
66W - 61L
1,462 SR
Queue Stats
87W - 80L
1,375 Elo+
Party 1
Team Averages
Level 37
1,414 SR
1,418 Elo+

VS

Team Averages
Level 30
1,516 SR
1,307 Elo+
Nu Wa
Nu Wa
CL3XLOONA
Nu Wa
Level 27
God Stats
101W - 72L
1,555 SR
Queue Stats
190W - 162L
1,432 Elo+
Party 3
Ymir
Ymir
Rept_art
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,190 Elo+
Solo
Baron Samedi
Baron Samedi
Tomax_OofsXD
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,278 Elo+
Party 2
Artemis
Artemis
acheron2015
Artemis
Level 27
God Stats
22W - 22L
1,524 SR
Queue Stats
145W - 120L
1,466 Elo+
Party 3
Apollo
Apollo
notdapg
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 18
14,671
1,048
18,865
17,571
12,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 8 / 10
12,918
923
10,105
19,673
7,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 2 / 22
15,319
1,094
14,795
17,628
25,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
riky1990
Morgan Le Fay
20
12 / 6 / 16
14,763
1,055
26,669
24,667
9,657
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
6 / 5 / 16
14,430
1,031
25,247
16,293
5,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CL3XLOONA
Nu Wa
20
4 / 3 / 17
15,688
1,121
27,748
14,449
4,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
0 / 12 / 6
11,542
824
2,030
25,237
19,143
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Tomax_OofsXD
Baron Samedi
20
18 / 6 / 7
18,215
1,301
40,184
23,660
10,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
acheron2015
Artemis
20
3 / 3 / 14
13,539
967
11,033
12,362
4,683
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
notdapg
Apollo
20
1 / 16 / 14
12,745
910
7,403
26,663
9,704
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
84
40
Kills
26
26
Deaths
40
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
5
18
4.2
L
Nu Wa
CL3XLOONA
Nu Wa
4
3
17
4.17
W
4
8
10
1.13
W
6
2
22
8.5
L
Ymir
0
12
6
0.25
L
Baron Samedi
Tomax_OofsXD
Baron Samedi
18
6
7
3.58
L
Artemis
acheron2015
Artemis
3
3
14
3.33
L
Apollo
notdapg
Apollo
1
16
14
0.5
W
Morgan Le Fay
riky1990
Morgan Le Fay
12
6
16
3.33
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,681
Damage
88,398
95,832
Taken
102,371
59,972
Mitigated
48,858
11,592
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,865
3,914
0
339
17,571
12,420
0
12,464
5,107
0
28,094
L
Nu Wa
CL3XLOONA
Nu Wa
27,748
11,681
308
3,206
14,449
4,956
0
6,395
7,908
87,160
0
W
10,105
1,481
0
3,028
19,673
7,106
0
11,972
7,701
0
34,835
W
14,795
1,913
0
1,747
17,628
25,070
0
12,489
5,139
35,110
0
L
Ymir
2,030
567
0
0
25,237
19,143
0
8,137
16,856
9,115
0
L
Baron Samedi
Tomax_OofsXD
Baron Samedi
40,184
3,943
4,388
9,227
23,660
10,372
0
8,069
15,343
64,007
0
L
Artemis
acheron2015
Artemis
11,033
4,373
394
2,028
12,362
4,683
0
6,427
5,821
0
33,273
L
Apollo
notdapg
Apollo
7,403
4,760
0
1,098
26,663
9,704
0
11,415
14,979
0
15,651
W
Morgan Le Fay
riky1990
Morgan Le Fay
26,669
3,494
234
3,999
24,667
9,657
0
19,560
4,799
59,183
0
W
25,247
15,175
0
2,245
16,293
5,719
0
13,477
2,816
0
97,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,101
Gold Earned
71,729
339
Minions Killed
233
4
Camps Cleared
4
1,139,130
Distance Traveled
975,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,671
1,048
19
1
1
282,965
0
L
Nu Wa
15,688
1,121
105
8
2
208,020
0
W
Thor
12,918
923
39
3
0
166,652
0
W
Bacchus
15,319
1,094
32
2
3
265,062
0
L
Ymir
11,542
824
21
2
2
156,441
0
L
Baron Samedi
18,215
1,301
54
4
0
249,149
0
L
Artemis
13,539
967
33
2
0
167,523
1
L
Apollo
12,745
910
20
1
0
194,321
0
W
Morgan Le Fay
14,763
1,055
82
6
0
210,277
1
W
Neith
14,430
1,031
167
12
0
214,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role