Player Matchup

Pele
Pele
Dragon_Gasai_02
Pele
Level 147
God Stats
0W - 1L
1,674 SR
Queue Stats
31W - 35L
1,405 Elo+
Party 1
Rama
Rama
ReckIess7
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,625 Elo+
Party 1
He Bo
He Bo
damioz1989
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Arachne
Arachne
ghost_5129
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,540 Elo+
Party 1
Kali
Kali
ig7_Jdm_
Kali
Level 127
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,446 Elo+

VS

Team Averages
Level 111
1,507 SR
1,444 Elo+
Fenrir
Fenrir
DcRolex
Fenrir
Level 142
God Stats
2W - 2L
1,625 SR
Queue Stats
113W - 101L
1,487 Elo+
Solo
Zeus
Zeus
Kelwin_Ghost
Zeus
Level 69
God Stats
2W - 1L
1,504 SR
Queue Stats
41W - 56L
1,395 Elo+
Solo
Raijin
Raijin
deserthippo359
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,427 Elo+
Party 2
Awilix
Awilix
ethanban
Awilix
Level 122
God Stats
5W - 3L
1,255 SR
Queue Stats
108W - 103L
1,413 Elo+
Party 2
Discordia
Discordia
xFluddx
Discordia
Level 116
God Stats
3W - 2L
1,650 SR
Queue Stats
147W - 153L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 2
9,457
946
15,136
17,858
8,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
15
3 / 6 / 8
8,245
825
6,905
11,899
4,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
2 / 8 / 4
8,287
829
4,446
9,667
3,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ghost_5129
Arachne
14
2 / 7 / 8
8,094
809
7,667
13,564
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
14
3 / 10 / 7
8,693
869
8,191
16,347
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DcRolex
Fenrir
18
12 / 2 / 17
10,429
1,043
13,727
14,098
15,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 4 / 17
9,641
964
16,072
6,917
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 3 / 18
10,932
1,093
13,919
10,148
4,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ethanban
Awilix
14
4 / 4 / 15
8,761
876
9,303
9,569
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xFluddx
Discordia
14
5 / 4 / 19
8,907
891
8,004
9,011
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
17
Kills
39
39
Deaths
17
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DcRolex
Fenrir
12
2
17
10.25
L
7
8
2
1
W
6
4
17
3.63
L
Rama
3
6
8
1.17
L
He Bo
2
8
4
0.5
W
12
3
18
7
W
Awilix
ethanban
Awilix
4
4
15
2.88
L
Arachne
ghost_5129
Arachne
2
7
8
0.86
L
Kali
3
10
7
0.65
W
Discordia
xFluddx
Discordia
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
61,025
69,335
Taken
49,743
30,223
Mitigated
32,260
20,553
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DcRolex
Fenrir
13,727
3,071
1,831
2,674
14,098
15,996
360
1,471
12,410
0
18,496
L
15,136
2,928
1,014
7,121
17,858
8,720
0
8,383
9,373
0
21,957
W
16,072
1,763
103
431
6,917
2,466
1,096
427
6,490
30,840
0
L
Rama
6,905
5,596
516
2,174
11,899
4,453
0
6,891
4,974
0
16,114
L
He Bo
4,446
798
0
1,009
9,667
3,536
0
6,130
3,487
14,084
0
W
13,919
1,614
855
732
10,148
4,911
502
1,939
8,209
30,458
0
W
Awilix
ethanban
Awilix
9,303
3,224
1,790
1,557
9,569
5,422
839
609
8,960
0
14,244
L
Arachne
ghost_5129
Arachne
7,667
5,318
1,151
3,823
13,564
5,109
0
8,775
4,641
0
8,002
L
Kali
8,191
4,444
0
3,745
16,347
8,405
0
7,380
8,865
0
14,335
W
Discordia
xFluddx
Discordia
8,004
615
1,445
1,496
9,011
3,465
132
0
9,011
14,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
48,670
60
Minions Killed
126
0
Camps Cleared
0
790,904
Distance Traveled
885,556
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,429
1,043
12
1
0
186,703
0
L
Pele
9,457
946
4
0
0
171,523
0
W
Zeus
9,641
964
40
4
0
161,003
0
L
Rama
8,245
825
21
2
0
153,099
0
L
He Bo
8,287
829
25
3
0
139,309
4
W
Raijin
10,932
1,093
40
4
0
176,329
1
W
Awilix
8,761
876
21
2
0
200,979
1
L
Arachne
8,094
809
0
0
0
175,491
3
L
Kali
8,693
869
10
1
0
151,482
0
W
Discordia
8,907
891
13
1
0
160,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role