Player Matchup

Ao Kuang
Ao Kuang
GuaraCamp
Ao Kuang
Level 124
God Stats
4W - 7L
1,201 SR
Queue Stats
767W - 779L
1,505 Elo+
Solo
Ra
Ra
IMyFoster_-
Ra
Level 67
God Stats
17W - 18L
1,640 SR
Queue Stats
555W - 594L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
VênusEmAquario
Guan Yu
Level 123
God Stats
0W - 3L
1,181 SR
Queue Stats
175W - 175L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
andreliman_88
Morgan Le Fay
Level 106
God Stats
36W - 29L
1,111 SR
Queue Stats
588W - 584L
1,356 Elo+
Solo
Kukulkan
Kukulkan
mcdoutor_caveira
Kukulkan
Level 17
God Stats
0W - 2L
1,719 SR
Queue Stats
14W - 22L
1,302 Elo+
Party 1
Team Averages
Level 87
1,370 SR
1,396 Elo+

VS

Team Averages
Level 87
1,375 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BRUNO_WAL
Vulcan
Level 89
God Stats
16W - 25L
1,274 SR
Queue Stats
472W - 520L
1,395 Elo+
Solo
Janus
Janus
THOMAS ESCADA
Janus
Level 120
God Stats
2W - 1L
1,422 SR
Queue Stats
44W - 40L
1,427 Elo+
Solo
Bacchus
Bacchus
gollo65
Bacchus
Level 46
God Stats
1W - 2L
1,172 SR
Queue Stats
164W - 160L
1,452 Elo+
Solo
Bellona
Bellona
westra_terrestre
Bellona
Level 65
God Stats
44W - 40L
1,505 SR
Queue Stats
206W - 233L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuaraCamp
Ao Kuang
14
7 / 4 / 1
8,971
528
8,965
14,497
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
7,353
433
4,197
6,087
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 1
6,143
361
2,042
7,686
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
andreliman_88
Morgan Le Fay
15
2 / 4 / 2
8,547
503
12,295
11,447
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,555
444
3,300
9,447
3,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 1 / 0
11,159
656
8,299
10,822
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
BRUNO_WAL
Vulcan
17
5 / 2 / 3
10,095
594
10,813
12,729
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 4
9,870
581
5,242
5,726
1,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
gollo65
Bacchus
14
3 / 2 / 10
10,108
595
5,746
13,360
10,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 4
8,661
509
2,265
11,438
5,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
22
22
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
0
9
W
Vulcan
BRUNO_WAL
Vulcan
5
2
3
3.25
L
Ao Kuang
GuaraCamp
Ao Kuang
7
4
1
1.88
L
1
4
1
0.38
W
3
2
4
2.5
L
0
5
1
0.1
L
Morgan Le Fay
andreliman_88
Morgan Le Fay
2
4
2
0.75
W
Bacchus
gollo65
Bacchus
3
2
10
4
L
0
5
3
0.3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
32,365
49,164
Taken
54,075
17,842
Mitigated
27,077
12,268
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,299
4,280
0
4,727
10,822
3,855
5,340
4,275
6,331
0
77,767
W
Vulcan
BRUNO_WAL
Vulcan
10,813
4,124
86
4,080
12,729
4,732
327
10,225
2,504
61,221
0
L
Ao Kuang
GuaraCamp
Ao Kuang
8,965
2,772
0
4,670
14,497
5,047
378
4,564
9,933
52,411
0
L
4,197
333
185
2,153
6,087
1,953
0
1,052
5,035
37,324
0
W
5,242
453
159
893
5,726
1,905
868
3,789
1,937
55,097
0
L
2,042
412
226
1,072
7,686
3,882
0
3,188
4,498
0
17,249
L
Morgan Le Fay
andreliman_88
Morgan Le Fay
12,295
577
0
3,962
11,447
3,692
518
8,294
3,153
63,142
0
W
Bacchus
gollo65
Bacchus
5,746
1,013
0
3,971
13,360
10,700
70
4,977
8,076
32,472
0
L
3,300
956
0
0
9,447
3,268
420
4,703
4,744
37,484
0
W
2,265
603
0
3,422
11,438
5,885
136
4,968
6,470
0
41,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
49,893
387
Minions Killed
467
0
Camps Cleared
0
1,222,950
Distance Traveled
1,536,922
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,159
656
136
8
0
298,553
3
W
Vulcan
10,095
594
94
6
0
312,346
2
L
Ao Kuang
8,971
528
75
4
0
291,525
2
L
Ra
7,353
433
83
5
0
197,235
0
W
Janus
9,870
581
116
7
0
275,170
0
L
Guan Yu
6,143
361
39
2
0
187,620
0
L
Morgan Le Fay
8,547
503
104
6
0
293,799
3
W
Bacchus
10,108
595
36
2
0
337,866
5
L
Kukulkan
7,555
444
86
5
0
252,771
3
W
Bellona
8,661
509
85
5
0
312,987
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role