Player Matchup

Ymir
Ymir
Pedwin
Ymir
Level 17
God Stats
5W - 3L
1,932 SR
Queue Stats
43W - 27L
1,542 Elo+
Solo
Loki
Loki
XxXxTH3 K1DxXxX
Loki
Level 68
God Stats
13W - 12L
1,431 SR
Queue Stats
121W - 124L
1,414 Elo+
Solo
Zeus
Zeus
x504kushx
Zeus
Level 4
God Stats
9W - 5L
1,663 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 30
1,675 SR
1,485 Elo+

VS

Team Averages
Level 24
1,343 SR
1,512 Elo+
Ymir
Ymir
Gilla-Heisenberg
Ymir
Level 29
God Stats
0W - 1L
1,158 SR
Queue Stats
20W - 16L
1,642 Elo+
Solo
Janus
Janus
ItsOptimusCrime
Janus
Level 24
God Stats
2W - 5L
1,187 SR
Queue Stats
134W - 143L
1,468 Elo+
Solo
Skadi
Skadi
Zoethewinged62
Skadi
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
27W - 29L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Pedwin
Ymir
12
5 / 2 / 6
8,368
837
3,186
9,796
6,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 7
7,043
704
2,894
4,509
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
5 / 0 / 7
7,983
798
12,356
3,021
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,767
677
2,964
8,801
9,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 5 / 3
6,709
671
3,879
6,157
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,300
630
4,278
6,399
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
5
3
0.7
W
Ymir
Pedwin
Ymir
5
2
6
4
W
2
3
7
1.83
L
0
3
5
0.83
W
Zeus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
11,121
17,326
Taken
21,357
9,230
Mitigated
13,438
1,490
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,964
402
0
881
8,801
9,084
0
6,466
2,335
9,493
0
L
3,879
736
0
515
6,157
2,158
0
4,422
1,735
22,763
0
W
Ymir
Pedwin
Ymir
3,186
221
0
400
9,796
6,466
262
3,832
5,964
14,324
0
W
2,894
82
535
375
4,509
1,826
713
2,471
2,038
0
14,615
L
4,278
1,605
159
282
6,399
2,196
0
4,654
1,745
0
19,860
W
Zeus
12,356
768
0
180
3,021
938
927
540
2,481
30,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
19,776
101
Minions Killed
90
0
Camps Cleared
0
507,999
Distance Traveled
467,382
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,767
677
13
1
0
165,649
2
L
Janus
6,709
671
45
5
0
146,002
2
W
Ymir
8,368
837
17
2
0
167,007
1
W
Loki
7,043
704
34
3
0
181,224
3
L
Skadi
6,300
630
32
3
0
155,731
0
W
Zeus
7,983
798
50
5
0
159,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role