Player Matchup

Fenrir
Fenrir
CBEPX
Fenrir
Level 29
God Stats
6W - 1L
1,453 SR
Queue Stats
109W - 82L
1,411 Elo+
Solo
Persephone
Persephone
Digitaluhr
Persephone
Level 27
God Stats
2W - 1L
1,786 SR
Queue Stats
45W - 11L
1,903 Elo+
Party 1
Terra
Terra
TheRealIron
Terra
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
18W - 14L
1,506 Elo+
Solo
King Arthur
King Arthur
Wazzuli
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,640 Elo+
Solo
Neith
Neith
g1nso
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,891 Elo+
Party 1
Team Averages
Level 27
1,591 SR
1,670 Elo+

VS

Team Averages
Level 28
1,474 SR
1,475 Elo+
Serqet
Serqet
 
Serqet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Acater
Tyr
Level 31
God Stats
4W - 7L
1,402 SR
Queue Stats
437W - 294L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Bennyboy2
Danzaburou
Level 18
God Stats
9W - 21L
1,217 SR
Queue Stats
13W - 31L
1,228 Elo+
Party 2
Rama
Rama
Huntercoq
Rama
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
211W - 267L
1,442 Elo+
Solo
Scylla
Scylla
brinzica2001
Scylla
Level 28
God Stats
41W - 29L
1,751 SR
Queue Stats
294W - 204L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CBEPX
Fenrir
17
7 / 6 / 15
10,992
1,099
7,767
12,785
6,792
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
Digitaluhr
Persephone
19
10 / 0 / 21
13,434
1,343
29,224
4,903
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 6 / 27
11,759
1,176
8,920
14,186
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
Wazzuli
King Arthur
19
8 / 2 / 27
12,030
1,203
14,544
17,860
16,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
g1nso
Neith
19
15 / 0 / 19
13,243
1,324
18,270
6,831
2,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

212

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 12 / 8
9,547
955
6,823
19,306
7,942
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Acater
Tyr
16
3 / 9 / 7
10,093
1,009
11,195
19,056
24,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Bennyboy2
Danzaburou
17
3 / 9 / 10
11,100
1,110
9,903
18,936
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
16
0 / 7 / 9
9,353
935
6,373
13,130
4,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
7 / 5 / 5
11,091
1,109
16,256
12,463
4,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
53
42
Kills
14
14
Deaths
42
109
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
12
8
0.42
L
Tyr
Acater
Tyr
3
9
7
0.72
L
Danzaburou
Bennyboy2
Danzaburou
3
9
10
0.89
W
Fenrir
CBEPX
Fenrir
7
6
15
2.42
W
Persephone
Digitaluhr
Persephone
10
0
21
20.5
L
Rama
0
7
9
0.64
W
2
6
27
2.58
W
King Arthur
Wazzuli
King Arthur
8
2
27
10.75
L
Scylla
7
5
5
1.9
W
Neith
g1nso
Neith
15
0
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,725
Damage
50,550
56,565
Taken
82,891
41,344
Mitigated
48,181
7,974
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,823
1,495
541
663
19,306
7,942
0
7,287
12,019
0
15,201
L
Tyr
Acater
Tyr
11,195
1,730
183
1,635
19,056
24,455
0
6,118
12,938
0
19,114
L
Danzaburou
Bennyboy2
Danzaburou
9,903
3,426
0
825
18,936
6,474
0
12,368
6,568
0
46,190
W
Fenrir
CBEPX
Fenrir
7,767
1,504
0
225
12,785
6,792
0
3,212
9,052
0
10,499
W
Persephone
Digitaluhr
Persephone
29,224
714
0
680
4,903
2,013
0
1,430
3,473
72,598
0
L
Rama
6,373
5,750
0
495
13,130
4,964
0
5,479
7,651
0
19,815
W
8,920
1,001
985
2,029
14,186
13,269
0
3,039
10,745
18,287
0
W
King Arthur
Wazzuli
King Arthur
14,544
1,979
0
2,345
17,860
16,437
0
5,828
11,761
188
29,724
L
Scylla
16,256
725
0
0
12,463
4,346
0
7,053
5,410
36,512
0
W
Neith
g1nso
Neith
18,270
13,005
0
1,710
6,831
2,833
0
2,747
4,084
0
38,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,458
Gold Earned
51,184
205
Minions Killed
206
8
Camps Cleared
7
1,034,175
Distance Traveled
943,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,547
955
16
2
2
202,426
0
L
Tyr
10,093
1,009
18
2
0
213,445
2
L
Danzaburou
11,100
1,110
84
8
0
152,303
2
W
Fenrir
10,992
1,099
3
0
0
189,341
0
W
Persephone
13,434
1,343
92
9
1
237,456
2
L
Rama
9,353
935
33
3
1
158,965
0
W
Terra
11,759
1,176
35
4
2
181,139
0
W
King Arthur
12,030
1,203
30
3
2
226,609
0
L
Scylla
11,091
1,109
55
6
4
216,153
0
W
Neith
13,243
1,324
45
5
3
199,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role