Player Matchup

Nox
Nox
Beetleself
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 90L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
GETOFFMYMEAT
Gilgamesh
Level 27
God Stats
5W - 8L
1,729 SR
Queue Stats
277W - 331L
1,392 Elo+
Solo
Terra
Terra
Lickxs
Terra
Level 26
God Stats
15W - 6L
1,921 SR
Queue Stats
305W - 224L
1,624 Elo+
Party 1
Serqet
Serqet
TheKingLycan
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,399 Elo+
Solo
Izanami
Izanami
dylxh
Izanami
Level 7
God Stats
2W - 3L
1,430 SR
Queue Stats
4W - 8L
1,096 Elo+
Party 1
Team Averages
Level 20
1,616 SR
1,384 Elo+

VS

Team Averages
Level 20
1,540 SR
1,496 Elo+
Neith
Neith
LxlKermit
Neith
Level 16
God Stats
1W - 2L
1,275 SR
Queue Stats
8W - 8L
1,479 Elo+
Solo
Ra
Ra
SrCrown15
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,427 Elo+
Solo
Sobek
Sobek
Tiltex
Sobek
Level 26
God Stats
1W - 2L
1,623 SR
Queue Stats
51W - 43L
1,584 Elo+
Solo
Loki
Loki
imKey317
Loki
Level 24
God Stats
9W - 8L
1,705 SR
Queue Stats
48W - 60L
1,461 Elo+
Solo
Hades
Hades
shimosmusic
Hades
Level 28
God Stats
51W - 27L
1,599 SR
Queue Stats
100W - 89L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,467
423
2,916
16,927
8,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
GETOFFMYMEAT
Gilgamesh
13
0 / 8 / 1
8,121
406
6,803
15,769
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Lickxs
Terra
12
2 / 6 / 1
7,642
382
10,908
22,863
16,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
13
0 / 4 / 1
7,907
395
4,088
14,930
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
dylxh
Izanami
13
1 / 3 / 0
7,887
394
5,915
10,895
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LxlKermit
Neith
13
0 / 2 / 3
8,473
424
5,968
9,269
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
16 / 0 / 9
12,364
618
19,698
9,829
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Tiltex
Sobek
14
3 / 2 / 13
8,830
442
9,166
13,864
16,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
18
7 / 0 / 11
11,078
554
13,026
12,565
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 0 / 3
11,012
551
11,878
11,676
7,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
31
31
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Gilgamesh
GETOFFMYMEAT
Gilgamesh
0
8
1
0.06
L
Terra
Lickxs
Terra
2
6
1
0.42
W
Neith
LxlKermit
Neith
0
2
3
0.75
W
16
0
9
20.5
L
Serqet
0
4
1
0.13
W
Sobek
Tiltex
Sobek
3
2
13
4.75
L
Izanami
dylxh
Izanami
1
3
0
0.33
W
Loki
7
0
11
12.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
59,736
81,384
Taken
57,203
44,453
Mitigated
36,315
13,955
Healing
28,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,916
630
0
260
16,927
8,280
0
9,276
7,651
31,449
0
L
Gilgamesh
GETOFFMYMEAT
Gilgamesh
6,803
1,161
0
888
15,769
7,313
0
11,019
4,750
0
43,625
L
Terra
Lickxs
Terra
10,908
1,088
984
5,823
22,863
16,412
0
9,380
13,483
38,425
0
W
Neith
LxlKermit
Neith
5,968
3,994
0
1,381
9,269
3,197
1,026
2,908
6,361
0
37,505
W
19,698
1,216
4,731
5,610
9,829
4,600
1,160
3,636
6,013
86,833
0
L
Serqet
4,088
650
0
4,004
14,930
8,773
0
6,020
8,910
0
48,772
W
Sobek
Tiltex
Sobek
9,166
763
0
2,841
13,864
16,159
498
4,972
8,592
19,341
0
L
Izanami
dylxh
Izanami
5,915
3,921
0
1,996
10,895
3,675
0
5,047
5,848
0
45,054
W
Loki
13,026
4,900
0
5,156
12,565
4,925
0
1,798
10,467
0
85,210
W
11,878
1,111
128
8,420
11,676
7,434
2,519
510
11,004
58,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
51,757
367
Minions Killed
505
0
Camps Cleared
0
1,742,269
Distance Traveled
1,858,499
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,467
423
45
2
0
313,588
4
L
Gilgamesh
8,121
406
92
5
0
325,450
0
L
Terra
7,642
382
58
3
0
379,441
1
W
Neith
8,473
424
72
4
0
318,404
0
W
Ra
12,364
618
160
8
0
438,651
0
L
Serqet
7,907
395
89
4
0
389,208
2
W
Sobek
8,830
442
22
1
0
358,960
1
L
Izanami
7,887
394
83
4
0
334,582
0
W
Loki
11,078
554
125
6
0
441,255
9
W
Hades
11,012
551
126
6
0
301,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role