Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlownzoTheClown
Kuzenbo
Level 129
God Stats
1W - 2L
1,446 SR
Queue Stats
59W - 52L
1,560 Elo+
Solo
Anubis
Anubis
DawigglR
Anubis
Level 144
God Stats
3W - 7L
1,249 SR
Queue Stats
485W - 532L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRealSviint
Morgan Le Fay
Level 28
God Stats
39W - 42L
1,520 SR
Queue Stats
322W - 345L
1,513 Elo+
Party 1
Janus
Janus
bandzk7
Janus
Level 78
God Stats
7W - 10L
1,297 SR
Queue Stats
219W - 236L
1,431 Elo+
Solo
Team Averages
Level 102
1,402 SR
1,503 Elo+

VS

Team Averages
Level 78
1,680 SR
1,609 Elo+
Aphrodite
Aphrodite
Coowhip
Aphrodite
Level 109
God Stats
2W - 0L
1,841 SR
Queue Stats
56W - 41L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
CountyMedic
Heimdallr
Level 49
God Stats
1W - 0L
1,801 SR
Queue Stats
10W - 7L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
Eatachair
Guan Yu
Level 122
God Stats
3W - 0L
1,758 SR
Queue Stats
24W - 15L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingcobrastrike
Morgan Le Fay
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,618 Elo+
Party 2
Tyr
Tyr
glacialz
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 5 / 9
9,670
967
11,535
18,033
21,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 9
10,910
1,091
11,224
22,269
30,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
DawigglR
Anubis
16
4 / 7 / 7
10,796
1,080
18,803
15,431
8,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TheRealSviint
Morgan Le Fay
15
0 / 11 / 6
9,037
904
12,414
18,478
8,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
bandzk7
Janus
16
4 / 3 / 6
10,571
1,057
19,205
9,070
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

119

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coowhip
Aphrodite
17
3 / 2 / 16
10,350
1,035
12,482
15,359
8,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
CountyMedic
Heimdallr
17
3 / 3 / 21
10,625
1,063
10,071
12,353
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Eatachair
Guan Yu
18
9 / 2 / 17
11,733
1,173
12,568
17,099
21,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Kingcobrastrike
Morgan Le Fay
18
7 / 3 / 19
11,513
1,151
25,717
11,946
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 1 / 22
13,194
1,319
17,811
21,385
15,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
11
Kills
32
32
Deaths
11
37
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
9
1.1
L
2
6
9
1.08
W
Aphrodite
Coowhip
Aphrodite
3
2
16
5.5
W
Heimdallr
CountyMedic
Heimdallr
3
3
21
4.5
L
Anubis
DawigglR
Anubis
4
7
7
1.07
W
Guan Yu
Eatachair
Guan Yu
9
2
17
8.75
W
Morgan Le Fay
Kingcobrastrike
Morgan Le Fay
7
3
19
5.5
L
Morgan Le Fay
TheRealSviint
Morgan Le Fay
0
11
6
0.27
L
Janus
bandzk7
Janus
4
3
6
2.33
W
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,181
Damage
78,649
83,281
Taken
78,142
73,215
Mitigated
53,453
9,176
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,535
3,773
1,269
1,683
18,033
21,818
0
7,600
9,737
0
23,960
L
11,224
3,459
0
1,360
22,269
30,821
0
10,881
10,729
22,972
0
W
Aphrodite
Coowhip
Aphrodite
12,482
948
6,827
7,873
15,359
8,164
0
13,137
2,222
29,692
0
W
Heimdallr
CountyMedic
Heimdallr
10,071
5,224
0
1,526
12,353
3,978
0
10,857
1,496
0
27,404
L
Anubis
DawigglR
Anubis
18,803
71
1,186
3,038
15,431
8,931
0
7,147
7,872
41,142
0
W
Guan Yu
Eatachair
Guan Yu
12,568
882
7,968
6,149
17,099
21,843
0
12,788
4,311
39
26,924
W
Morgan Le Fay
Kingcobrastrike
Morgan Le Fay
25,717
2,558
0
1,920
11,946
4,343
0
10,045
1,901
46,229
0
L
Morgan Le Fay
TheRealSviint
Morgan Le Fay
12,414
1,496
122
518
18,478
8,699
0
7,837
10,085
21,110
0
L
Janus
bandzk7
Janus
19,205
1,404
0
0
9,070
2,946
0
2,288
6,612
43,992
0
W
17,811
3,120
0
2,236
21,385
15,125
0
14,819
6,566
0
26,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
57,415
192
Minions Killed
201
3
Camps Cleared
4
1,042,957
Distance Traveled
1,061,435
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,670
967
28
3
1
262,430
1
L
Kuzenbo
10,910
1,091
16
2
1
223,899
1
W
Aphrodite
10,350
1,035
56
6
0
218,315
0
W
Heimdallr
10,625
1,063
49
5
1
185,018
0
L
Anubis
10,796
1,080
70
7
0
186,734
0
W
Guan Yu
11,733
1,173
25
3
2
225,173
0
W
Morgan Le Fay
11,513
1,151
58
6
0
186,973
0
L
Morgan Le Fay
9,037
904
18
2
1
181,081
2
L
Janus
10,571
1,057
60
6
0
188,813
2
W
Tyr
13,194
1,319
13
1
1
245,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role