Player Matchup

Morgan Le Fay
Morgan Le Fay
HestiaTunder
Morgan Le Fay
Level 23
God Stats
18W - 21L
1,907 SR
Queue Stats
39W - 40L
1,522 Elo+
Solo
Cernunnos
Cernunnos
VisitasDLG
Cernunnos
Level 22
God Stats
8W - 11L
1,672 SR
Queue Stats
109W - 102L
1,580 Elo+
Solo
Ymir
Ymir
shonenbakayaro
Ymir
Level 28
God Stats
7W - 4L
1,691 SR
Queue Stats
57W - 52L
1,602 Elo+
Solo
Cabrakan
Cabrakan
ssWSK_Muggz11
Cabrakan
Level 27
God Stats
12W - 9L
1,473 SR
Queue Stats
61W - 62L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
talented_mole
Ao Kuang
Level 17
God Stats
12W - 13L
1,524 SR
Queue Stats
138W - 160L
1,559 Elo+
Solo
Team Averages
Level 23
1,654 SR
1,559 Elo+

VS

Team Averages
Level 14
1,496 SR
1,535 Elo+
Izanami
Izanami
BrokenHeart250
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
DoomerGuy
Ah Puch
Level 8
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 2L
1,374 Elo+
Party 1
Bacchus
Bacchus
FirstKillExpect
Bacchus
Level 28
God Stats
11W - 8L
1,634 SR
Queue Stats
88W - 83L
1,545 Elo+
Solo
Yemoja
Yemoja
LUZTT
Yemoja
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 6L
1,451 Elo+
Solo
Vamana
Vamana
spicyfeisty
Vamana
Level 16
God Stats
11W - 1L
1,500 SR
Queue Stats
58W - 35L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HestiaTunder
Morgan Le Fay
16
4 / 1 / 2
9,298
517
7,921
11,526
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
VisitasDLG
Cernunnos
15
2 / 6 / 1
9,418
523
6,136
13,629
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,526
363
2,986
8,376
6,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
ssWSK_Muggz11
Cabrakan
13
1 / 7 / 3
7,690
427
4,315
13,072
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
talented_mole
Ao Kuang
14
4 / 9 / 4
9,428
524
11,167
19,140
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 1
12,006
667
13,395
13,750
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
DoomerGuy
Ah Puch
13
2 / 6 / 2
8,615
479
5,935
12,186
4,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 8
9,320
518
13,755
11,402
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
LUZTT
Yemoja
2
0 / 0 / 0
5,334
296
0
0
0
Vamana
20
10 / 1 / 0
12,817
712
14,225
16,071
10,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
26
27
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
1
5.75
W
Ah Puch
DoomerGuy
Ah Puch
2
6
2
0.5
W
3
2
8
3.5
L
Morgan Le Fay
HestiaTunder
Morgan Le Fay
4
1
2
5
W
Yemoja
LUZTT
Yemoja
0
0
0
0
L
Cernunnos
VisitasDLG
Cernunnos
2
6
1
0.42
L
0
4
0
0
W
Vamana
10
1
0
10
L
Cabrakan
ssWSK_Muggz11
Cabrakan
1
7
3
0.36
L
Ao Kuang
talented_mole
Ao Kuang
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,525
Damage
47,310
65,743
Taken
53,409
27,315
Mitigated
26,233
15,949
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,395
8,757
0
4,929
13,750
4,971
2,389
4,475
9,275
0
109,979
W
Ah Puch
DoomerGuy
Ah Puch
5,935
531
0
4,034
12,186
4,314
397
10,018
2,168
41,573
0
W
13,755
2,067
0
1,267
11,402
6,504
0
7,012
4,390
56,169
0
L
Morgan Le Fay
HestiaTunder
Morgan Le Fay
7,921
403
0
3,999
11,526
4,101
657
7,289
4,237
57,100
0
W
Yemoja
LUZTT
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
VisitasDLG
Cernunnos
6,136
2,114
0
3,182
13,629
3,910
917
2,341
11,288
0
59,450
L
2,986
1,179
0
1,476
8,376
6,444
0
0
8,376
23,644
0
W
Vamana
14,225
8,383
0
9,432
16,071
10,444
2,265
4,707
11,364
0
106,603
L
Cabrakan
ssWSK_Muggz11
Cabrakan
4,315
963
0
2,133
13,072
6,900
39
3,595
9,477
23,323
839
L
Ao Kuang
talented_mole
Ao Kuang
11,167
3,046
0
5,159
19,140
5,960
0
6,465
12,675
53,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
48,092
387
Minions Killed
559
0
Camps Cleared
0
1,371,934
Distance Traveled
1,315,058
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,006
667
186
10
0
326,275
0
W
Ah Puch
8,615
479
93
5
0
284,320
1
W
Bacchus
9,320
518
79
4
0
360,505
4
L
Morgan Le Fay
9,298
517
108
6
0
280,276
5
W
Yemoja
5,334
296
0
0
0
0
0
L
Cernunnos
9,418
523
108
6
0
282,704
1
L
Ymir
6,526
363
43
2
0
217,659
3
W
Vamana
12,817
712
201
11
0
343,958
0
L
Cabrakan
7,690
427
50
3
0
296,998
5
L
Ao Kuang
9,428
524
78
4
0
294,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role