Player Matchup

Mulan
Mulan
CF0RCE
Mulan
Level 157
God Stats
2W - 0L
1,676 SR
Queue Stats
38W - 37L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
Level 138
God Stats
7W - 3L
1,765 SR
Queue Stats
18W - 9L
1,634 Elo+
Party 1
Ymir
Ymir
REAL-BANDIT42
Ymir
Level 28
God Stats
9W - 2L
1,866 SR
Queue Stats
14W - 7L
1,714 Elo+
Party 1
Mercury
Mercury
Shmoopadoop
Mercury
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,794 Elo+
Party 1
Cu Chulainn
Cu Chulainn
weebsaku
Cu Chulainn
Level 146
God Stats
2W - 1L
1,722 SR
Queue Stats
33W - 43L
1,478 Elo+
Solo
Team Averages
Level 105
1,706 SR
1,625 Elo+

VS

Team Averages
Level 86
1,542 SR
1,517 Elo+
Da Ji
Da Ji
Alvexia
Da Ji
Level 36
God Stats
11W - 11L
1,683 SR
Queue Stats
423W - 347L
1,619 Elo+
Party 3
Guan Yu
Guan Yu
GirthDragon
Guan Yu
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
26W - 27L
1,375 Elo+
Party 2
Athena
Athena
Jomomma158
Athena
Level 91
God Stats
0W - 2L
1,667 SR
Queue Stats
39W - 38L
1,411 Elo+
Party 2
Ullr
Ullr
Pandorable
Ullr
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 334L
1,620 Elo+
Party 3
Tiamat
Tiamat
SGRockR
Tiamat
Level 149
God Stats
78W - 83L
1,571 SR
Queue Stats
663W - 688L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CF0RCE
Mulan
20
7 / 13 / 17
15,280
1,091
33,640
38,004
41,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
EricIsSupreme
Morgan Le Fay
20
12 / 9 / 16
16,612
1,187
51,411
28,579
13,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 22
14,458
1,033
7,503
24,263
23,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Shmoopadoop
Mercury
20
15 / 11 / 12
17,158
1,226
35,621
30,004
11,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
weebsaku
Cu Chulainn
20
9 / 6 / 19
16,351
1,168
23,328
21,597
18,915
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alvexia
Da Ji
20
23 / 12 / 14
19,023
1,359
36,345
29,738
15,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
GirthDragon
Guan Yu
20
9 / 7 / 26
16,000
1,143
18,286
32,661
43,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Jomomma158
Athena
20
7 / 11 / 33
16,008
1,143
20,472
41,483
64,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 27
14,813
1,058
22,135
24,828
11,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
SGRockR
Tiamat
20
3 / 10 / 35
15,222
1,087
32,531
30,014
42,939
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
181
44
Kills
46
46
Deaths
44
86
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alvexia
Da Ji
23
12
14
2.5
W
Mulan
CF0RCE
Mulan
7
13
17
1.19
W
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
12
9
16
2.22
L
Guan Yu
GirthDragon
Guan Yu
9
7
26
3.14
L
Athena
Jomomma158
Athena
7
11
33
2.14
L
4
4
27
4.38
W
1
7
22
1.71
L
Tiamat
SGRockR
Tiamat
3
10
35
2.05
W
Mercury
Shmoopadoop
Mercury
15
11
12
1.91
W
Cu Chulainn
weebsaku
Cu Chulainn
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,503
Damage
129,769
142,447
Taken
158,724
107,989
Mitigated
177,894
15,479
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alvexia
Da Ji
36,345
7,775
0
0
29,738
15,086
0
7,850
21,888
0
39,725
W
Mulan
CF0RCE
Mulan
33,640
6,281
0
6,933
38,004
41,737
0
14,240
23,764
0
54,477
W
Morgan Le Fay
EricIsSupreme
Morgan Le Fay
51,411
2,904
261
6,899
28,579
13,161
0
11,641
16,938
72,681
0
L
Guan Yu
GirthDragon
Guan Yu
18,286
2,278
5,142
6,748
32,661
43,308
0
15,894
16,767
0
30,138
L
Athena
Jomomma158
Athena
20,472
3,543
0
0
41,483
64,829
0
15,867
25,616
27,186
0
L
22,135
10,562
0
33
24,828
11,732
0
7,599
17,229
0
67,260
W
7,503
1,731
0
0
24,263
23,049
0
10,347
11,868
23,383
0
L
Tiamat
SGRockR
Tiamat
32,531
2,414
0
3,503
30,014
42,939
0
11,704
18,310
64,240
0
W
Mercury
Shmoopadoop
Mercury
35,621
23,093
0
1,386
30,004
11,127
0
9,254
19,427
0
60,754
W
Cu Chulainn
weebsaku
Cu Chulainn
23,328
9,426
0
0
21,597
18,915
0
7,521
14,076
0
60,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,859
Gold Earned
81,066
261
Minions Killed
209
15
Camps Cleared
3
1,406,224
Distance Traveled
1,435,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,023
1,359
6
0
1
262,479
0
W
Mulan
15,280
1,091
51
4
0
261,717
0
W
Morgan Le Fay
16,612
1,187
56
4
3
294,886
0
L
Guan Yu
16,000
1,143
28
2
0
303,927
0
L
Athena
16,008
1,143
23
2
0
291,750
0
L
Ullr
14,813
1,058
96
7
2
267,725
0
W
Ymir
14,458
1,033
28
2
3
262,004
0
L
Tiamat
15,222
1,087
56
4
0
309,157
2
W
Mercury
17,158
1,226
50
4
8
321,080
0
W
Cu Chulainn
16,351
1,168
76
5
1
266,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role