Player Matchup

Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Dawnflame
Yemoja
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 84L
1,538 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,513 Elo+

VS

Team Averages
Level 67
1,418 SR
1,287 Elo+
Danzaburou
Danzaburou
eddihpo
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 2
Janus
Janus
steinarrrr
Janus
Level 22
God Stats
0W - 1L
1,255 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 2
Gilgamesh
Gilgamesh
trebornix
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 6
7,629
763
4,172
7,953
6,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
 
Khepri
10
1 / 3 / 5
6,915
692
5,320
8,723
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dawnflame
Yemoja
12
7 / 0 / 2
8,754
875
7,955
6,962
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
eddihpo
Danzaburou
10
2 / 2 / 2
6,832
683
5,356
4,498
1,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
8
0 / 4 / 1
6,083
608
3,165
5,941
1,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
trebornix
Gilgamesh
10
2 / 3 / 2
6,687
669
8,847
11,179
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
6
4
W
Khepri
 
Khepri
1
3
5
1.17
W
Yemoja
Dawnflame
Yemoja
7
0
2
8
L
Danzaburou
eddihpo
Danzaburou
2
2
2
1.5
L
Janus
0
4
1
0.13
L
Gilgamesh
trebornix
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
17,368
23,638
Taken
21,618
15,525
Mitigated
8,534
4,842
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,172
1,869
0
1,536
7,953
6,664
324
1,275
6,678
0
10,146
W
Khepri
 
Khepri
5,320
125
64
871
8,723
4,891
0
949
7,774
21,517
0
W
Yemoja
Dawnflame
Yemoja
7,955
1,156
1,476
895
6,962
3,970
630
941
6,021
24,941
0
L
Danzaburou
eddihpo
Danzaburou
5,356
3,004
0
424
4,498
1,502
495
3,032
1,290
0
17,593
L
Janus
3,165
553
0
368
5,941
1,791
114
3,424
2,329
15,787
0
L
Gilgamesh
trebornix
Gilgamesh
8,847
3,294
0
577
11,179
5,241
0
6,141
4,724
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
19,602
99
Minions Killed
82
0
Camps Cleared
0
528,603
Distance Traveled
482,118
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,629
763
14
1
0
187,155
0
W
Khepri
6,915
692
34
3
0
178,951
3
W
Yemoja
8,754
875
51
5
0
162,497
1
L
Danzaburou
6,832
683
27
3
0
132,283
0
L
Janus
6,083
608
31
3
0
150,009
0
L
Gilgamesh
6,687
669
24
2
0
199,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role