Player Matchup

Sobek
Sobek
Casiim
Sobek
Level 48
God Stats
8W - 6L
1,576 SR
Queue Stats
110W - 119L
1,466 Elo+
Party 2
Izanami
Izanami
Extraball
Izanami
Level 154
God Stats
13W - 15L
1,456 SR
Queue Stats
134W - 132L
1,481 Elo+
Solo
Anubis
Anubis
Kotins
Anubis
Level 47
God Stats
61W - 51L
1,542 SR
Queue Stats
80W - 101L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
LujPalogrzmoty
Ao Kuang
Level 87
God Stats
17W - 9L
1,672 SR
Queue Stats
300W - 303L
1,537 Elo+
Party 2
Bellona
Bellona
MasterModi
Bellona
Level 155
God Stats
15W - 12L
1,551 SR
Queue Stats
297W - 285L
1,518 Elo+
Solo
Team Averages
Level 98
1,559 SR
1,477 Elo+

VS

Team Averages
Level 90
1,504 SR
1,487 Elo+
Skadi
Skadi
Tempobanane
Skadi
Level 86
God Stats
23W - 24L
1,546 SR
Queue Stats
323W - 318L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
miszczu239
Morgan Le Fay
Level 139
God Stats
1W - 2L
1,519 SR
Queue Stats
46W - 50L
1,494 Elo+
Solo
Khepri
Khepri
rapha0424668
Khepri
Level 79
God Stats
63W - 72L
1,557 SR
Queue Stats
582W - 569L
1,506 Elo+
Party 1
Arachne
Arachne
soundzky
Arachne
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ИнтелБой
Guan Yu
Level 45
God Stats
3W - 6L
1,396 SR
Queue Stats
237W - 251L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Casiim
Sobek
9
0 / 1 / 7
6,118
471
3,125
9,283
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Extraball
Izanami
13
5 / 3 / 4
7,682
591
7,322
8,431
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Kotins
Anubis
12
7 / 2 / 3
7,785
599
8,521
5,549
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
11
3 / 4 / 1
6,773
521
5,050
10,124
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MasterModi
Bellona
14
2 / 0 / 0
7,921
609
4,926
6,411
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,317
486
9,352
7,265
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
miszczu239
Morgan Le Fay
11
4 / 3 / 0
7,048
542
5,400
7,927
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
0 / 5 / 3
6,088
468
2,908
9,257
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Arachne
soundzky
Arachne
8
0 / 1 / 0
4,812
370
1,706
6,454
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 1
7,165
551
5,083
10,416
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
10
10
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Casiim
Sobek
0
1
7
3.5
W
Izanami
Extraball
Izanami
5
3
4
2.33
W
Anubis
Kotins
Anubis
7
2
3
4.25
W
Ao Kuang
3
4
1
0.88
W
Bellona
MasterModi
Bellona
2
0
0
2
L
3
4
1
0.88
L
Morgan Le Fay
miszczu239
Morgan Le Fay
4
3
0
1.33
L
Khepri
0
5
3
0.3
L
Arachne
soundzky
Arachne
0
1
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
24,449
39,798
Taken
41,319
16,984
Mitigated
13,310
14,940
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Casiim
Sobek
3,125
722
0
5,226
9,283
5,101
0
2,003
7,227
12,402
0
W
Izanami
Extraball
Izanami
7,322
5,300
0
2,035
8,431
2,486
0
1,096
7,291
0
48,253
W
Anubis
Kotins
Anubis
8,521
570
0
1,577
5,549
2,265
0
1,471
3,914
35,838
0
W
Ao Kuang
5,050
2,070
0
2,216
10,124
2,729
0
3,320
6,647
37,231
0
W
Bellona
MasterModi
Bellona
4,926
2,106
0
3,886
6,411
4,403
0
0
6,411
0
49,795
L
9,352
4,252
0
354
7,265
2,122
48
2,562
4,703
0
36,647
L
Morgan Le Fay
miszczu239
Morgan Le Fay
5,400
578
0
1,522
7,927
2,065
567
6,198
1,729
38,466
0
L
Khepri
2,908
451
334
1,338
9,257
3,292
0
3,996
5,261
9,185
0
L
Arachne
soundzky
Arachne
1,706
1,368
0
3,041
6,454
1,705
0
0
6,454
0
14,319
L
5,083
1,076
180
2,742
10,416
4,126
55
3,940
6,476
0
37,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
31,430
373
Minions Killed
247
0
Camps Cleared
0
1,156,217
Distance Traveled
1,118,795
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,118
471
5
0
0
270,986
1
W
Izanami
7,682
591
90
7
0
219,146
5
W
Anubis
7,785
599
80
6
0
217,012
2
W
Ao Kuang
6,773
521
74
6
0
242,453
1
W
Bellona
7,921
609
124
10
0
206,620
3
L
Skadi
6,317
486
53
4
0
230,026
4
L
Morgan Le Fay
7,048
542
83
6
0
234,699
3
L
Khepri
6,088
468
15
1
0
243,763
4
L
Arachne
4,812
370
29
2
0
154,363
1
L
Guan Yu
7,165
551
67
5
0
255,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role