Player Matchup

Osiris
Osiris
Albertisxd1234
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Solo
Fenrir
Fenrir
miniol222
Fenrir
Level 81
God Stats
2W - 3L
1,450 SR
Queue Stats
63W - 67L
1,438 Elo+
Solo
Merlin
Merlin
nelly11fq
Merlin
Level 79
God Stats
6W - 4L
1,732 SR
Queue Stats
243W - 238L
1,570 Elo+
Solo
Team Averages
Level 81
1,561 SR
1,445 Elo+

VS

Team Averages
Level 127
1,536 SR
1,514 Elo+
Discordia
Discordia
Boo-1085
Discordia
Level 115
God Stats
22W - 33L
1,353 SR
Queue Stats
207W - 264L
1,403 Elo+
Solo
Heimdallr
Heimdallr
GravityMonster
Heimdallr
Level 120
God Stats
4W - 0L
1,917 SR
Queue Stats
267W - 246L
1,630 Elo+
Solo
Ah Puch
Ah Puch
takaashi_
Ah Puch
Level 146
God Stats
12W - 7L
1,337 SR
Queue Stats
235W - 225L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
11,141
619
8,188
19,682
15,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
miniol222
Fenrir
15
5 / 5 / 6
11,347
630
10,682
20,937
12,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
nelly11fq
Merlin
18
5 / 4 / 9
11,971
665
16,166
17,198
8,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boo-1085
Discordia
16
4 / 7 / 8
12,101
672
13,395
14,101
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GravityMonster
Heimdallr
17
6 / 3 / 7
12,300
683
17,695
15,412
6,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
takaashi_
Ah Puch
17
3 / 6 / 9
12,104
672
20,032
19,367
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
15
Kills
13
13
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Discordia
Boo-1085
Discordia
4
7
8
1.14
W
Heimdallr
GravityMonster
Heimdallr
6
3
7
3.17
L
Fenrir
miniol222
Fenrir
5
5
6
1.6
L
Merlin
nelly11fq
Merlin
5
4
9
2.38
W
Ah Puch
takaashi_
Ah Puch
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
51,122
57,817
Taken
48,880
36,016
Mitigated
18,276
11,279
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,188
606
931
1,394
19,682
15,899
631
11,341
7,765
0
21,277
W
Discordia
Boo-1085
Discordia
13,395
121
586
2,177
14,101
4,804
848
4,884
9,217
45,318
0
W
Heimdallr
GravityMonster
Heimdallr
17,695
8,544
0
3,542
15,412
6,316
909
5,475
9,937
0
49,010
L
Fenrir
miniol222
Fenrir
10,682
1,736
0
2,308
20,937
12,083
608
11,199
9,274
0
26,744
L
Merlin
nelly11fq
Merlin
16,166
58
0
6,646
17,198
8,034
235
9,659
7,335
78,245
0
W
Ah Puch
takaashi_
Ah Puch
20,032
789
1,389
9,060
19,367
7,156
983
5,807
13,560
60,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
36,505
194
Minions Killed
188
0
Camps Cleared
0
1,033,941
Distance Traveled
841,744
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,141
619
29
2
0
341,995
2
W
Discordia
12,101
672
62
3
0
277,815
1
W
Heimdallr
12,300
683
60
3
0
280,115
2
L
Fenrir
11,347
630
35
2
0
393,611
2
L
Merlin
11,971
665
130
7
0
298,335
8
W
Ah Puch
12,104
672
66
4
0
283,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role