Player Matchup

Medusa
Medusa
Gold V
Amakusa_Sensei
Medusa
Gold V
Level 148
God Stats
1W - 2L
1,581 SR
Queue Stats
34W - 36L
1,450 MMR
Solo
Poseidon
Poseidon
Silver I
Fantasy-Androide
Poseidon
Silver I
Level 79
God Stats
3W - 4L
1,569 SR
Queue Stats
53W - 58L
1,455 MMR
Party 1
Nike
Nike
Bronze III
xReiGNs-
Nike
Bronze III
Level 66
God Stats
0W - 1L
1,390 SR
Queue Stats
26W - 35L
1,435 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,513 SR
1,446 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,593 SR
1,491 MMR
Thoth
Thoth
Platinum IV
AroSpar
Thoth
Platinum IV
Level 117
God Stats
9W - 16L
1,497 SR
Queue Stats
199W - 228L
1,593 MMR
Solo
Tyr
Tyr
Gold IV
baronskills
Tyr
Gold IV
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
64W - 65L
1,463 MMR
Party 2
Neith
Neith
Gold III
sharingdann
Neith
Gold III
Level 125
God Stats
38W - 37L
1,549 SR
Queue Stats
103W - 93L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 4
14,486
604
19,122
22,613
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 5
16,940
706
14,363
20,399
6,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
18
3 / 3 / 4
16,574
691
11,395
24,304
33,914
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatGilgameshAthenaFenrirPersephone

VS

Bans
ScyllaDanzaburouSobekChironAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AroSpar
Thoth
20
5 / 3 / 6
15,638
652
24,878
18,430
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 4 / 7
13,246
552
8,914
20,991
20,040
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 3 / 6
16,009
667
22,847
17,119
7,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
13
13
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Thoth
AroSpar
Thoth
5
3
6
2.67
L
3
6
5
0.92
W
1
4
7
1.13
W
7
3
6
3.33
L
Nike
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
56,639
67,316
Taken
56,540
47,991
Mitigated
35,214
20,134
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,122
9,666
988
8,720
22,613
7,323
1,391
11,139
11,474
0
70,428
W
Thoth
AroSpar
Thoth
24,878
233
198
7,024
18,430
7,692
666
3,200
15,230
124,417
0
L
14,363
2,673
0
3,179
20,399
6,754
1,354
6,044
14,355
75,795
0
W
8,914
1,109
0
4,068
20,991
20,040
76
4,999
15,992
0
23,591
W
22,847
5,092
0
3,277
17,119
7,482
2,673
6,282
10,837
0
82,689
L
Nike
11,395
1,146
657
6,590
24,304
33,914
379
7,695
16,609
118
44,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
44,893
261
Minions Killed
288
0
Camps Cleared
0
1,194,130
Distance Traveled
1,221,219
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,486
604
87
4
0
400,946
8
W
Thoth
15,638
652
132
6
0
412,971
5
L
Poseidon
16,940
706
130
5
0
389,398
3
W
Tyr
13,246
552
24
1
0
445,382
6
W
Neith
16,009
667
132
6
0
362,866
4
L
Nike
16,574
691
44
2
0
403,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role