Player Matchup

Geb
Geb
Quslia
Geb
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 117L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
SiiSaw
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Izanami
Izanami
SneakyBafool
Izanami
Level 18
God Stats
6W - 5L
1,734 SR
Queue Stats
7W - 8L
1,421 Elo+
Party 1
Scylla
Scylla
azamar85
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Solo
Bakasura
Bakasura
ramancer1023
Bakasura
Level 29
God Stats
18W - 23L
1,597 SR
Queue Stats
237W - 246L
1,499 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,498 Elo+

VS

Team Averages
Level 16
1,608 SR
1,385 Elo+
Bellona
Bellona
FunkingMySister
Bellona
Level 7
God Stats
2W - 0L
1,762 SR
Queue Stats
17W - 15L
1,344 Elo+
Solo
Yemoja
Yemoja
Jaragon2k
Yemoja
Level 22
God Stats
4W - 1L
1,696 SR
Queue Stats
73W - 46L
1,581 Elo+
Party 2
Loki
Loki
NoirKayne
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,110 Elo+
Solo
Danzaburou
Danzaburou
Zorkky
Danzaburou
Level 26
God Stats
12W - 6L
1,530 SR
Queue Stats
91W - 81L
1,499 Elo+
Party 2
Bakasura
Bakasura
daimest
Bakasura
Level 18
God Stats
35W - 22L
1,549 SR
Queue Stats
141W - 149L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Quslia
Geb
15
2 / 7 / 11
9,902
472
5,653
17,813
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SiiSaw
Sun Wukong
17
9 / 6 / 2
11,035
525
13,459
17,147
17,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SneakyBafool
Izanami
15
2 / 9 / 3
9,471
451
9,450
15,325
5,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
azamar85
Scylla
18
7 / 4 / 5
11,318
539
11,565
10,709
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ramancer1023
Bakasura
18
2 / 5 / 3
10,833
516
9,303
19,214
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 6
12,456
593
15,762
19,643
14,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Jaragon2k
Yemoja
19
6 / 2 / 16
14,328
682
11,156
13,735
9,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
18
1 / 5 / 12
11,362
541
5,183
14,449
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Zorkky
Danzaburou
19
8 / 3 / 9
13,391
638
15,512
12,616
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
daimest
Bakasura
18
8 / 5 / 3
11,937
568
11,675
18,030
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
22
Kills
31
31
Deaths
22
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
7
6
1.57
W
Yemoja
Jaragon2k
Yemoja
6
2
16
7
W
Loki
1
5
12
1.4
L
Geb
Quslia
Geb
2
7
11
1.07
L
Sun Wukong
SiiSaw
Sun Wukong
9
6
2
1.67
L
Izanami
SneakyBafool
Izanami
2
9
3
0.39
W
Danzaburou
Zorkky
Danzaburou
8
3
9
4.17
L
Scylla
azamar85
Scylla
7
4
5
2.38
W
Bakasura
daimest
Bakasura
8
5
3
1.9
L
Bakasura
ramancer1023
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,430
Damage
59,288
80,208
Taken
78,473
53,196
Mitigated
47,481
11,731
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,762
7,131
0
3,313
19,643
14,643
1,740
3,004
15,864
0
70,300
W
Yemoja
Jaragon2k
Yemoja
11,156
1,878
3,761
1,953
13,735
9,279
998
3,479
10,064
62,019
0
W
Loki
5,183
1,805
0
3,508
14,449
9,700
1,138
5,086
9,101
0
67,760
L
Geb
Quslia
Geb
5,653
574
0
2,040
17,813
17,629
0
4,400
12,783
21,405
0
L
Sun Wukong
SiiSaw
Sun Wukong
13,459
3,779
0
4,327
17,147
17,754
0
2,444
14,648
0
52,722
L
Izanami
SneakyBafool
Izanami
9,450
5,960
0
1,933
15,325
5,652
1,894
413
14,867
0
60,681
W
Danzaburou
Zorkky
Danzaburou
15,512
7,609
0
3,066
12,616
5,030
5,638
2,798
9,628
0
79,498
L
Scylla
azamar85
Scylla
11,565
633
0
940
10,709
4,000
1,805
2,246
8,356
49,732
0
W
Bakasura
daimest
Bakasura
11,675
8,624
0
1,379
18,030
8,829
1,012
2,127
15,841
0
72,857
L
Bakasura
ramancer1023
Bakasura
9,303
6,943
0
2,491
19,214
8,161
62
1,653
17,561
0
101,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
63,474
496
Minions Killed
608
0
Camps Cleared
0
1,873,451
Distance Traveled
1,965,613
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,456
593
121
6
0
357,119
0
W
Yemoja
14,328
682
106
5
0
397,824
11
W
Loki
11,362
541
117
6
0
427,139
1
L
Geb
9,902
472
27
1
0
339,307
5
L
Sun Wukong
11,035
525
92
4
0
396,898
2
L
Izanami
9,471
451
120
6
0
336,288
3
W
Danzaburou
13,391
638
146
7
0
353,632
3
L
Scylla
11,318
539
93
4
0
367,810
1
W
Bakasura
11,937
568
118
6
0
429,899
2
L
Bakasura
10,833
516
164
8
0
433,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role