Player Matchup

Nu Wa
Nu Wa
ArturHeart
Nu Wa
Level 151
God Stats
7W - 3L
1,471 SR
Queue Stats
145W - 171L
1,459 Elo+
Party 1
Ymir
Ymir
DevilPenatgram
Ymir
Level 87
God Stats
27W - 22L
1,435 SR
Queue Stats
71W - 83L
1,416 Elo+
Party 1
Achilles
Achilles
KARNOBATMAN
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 84L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
explosion132
Xbalanque
Level 61
God Stats
8W - 8L
1,426 SR
Queue Stats
136W - 137L
1,437 Elo+
Solo
Camazotz
Camazotz
v1r0n
Camazotz
Level 65
God Stats
6W - 6L
1,423 SR
Queue Stats
31W - 44L
1,361 Elo+
Solo
Team Averages
Level 95
1,451 SR
1,433 Elo+

VS

Team Averages
Level 90
1,563 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 109
God Stats
193W - 211L
1,416 SR
Queue Stats
312W - 344L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Wynstables
Cthulhu
Level 88
God Stats
216W - 218L
1,463 SR
Queue Stats
343W - 368L
1,424 Elo+
Solo
Mercury
Mercury
mizthoutessa
Mercury
Level 106
God Stats
5W - 3L
1,715 SR
Queue Stats
539W - 640L
1,371 Elo+
Solo
Yemoja
Yemoja
n3pnep
Yemoja
Level 66
God Stats
2W - 1L
1,718 SR
Queue Stats
117W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 5 / 5
13,010
566
36,116
22,879
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 16
11,048
480
11,168
17,790
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
KARNOBATMAN
Achilles
18
3 / 2 / 7
11,830
514
10,617
15,461
18,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
explosion132
Xbalanque
20
5 / 3 / 7
12,431
540
9,862
15,419
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
v1r0n
Camazotz
19
3 / 4 / 8
11,712
509
9,306
21,743
11,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 5 / 7
10,522
457
16,943
19,204
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Dairo8
Hou Yi
18
1 / 5 / 4
11,125
484
9,617
15,834
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Wynstables
Cthulhu
18
3 / 2 / 4
12,811
557
23,221
20,033
13,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
mizthoutessa
Mercury
16
7 / 8 / 4
10,946
476
9,204
21,361
7,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
n3pnep
Yemoja
14
1 / 5 / 7
9,206
400
8,702
20,197
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
25
Kills
17
17
Deaths
25
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
7
1.7
W
Nu Wa
13
5
5
3.1
L
Hou Yi
Dairo8
Hou Yi
1
5
4
0.6
W
1
3
16
3
W
Achilles
KARNOBATMAN
Achilles
3
2
7
3.25
L
Cthulhu
Wynstables
Cthulhu
3
2
4
2.5
W
Xbalanque
explosion132
Xbalanque
5
3
7
2.83
L
Mercury
mizthoutessa
Mercury
7
8
4
1.13
L
Yemoja
n3pnep
Yemoja
1
5
7
0.9
W
Camazotz
v1r0n
Camazotz
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,069
Damage
67,687
93,292
Taken
96,629
63,629
Mitigated
51,309
24,572
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,943
907
2,708
6,148
19,204
6,609
0
11,374
7,067
63,862
0
W
Nu Wa
36,116
7,032
506
7,249
22,879
9,188
1,042
15,690
6,604
105,491
0
L
Hou Yi
Dairo8
Hou Yi
9,617
3,344
0
574
15,834
6,317
2,610
7,088
8,490
0
80,617
W
11,168
1,357
0
1,779
17,790
17,146
85
8,951
8,038
37,195
0
W
Achilles
KARNOBATMAN
Achilles
10,617
1,825
0
2,411
15,461
18,971
965
7,988
7,165
0
64,575
L
Cthulhu
Wynstables
Cthulhu
23,221
130
730
86
20,033
13,149
0
7,587
11,697
88,659
0
W
Xbalanque
explosion132
Xbalanque
9,862
7,120
0
5,412
15,419
6,534
622
6,960
8,314
0
104,915
L
Mercury
mizthoutessa
Mercury
9,204
4,562
0
490
21,361
7,999
632
7,954
12,684
0
61,786
L
Yemoja
n3pnep
Yemoja
8,702
653
5,317
3,412
20,197
17,235
0
11,524
8,243
25,363
0
W
Camazotz
v1r0n
Camazotz
9,306
1,945
0
7,215
21,743
11,790
846
8,184
13,507
0
83,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,031
Gold Earned
54,610
655
Minions Killed
505
0
Camps Cleared
0
2,213,946
Distance Traveled
2,078,862
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,522
457
85
4
0
441,175
2
W
Nu Wa
13,010
566
154
7
0
399,466
3
L
Hou Yi
11,125
484
153
7
0
399,489
3
W
Ymir
11,048
480
47
2
0
469,954
5
W
Achilles
11,830
514
128
6
0
439,117
2
L
Cthulhu
12,811
557
137
6
0
414,677
6
W
Xbalanque
12,431
540
188
8
0
444,433
4
L
Mercury
10,946
476
93
4
0
441,795
1
L
Yemoja
9,206
400
37
2
0
381,726
1
W
Camazotz
11,712
509
138
6
0
460,976
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role