Player Matchup

Bacchus
Bacchus
Chema11chema11
Bacchus
Level 15
God Stats
1W - 1L
1,539 SR
Queue Stats
3W - 2L
1,413 Elo+
Party 2
Zeus
Zeus
Diego_Donate13
Zeus
Level 74
God Stats
0W - 1L
1,557 SR
Queue Stats
17W - 16L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
kiko_matamoros11
Hou Yi
Level 61
God Stats
1W - 1L
1,320 SR
Queue Stats
28W - 20L
1,570 Elo+
Party 2
Team Averages
Level 50
1,472 SR
1,500 Elo+

VS

Team Averages
Level 59
1,613 SR
1,739 Elo+
Apollo
Apollo
ColdBullet070
Apollo
Level 8
God Stats
5W - 6L
1,942 SR
Queue Stats
115W - 97L
1,482 Elo+
Solo
Cerberus
Cerberus
Cristiange79
Cerberus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 57L
1,885 Elo+
Party 1
Merlin
Merlin
xX_Suarez96
Merlin
Level 142
God Stats
4W - 2L
1,397 SR
Queue Stats
706W - 517L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
7,204
720
4,338
8,975
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 7 / 1
6,544
654
3,292
8,463
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 5 / 0
6,684
668
6,859
8,772
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,929
793
6,407
6,380
2,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Cristiange79
Cerberus
11
7 / 3 / 7
8,478
848
7,807
10,293
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
6 / 0 / 7
8,697
870
9,169
6,391
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
3
1
10
8
W
Cerberus
Cristiange79
Cerberus
7
3
7
3.5
L
1
7
1
0.21
L
2
5
0
0.4
W
Merlin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
23,383
26,210
Taken
23,064
8,922
Mitigated
9,578
3,507
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
329
0
617
8,975
4,796
0
5,566
3,171
7,242
0
W
6,407
3,391
0
1,704
6,380
2,294
2,540
1,910
4,470
0
22,428
W
Cerberus
Cristiange79
Cerberus
7,807
291
0
3,212
10,293
4,941
0
3,341
6,952
21,956
0
L
3,292
559
866
1,467
8,463
1,833
0
5,828
2,375
14,170
0
L
6,859
3,093
0
557
8,772
2,293
0
4,776
3,688
0
25,375
W
Merlin
9,169
504
0
1,062
6,391
2,343
303
2,379
4,012
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
25,104
75
Minions Killed
136
0
Camps Cleared
0
510,889
Distance Traveled
543,759
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,204
720
1
0
0
177,931
0
W
Apollo
7,929
793
31
3
0
177,532
3
W
Cerberus
8,478
848
50
5
0
184,782
1
L
Zeus
6,544
654
32
3
0
161,389
0
L
Hou Yi
6,684
668
42
4
0
171,569
1
W
Merlin
8,697
870
55
6
0
181,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role