Player Matchup

Vamana
Vamana
Diamond IV
ElSapitoBasilon
Vamana
Diamond IV
Level 89
God Stats
3W - 1L
1,740 SR
Queue Stats
6W - 6L
2,277 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 89
1,740 SR
2,277 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,856 SR
1,991 MMR
Baron Samedi
Baron Samedi
Platinum III
TkDrawlin
Baron Samedi
Platinum III
Level 155
God Stats
1W - 1L
1,856 SR
Queue Stats
136W - 102L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
14,247
838
8,421
19,772
15,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ah Muzen CabChronosTiamatHe BoSet

VS

Bans
BakasuraPoseidonKaliAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TkDrawlin
Baron Samedi
20
0 / 0 / 0
12,864
757
10,528
14,592
9,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Baron Samedi
TkDrawlin
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,421
Damage
10,528
19,772
Taken
14,592
15,194
Mitigated
9,641
2,314
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,421
3,492
0
2,314
19,772
15,194
2,592
9,547
9,244
8,476
101,586
L
Baron Samedi
TkDrawlin
Baron Samedi
10,528
1,922
0
9,108
14,592
9,641
312
1,303
13,289
103,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,247
Gold Earned
12,864
204
Minions Killed
184
0
Camps Cleared
0
389,559
Distance Traveled
319,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,247
838
204
12
0
389,559
4
L
Baron Samedi
12,864
757
184
11
0
319,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role