Player Matchup

Hercules
Hercules
CosmicSloth72
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
528W - 531L
1,460 Elo+
Solo
Izanami
Izanami
Zurbinator
Izanami
Level 135
God Stats
1W - 0L
1,603 SR
Queue Stats
34W - 39L
1,514 Elo+
Solo
Chang'e
Chang'e
silvershadow200
Chang'e
Level 129
God Stats
1W - 2L
1,322 SR
Queue Stats
109W - 135L
1,465 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,480 Elo+

VS

Team Averages
Level 111
1,488 SR
1,504 Elo+
Cthulhu
Cthulhu
Jagerslays
Cthulhu
Level 123
God Stats
0W - 1L
1,572 SR
Queue Stats
63W - 59L
1,535 Elo+
Solo
Loki
Loki
Nova-Galathynius
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,575 Elo+
Solo
Apollo
Apollo
Psychopath0
Apollo
Level 134
God Stats
2W - 4L
1,393 SR
Queue Stats
28W - 47L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CosmicSloth72
Hercules
13
2 / 2 / 6
9,375
625
5,432
19,455
15,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Zurbinator
Izanami
13
3 / 4 / 5
9,859
657
10,431
15,438
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 5
9,979
665
15,224
13,200
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jagerslays
Cthulhu
16
7 / 0 / 1
11,562
771
17,917
18,649
24,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 3 / 1
7,226
482
710
2,129
544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
13
1 / 6 / 5
9,229
615
11,145
17,166
6,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
8
8
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CosmicSloth72
Hercules
2
2
6
2.5
L
Cthulhu
Jagerslays
Cthulhu
7
0
1
7.5
L
0
3
1
0.17
L
Apollo
1
6
5
0.58
W
Izanami
Zurbinator
Izanami
3
4
5
1.38
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
29,772
48,093
Taken
37,944
29,191
Mitigated
31,958
25,346
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CosmicSloth72
Hercules
5,432
1,602
0
6,876
19,455
15,984
167
7,409
11,661
359
18,342
L
Cthulhu
Jagerslays
Cthulhu
17,917
1,903
0
1,745
18,649
24,550
0
6,920
11,729
51,313
0
L
710
210
0
0
2,129
544
0
543
1,586
0
2,488
L
Apollo
11,145
6,211
0
962
17,166
6,864
0
7,851
9,315
0
32,172
W
Izanami
Zurbinator
Izanami
10,431
7,841
0
4,017
15,438
6,154
1,647
5,422
10,016
0
55,610
W
15,224
1,678
6,145
8,308
13,200
7,053
467
4,701
8,499
46,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
28,017
169
Minions Killed
102
0
Camps Cleared
0
761,448
Distance Traveled
612,685
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,375
625
28
2
0
271,527
4
L
Cthulhu
11,562
771
62
4
0
329,111
0
L
Loki
7,226
482
6
0
0
44,655
0
L
Apollo
9,229
615
34
2
0
238,919
3
W
Izanami
9,859
657
83
6
0
240,948
0
W
Chang'e
9,979
665
58
4
0
248,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role