Player Matchup

Izanami
Izanami
Bisse89
Izanami
Level 35
God Stats
9W - 8L
1,408 SR
Queue Stats
62W - 85L
1,358 Elo+
Party 1
Odin
Odin
Mnicke
Odin
Level 16
God Stats
9W - 11L
1,500 SR
Queue Stats
287W - 311L
1,467 Elo+
Party 1
Ra
Ra
Morrbotten
Ra
Level 40
God Stats
5W - 11L
1,435 SR
Queue Stats
104W - 126L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
Tazano
Kukulkan
Level 69
God Stats
4W - 5L
1,524 SR
Queue Stats
14W - 22L
1,487 Elo+
Party 1
King Arthur
King Arthur
Tokberran
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,458 Elo+

VS

Team Averages
Level 35
1,531 SR
1,503 Elo+
Raijin
Raijin
EinarrSparda
Raijin
Level 46
God Stats
2W - 2L
1,571 SR
Queue Stats
109W - 120L
1,502 Elo+
Party 2
Chiron
Chiron
Hiisokâ
Chiron
Level 35
God Stats
18W - 14L
1,874 SR
Queue Stats
220W - 227L
1,506 Elo+
Solo
Hachiman
Hachiman
Pososya
Hachiman
Level 29
God Stats
1W - 4L
1,178 SR
Queue Stats
45W - 52L
1,508 Elo+
Party 2
Neith
Neith
alforce13
Neith
Level 35
God Stats
44W - 45L
1,531 SR
Queue Stats
444W - 460L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stefcond
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bisse89
Izanami
16
2 / 6 / 6
10,751
977
7,168
17,118
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Mnicke
Odin
17
2 / 8 / 4
10,477
952
5,209
17,715
18,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 6
11,133
1,012
10,255
16,513
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Tazano
Kukulkan
16
3 / 5 / 2
10,562
960
22,072
13,625
5,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Tokberran
King Arthur
17
0 / 5 / 6
10,133
921
6,481
16,473
20,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

97

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
4 / 1 / 21
11,612
1,056
12,746
10,691
4,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Hiisokâ
Chiron
18
3 / 0 / 17
11,358
1,033
16,221
7,885
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Pososya
Hachiman
18
3 / 4 / 18
11,427
1,039
9,629
11,169
4,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
alforce13
Neith
20
17 / 0 / 11
14,483
1,317
22,038
12,006
5,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
stefcond
Morgan Le Fay
18
5 / 4 / 20
12,076
1,098
16,147
12,944
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
9
Kills
32
32
Deaths
9
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bisse89
Izanami
2
6
6
0.83
W
Raijin
4
1
21
14.5
W
Chiron
Hiisokâ
Chiron
3
0
17
11.5
L
Odin
Mnicke
Odin
2
8
4
0.5
L
2
8
6
0.63
W
Hachiman
Pososya
Hachiman
3
4
18
3
L
Kukulkan
Tazano
Kukulkan
3
5
2
0.8
L
King Arthur
Tokberran
King Arthur
0
5
6
0.6
W
Neith
alforce13
Neith
17
0
11
22.5
W
Morgan Le Fay
stefcond
Morgan Le Fay
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
76,781
81,444
Taken
54,695
59,020
Mitigated
23,315
12,927
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bisse89
Izanami
7,168
3,934
0
4,340
17,118
6,675
0
6,512
10,606
0
38,902
W
Raijin
12,746
1,003
0
746
10,691
4,336
0
7,745
2,946
22,757
0
W
Chiron
Hiisokâ
Chiron
16,221
6,372
2,486
2,610
7,885
3,162
0
4,968
2,917
0
30,894
L
Odin
Mnicke
Odin
5,209
1,156
0
0
17,715
18,811
0
5,956
11,759
710
12,624
L
10,255
574
3,722
3,379
16,513
7,824
0
6,052
10,461
44,294
0
W
Hachiman
Pososya
Hachiman
9,629
4,476
293
486
11,169
4,695
0
5,617
5,552
0
37,734
L
Kukulkan
Tazano
Kukulkan
22,072
616
0
1,486
13,625
5,460
0
4,719
8,906
44,572
0
L
King Arthur
Tokberran
King Arthur
6,481
663
0
0
16,473
20,250
0
5,654
10,819
0
14,059
W
Neith
alforce13
Neith
22,038
15,455
0
2,968
12,006
5,293
0
6,913
5,093
0
39,134
W
Morgan Le Fay
stefcond
Morgan Le Fay
16,147
1,320
0
1,274
12,944
5,829
0
7,722
5,222
37,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
60,956
244
Minions Killed
229
5
Camps Cleared
6
1,141,883
Distance Traveled
1,101,048
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,751
977
67
6
2
215,236
1
W
Raijin
11,612
1,056
35
3
1
216,910
0
W
Chiron
11,358
1,033
41
4
1
233,734
0
L
Odin
10,477
952
21
2
0
234,858
0
L
Ra
11,133
1,012
86
8
0
232,381
0
W
Hachiman
11,427
1,039
58
5
2
201,089
0
L
Kukulkan
10,562
960
56
5
1
244,600
0
L
King Arthur
10,133
921
14
1
2
214,808
1
W
Neith
14,483
1,317
50
5
1
232,742
3
W
Morgan Le Fay
12,076
1,098
45
4
1
216,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role