Player Matchup

Ra
Ra
DontSellMe
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,712 Elo+
Solo
Cthulhu
Cthulhu
JEWCMANGO
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,746 Elo+
Solo
Odin
Odin
Rest12
Odin
Level 3
God Stats
1W - 2L
1,531 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Nemesis
Nemesis
Saitary321
Nemesis
Level 3
God Stats
2W - 4L
1,715 SR
Queue Stats
10W - 16L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
Sasukeabuze
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,767 Elo+
Party 1
Team Averages
Level 4
1,549 SR
1,667 Elo+

VS

Team Averages
Level 16
1,634 SR
1,630 Elo+
Thor
Thor
HiddenCorgi
Thor
Level 23
God Stats
3W - 0L
1,866 SR
Queue Stats
45W - 5L
1,916 Elo+
Solo
Xbalanque
Xbalanque
IamMad3
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,692 Elo+
Solo
Anubis
Anubis
Shugg16
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Nemesis
Nemesis
lilJuqo
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,670 Elo+
Solo
Khepri
Khepri
llegotumiedo
Khepri
Level 23
God Stats
15W - 25L
1,804 SR
Queue Stats
152W - 144L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 1
12,095
504
14,228
19,437
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JEWCMANGO
Cthulhu
15
1 / 7 / 6
9,483
395
10,933
23,712
18,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Rest12
Odin
11
0 / 5 / 1
7,887
329
715
9,126
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Saitary321
Nemesis
11
3 / 6 / 1
8,362
348
7,211
12,817
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sasukeabuze
Kukulkan
14
3 / 10 / 1
9,230
385
9,879
16,198
4,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
14,754
615
18,788
17,923
15,236
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
IamMad3
Xbalanque
14
0 / 4 / 10
9,950
415
5,650
12,223
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Shugg16
Anubis
18
9 / 4 / 7
13,050
544
17,090
16,795
9,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
lilJuqo
Nemesis
20
17 / 2 / 7
14,782
616
14,284
17,197
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
16
1 / 1 / 13
12,153
506
8,135
23,717
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
11
Kills
35
35
Deaths
12
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
8
1
9
12.5
W
Xbalanque
IamMad3
Xbalanque
0
4
10
1.25
L
Cthulhu
JEWCMANGO
Cthulhu
1
7
6
0.57
L
Odin
Rest12
Odin
0
5
1
0.1
L
Nemesis
Saitary321
Nemesis
3
6
1
0.58
L
Kukulkan
Sasukeabuze
Kukulkan
3
10
1
0.35
W
Anubis
Shugg16
Anubis
9
4
7
3.13
W
Nemesis
lilJuqo
Nemesis
17
2
7
10.25
W
Khepri
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,966
Damage
63,947
81,290
Taken
87,855
35,937
Mitigated
65,199
14,988
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,228
1,664
1,172
7,377
19,437
7,627
0
6,329
12,842
109,440
0
W
18,788
4,178
0
6,313
17,923
15,236
2,298
5,105
11,258
0
116,300
W
Xbalanque
IamMad3
Xbalanque
5,650
2,894
0
1,355
12,223
5,305
1,884
5,927
6,116
0
45,119
L
Cthulhu
JEWCMANGO
Cthulhu
10,933
1,896
201
2,563
23,712
18,361
0
8,299
14,864
39,894
0
L
Odin
Rest12
Odin
715
218
0
2,166
9,126
2,762
0
690
8,286
0
24,960
L
Nemesis
Saitary321
Nemesis
7,211
3,062
0
421
12,817
2,986
335
3,560
9,227
0
22,303
L
Kukulkan
Sasukeabuze
Kukulkan
9,879
900
0
1,088
16,198
4,201
188
6,347
9,611
35,624
0
W
Anubis
Shugg16
Anubis
17,090
1,179
0
8,486
16,795
9,318
2,132
4,199
12,476
91,731
0
W
Nemesis
lilJuqo
Nemesis
14,284
8,184
0
2,386
17,197
8,686
6,397
7,822
9,225
0
102,665
W
Khepri
8,135
765
0
11,037
23,717
26,654
381
10,986
12,396
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
64,689
384
Minions Killed
599
0
Camps Cleared
0
1,892,847
Distance Traveled
2,074,541
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,095
504
175
7
0
392,049
0
W
Thor
14,754
615
232
10
0
477,978
2
W
Xbalanque
9,950
415
76
3
0
343,096
2
L
Cthulhu
9,483
395
62
3
0
474,098
6
L
Odin
7,887
329
52
2
0
254,751
0
L
Nemesis
8,362
348
37
2
0
418,840
0
L
Kukulkan
9,230
385
58
2
0
353,109
0
W
Anubis
13,050
544
118
5
0
364,846
0
W
Nemesis
14,782
616
158
7
0
471,943
1
W
Khepri
12,153
506
15
1
0
416,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role