Player Matchup

Bacchus
Bacchus
Giordi29
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,550 Elo+
Solo
Da Ji
Da Ji
Lady Hinary
Da Ji
Level 29
God Stats
3W - 5L
1,612 SR
Queue Stats
47W - 29L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reimerich
Morgan Le Fay
Level 19
God Stats
3W - 6L
1,632 SR
Queue Stats
39W - 27L
1,627 Elo+
Solo
Bellona
Bellona
echomp3
Bellona
Level 27
God Stats
0W - 1L
1,834 SR
Queue Stats
37W - 18L
1,587 Elo+
Solo
Loki
Loki
fatmax33
Loki
Level 6
God Stats
1W - 4L
1,453 SR
Queue Stats
14W - 13L
1,469 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,558 Elo+

VS

Team Averages
Level 22
1,713 SR
1,642 Elo+
Merlin
Merlin
Mycompanions
Merlin
Level 32
God Stats
46W - 4L
1,913 SR
Queue Stats
202W - 49L
1,847 Elo+
Party 2
Mulan
Mulan
PlanetHer
Mulan
Level 6
God Stats
10W - 4L
1,890 SR
Queue Stats
24W - 13L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Splippy
Sylvanus
Level 27
God Stats
1W - 0L
1,744 SR
Queue Stats
34W - 5L
1,884 Elo+
Party 2
Loki
Loki
ayrawn
Loki
Level 18
God Stats
6W - 3L
1,539 SR
Queue Stats
74W - 55L
1,550 Elo+
Party 1
Freya
Freya
sysnetdanoob
Freya
Level 28
God Stats
6W - 5L
1,477 SR
Queue Stats
85W - 78L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Giordi29
Bacchus
18
3 / 8 / 8
11,750
904
13,567
19,614
10,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 11
11,335
872
6,713
17,900
7,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Reimerich
Morgan Le Fay
18
6 / 6 / 6
12,872
990
23,455
17,080
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
echomp3
Bellona
19
1 / 4 / 13
12,983
999
16,695
26,879
21,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
19
4 / 12 / 9
12,315
947
10,800
25,572
8,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 0 / 20
14,433
1,110
33,633
9,364
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
PlanetHer
Mulan
19
3 / 5 / 20
12,063
928
14,763
19,654
22,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Splippy
Sylvanus
20
9 / 1 / 20
14,171
1,090
21,109
15,555
12,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
ayrawn
Loki
19
8 / 8 / 18
13,064
1,005
15,400
16,930
7,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
7 / 2 / 20
13,890
1,068
15,759
15,922
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
135
16
Kills
37
37
Deaths
16
47
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Giordi29
Bacchus
3
8
8
0.88
L
2
7
11
1.07
W
Merlin
10
0
20
20
W
Mulan
PlanetHer
Mulan
3
5
20
2.6
L
Morgan Le Fay
Reimerich
Morgan Le Fay
6
6
6
1.5
W
Sylvanus
Splippy
Sylvanus
9
1
20
19
W
Loki
ayrawn
Loki
8
8
18
2.13
L
Bellona
echomp3
Bellona
1
4
13
1.88
L
Loki
4
12
9
0.71
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,230
Damage
100,664
107,045
Taken
77,425
53,843
Mitigated
55,862
2,632
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Giordi29
Bacchus
13,567
379
0
938
19,614
10,938
0
12,162
7,452
19,635
0
L
6,713
2,286
0
0
17,900
7,937
0
11,051
6,849
0
13,596
W
Merlin
33,633
1,992
0
2,710
9,364
4,581
0
5,214
4,150
69,776
0
W
Mulan
PlanetHer
Mulan
14,763
2,363
0
995
19,654
22,796
0
9,366
10,288
0
27,406
L
Morgan Le Fay
Reimerich
Morgan Le Fay
23,455
2,533
0
1,216
17,080
5,674
0
13,926
3,154
42,847
0
W
Sylvanus
Splippy
Sylvanus
21,109
4,163
8,158
7,557
15,555
12,688
0
7,801
7,754
42,426
2,525
W
Loki
ayrawn
Loki
15,400
3,288
0
1,390
16,930
7,551
0
8,072
8,858
0
28,636
L
Bellona
echomp3
Bellona
16,695
4,618
0
398
26,879
21,021
0
14,386
12,493
2,254
38,482
L
Loki
10,800
2,012
0
80
25,572
8,273
0
18,063
7,509
0
43,640
W
15,759
5,814
0
5,319
15,922
8,246
0
8,133
7,789
29,798
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,255
Gold Earned
67,621
197
Minions Killed
250
7
Camps Cleared
9
1,147,472
Distance Traveled
1,165,829
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,750
904
16
1
0
184,456
2
L
Da Ji
11,335
872
12
1
0
221,029
0
W
Merlin
14,433
1,110
120
9
1
230,868
1
W
Mulan
12,063
928
30
2
0
207,262
3
L
Morgan Le Fay
12,872
990
65
5
2
222,208
0
W
Sylvanus
14,171
1,090
51
4
1
234,328
0
W
Loki
13,064
1,005
17
1
2
227,033
1
L
Bellona
12,983
999
59
5
3
273,211
1
L
Loki
12,315
947
45
3
2
246,568
2
W
Freya
13,890
1,068
32
2
5
266,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role