Player Matchup

Cthulhu
Cthulhu
LunacySM
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
MtHua
Anhur
Level 25
God Stats
20W - 27L
1,527 SR
Queue Stats
143W - 125L
1,599 Elo+
Solo
Amaterasu
Amaterasu
NoireFoix
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
YouMuted
Thanatos
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
89W - 50L
1,690 Elo+
Solo
Sol
Sol
markoleptic
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,464 SR
1,558 Elo+

VS

Team Averages
Level 15
1,325 SR
1,404 Elo+
Guan Yu
Guan Yu
DaddyUnknown
Guan Yu
Level 24
God Stats
1W - 2L
1,281 SR
Queue Stats
212W - 194L
1,570 Elo+
Solo
Neith
Neith
Erunáme
Neith
Level 6
God Stats
4W - 3L
1,125 SR
Queue Stats
8W - 9L
954 Elo+
Party 3
Odin
Odin
Khilmor
Odin
Level 10
God Stats
5W - 12L
1,204 SR
Queue Stats
19W - 27L
1,139 Elo+
Party 3
Janus
Janus
Palominoo
Janus
Level 19
God Stats
1W - 0L
1,279 SR
Queue Stats
52W - 27L
1,658 Elo+
Party 2
Tyr
Tyr
SulcideSumi
Tyr
Level 17
God Stats
6W - 3L
1,736 SR
Queue Stats
58W - 39L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LunacySM
Cthulhu
7
0 / 7 / 0
4,449
404
1,675
7,400
2,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
MtHua
Anhur
10
2 / 4 / 0
6,139
558
4,555
6,860
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NoireFoix
Amaterasu
8
0 / 4 / 1
4,682
426
1,551
6,066
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Thanatos
YouMuted
Thanatos
12
5 / 2 / 0
6,815
620
7,314
8,081
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 8 / 2
4,521
411
1,116
6,372
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaddyUnknown
Guan Yu
11
7 / 1 / 4
6,984
635
6,927
7,011
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Erunáme
Neith
8
3 / 3 / 2
5,336
485
2,594
3,437
553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Khilmor
Odin
9
3 / 2 / 3
5,809
528
2,071
4,380
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Palominoo
Janus
12
9 / 1 / 3
7,456
678
7,619
3,192
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 6
6,442
586
5,265
8,584
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
24
25
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DaddyUnknown
Guan Yu
7
1
4
9
W
Neith
Erunáme
Neith
3
3
2
1.33
W
Odin
Khilmor
Odin
3
2
3
2.25
L
Cthulhu
LunacySM
Cthulhu
0
7
0
0
L
Anhur
MtHua
Anhur
2
4
0
0.5
L
Amaterasu
NoireFoix
Amaterasu
0
4
1
0.13
W
Janus
Palominoo
Janus
9
1
3
10.5
W
2
0
6
5
L
Thanatos
YouMuted
Thanatos
5
2
0
2.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,211
Damage
24,476
34,779
Taken
26,604
12,181
Mitigated
8,889
11,826
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DaddyUnknown
Guan Yu
6,927
2,624
158
1,104
7,011
2,549
192
666
6,345
0
32,945
W
Neith
Erunáme
Neith
2,594
1,744
0
440
3,437
553
374
250
3,187
0
10,940
W
Odin
Khilmor
Odin
2,071
457
0
96
4,380
1,444
76
936
3,444
0
16,677
L
Cthulhu
LunacySM
Cthulhu
1,675
464
0
386
7,400
2,875
0
1,864
5,401
16,839
0
L
Anhur
MtHua
Anhur
4,555
2,248
0
1,281
6,860
1,734
0
2,378
4,307
0
29,162
L
Amaterasu
NoireFoix
Amaterasu
1,551
734
0
938
6,066
3,318
0
466
5,562
0
11,660
W
Janus
Palominoo
Janus
7,619
1,106
0
831
3,192
794
540
515
2,677
37,742
0
W
5,265
867
0
4,804
8,584
3,549
0
424
8,160
0
29,581
L
Thanatos
YouMuted
Thanatos
7,314
2,638
0
8,806
8,081
2,450
316
530
7,523
0
40,250
L
1,116
717
0
415
6,372
1,804
0
1,834
4,367
6,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
32,027
195
Minions Killed
254
0
Camps Cleared
0
958,419
Distance Traveled
1,056,205
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,984
635
62
6
0
225,772
0
W
Neith
5,336
485
19
2
0
192,800
1
W
Odin
5,809
528
45
4
0
194,658
0
L
Cthulhu
4,449
404
26
2
0
217,813
1
L
Anhur
6,139
558
55
5
0
172,549
0
L
Amaterasu
4,682
426
26
2
0
181,248
1
W
Janus
7,456
678
73
7
0
210,943
3
W
Tyr
6,442
586
55
5
0
232,032
8
L
Thanatos
6,815
620
77
7
0
203,343
4
L
Sol
4,521
411
11
1
0
183,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role