Player Matchup

Skadi
Skadi
Masters
 
Skadi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond II
IzaNahMate
King Arthur
Diamond II
Level 156
God Stats
3W - 6L
1,296 SR
Queue Stats
550W - 546L
2,302 MMR
Solo
Thoth
Thoth
Masters
Stellа
Thoth
Masters
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 129L
2,403 MMR
Party 2
Sylvanus
Sylvanus
Masters
Vortex Godzzz
Sylvanus
Masters
Level 156
God Stats
6W - 3L
1,914 SR
Queue Stats
232W - 212L
2,401 MMR
Solo
Gilgamesh
Gilgamesh
Masters
cWoz
Gilgamesh
Masters
Level 160
God Stats
8W - 8L
1,685 SR
Queue Stats
518W - 437L
2,978 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,579 SR
2,317 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,554 SR
2,291 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond II
IHaveYouMuted_-
Rama
Diamond II
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
181W - 154L
2,262 MMR
Solo
Merlin
Merlin
Masters
ReadySaltedSean
Merlin
Masters
Level 122
God Stats
23W - 11L
1,786 SR
Queue Stats
242W - 195L
2,860 MMR
Solo
Achilles
Achilles
Diamond II
Rønngyu
Achilles
Diamond II
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 38L
2,445 MMR
Party 1
Chang'e
Chang'e
Diamond II
conku24
Chang'e
Diamond II
Level 155
God Stats
88W - 57L
1,717 SR
Queue Stats
478W - 467L
2,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 1 / 2
9,141
571
7,960
8,954
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IzaNahMate
King Arthur
15
3 / 1 / 1
9,059
566
6,886
12,300
7,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Stellа
Thoth
16
4 / 0 / 5
9,720
608
8,017
5,780
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Vortex Godzzz
Sylvanus
13
2 / 2 / 7
8,390
524
5,857
13,964
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
cWoz
Gilgamesh
16
5 / 0 / 4
9,329
583
7,658
9,677
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatSetPersephoneNemesis

VS

Bans
AphroditeAthenaGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 2
6,538
409
3,586
13,265
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 2
8,154
510
3,974
10,663
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 0
8,124
508
7,373
7,013
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rønngyu
Achilles
13
3 / 4 / 1
7,855
491
6,648
12,765
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
conku24
Chang'e
15
0 / 1 / 1
8,823
551
7,898
8,456
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
L
Artio
 
Artio
0
4
2
0.25
L
0
3
2
0.33
W
King Arthur
IzaNahMate
King Arthur
3
1
1
3.5
L
1
3
0
0.33
L
Achilles
Rønngyu
Achilles
3
4
1
0.88
W
Thoth
Stellа
Thoth
4
0
5
6.5
W
Sylvanus
Vortex Godzzz
Sylvanus
2
2
7
2.75
W
Gilgamesh
cWoz
Gilgamesh
5
0
4
7
L
Chang'e
conku24
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
29,479
50,675
Taken
52,162
28,127
Mitigated
24,118
17,813
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,960
3,015
0
1,514
8,954
2,789
1,168
367
8,537
0
78,800
L
Artio
 
Artio
3,586
273
707
3,611
13,265
7,113
0
5,888
7,377
18,278
0
L
3,974
2,944
0
3,783
10,663
3,296
0
487
10,176
0
54,646
W
King Arthur
IzaNahMate
King Arthur
6,886
1,020
0
3,499
12,300
7,324
0
6,131
5,585
0
57,213
L
7,373
454
0
848
7,013
2,008
0
3,994
3,019
60,068
0
L
Achilles
Rønngyu
Achilles
6,648
2,933
0
710
12,765
5,546
0
2,706
10,059
0
58,948
W
Thoth
Stellа
Thoth
8,017
798
0
3,183
5,780
2,131
0
2,088
3,496
82,964
0
W
Sylvanus
Vortex Godzzz
Sylvanus
5,857
888
1,899
6,725
13,964
9,368
0
6,970
6,634
13,449
0
W
Gilgamesh
cWoz
Gilgamesh
7,658
2,471
0
993
9,677
6,515
0
2,009
7,566
0
76,948
L
Chang'e
conku24
Chang'e
7,898
166
560
4,219
8,456
6,155
170
799
7,657
60,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
39,494
569
Minions Killed
557
0
Camps Cleared
0
1,725,116
Distance Traveled
1,565,916
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,141
571
148
9
0
302,427
2
L
Artio
6,538
409
39
2
0
329,616
6
L
Rama
8,154
510
120
8
0
279,103
11
W
King Arthur
9,059
566
115
7
0
352,063
8
L
Merlin
8,124
508
137
9
0
304,722
3
L
Achilles
7,855
491
109
7
0
341,925
1
W
Thoth
9,720
608
168
11
0
344,139
2
W
Sylvanus
8,390
524
16
1
0
346,596
5
W
Gilgamesh
9,329
583
122
8
0
379,891
2
L
Chang'e
8,823
551
152
10
0
310,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role