Player Matchup

Merlin
Merlin
Alexdabeastly
Merlin
Level 18
God Stats
11W - 15L
1,468 SR
Queue Stats
19W - 20L
1,391 Elo+
Solo
Hun Batz
Hun Batz
ImKindaNuts
Hun Batz
Level 17
God Stats
86W - 80L
1,475 SR
Queue Stats
141W - 152L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Indiemaus
Ao Kuang
Level 16
God Stats
6W - 7L
1,588 SR
Queue Stats
11W - 13L
1,226 Elo+
Solo
Thor
Thor
StraightBenjii
Thor
Level 5
God Stats
0W - 5L
1,074 SR
Queue Stats
1W - 7L
1,226 Elo+
Solo
Bakasura
Bakasura
fABIODEMENTE
Bakasura
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
111W - 131L
1,399 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,328 Elo+

VS

Team Averages
Level 20
1,512 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Gelisaur
Morgan Le Fay
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 5L
1,321 Elo+
Party 2
Geb
Geb
Jmere
Geb
Level 16
God Stats
7W - 0L
1,872 SR
Queue Stats
45W - 53L
1,391 Elo+
Solo
Da Ji
Da Ji
MistahMoe
Da Ji
Level 26
God Stats
5W - 2L
1,499 SR
Queue Stats
19W - 15L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
chronoice74
Sun Wukong
Level 17
God Stats
2W - 3L
1,184 SR
Queue Stats
22W - 27L
1,400 Elo+
Party 1
Merlin
Merlin
viralbluddshot
Merlin
Level 27
God Stats
15W - 13L
1,503 SR
Queue Stats
38W - 43L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,205
1,019
11,340
18,176
7,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ImKindaNuts
Hun Batz
17
5 / 14 / 5
11,601
1,055
14,391
22,915
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Indiemaus
Ao Kuang
17
4 / 8 / 6
11,622
1,057
9,257
23,673
9,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 15 / 2
8,946
813
6,641
20,446
7,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
fABIODEMENTE
Bakasura
17
3 / 11 / 6
10,969
997
10,363
21,698
8,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gelisaur
Morgan Le Fay
18
2 / 4 / 22
10,942
995
7,290
8,061
3,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
Jmere
Geb
18
7 / 4 / 23
11,867
1,079
16,465
13,505
14,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
MistahMoe
Da Ji
18
17 / 2 / 14
13,451
1,223
12,915
7,649
3,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
chronoice74
Sun Wukong
20
14 / 1 / 29
14,211
1,292
23,877
15,802
14,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
15 / 4 / 33
14,657
1,332
32,482
12,727
5,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
176
15
Kills
55
55
Deaths
15
23
Assists
121
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Morgan Le Fay
Gelisaur
Morgan Le Fay
2
4
22
3.25
L
Hun Batz
ImKindaNuts
Hun Batz
5
14
5
0.54
L
Ao Kuang
Indiemaus
Ao Kuang
4
8
6
0.88
W
Geb
Jmere
Geb
7
4
23
4.63
W
Da Ji
MistahMoe
Da Ji
17
2
14
12
L
0
15
2
0.07
W
Sun Wukong
chronoice74
Sun Wukong
14
1
29
28.5
L
Bakasura
fABIODEMENTE
Bakasura
3
11
6
0.55
W
15
4
33
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,992
Damage
93,029
106,908
Taken
57,744
40,294
Mitigated
41,736
10,224
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,340
550
185
2,101
18,176
7,156
0
7,593
10,583
42,303
0
W
Morgan Le Fay
Gelisaur
Morgan Le Fay
7,290
1,066
0
726
8,061
3,440
0
4,233
3,773
17,119
0
L
Hun Batz
ImKindaNuts
Hun Batz
14,391
8,629
0
1,358
22,915
8,560
0
13,880
9,035
0
33,058
L
Ao Kuang
Indiemaus
Ao Kuang
9,257
1,821
0
5,284
23,673
9,257
0
11,908
11,765
29,357
0
W
Geb
Jmere
Geb
16,465
3,933
660
589
13,505
14,695
0
3,259
9,912
27,723
0
W
Da Ji
MistahMoe
Da Ji
12,915
3,613
0
380
7,649
3,392
0
3,496
4,028
0
17,894
L
6,641
2,803
0
0
20,446
7,046
0
13,807
6,639
0
12,168
W
Sun Wukong
chronoice74
Sun Wukong
23,877
5,276
0
3,045
15,802
14,879
0
4,643
10,050
7,148
40,596
L
Bakasura
fABIODEMENTE
Bakasura
10,363
6,922
0
1,296
21,698
8,275
0
12,161
9,537
0
19,438
W
32,482
4,242
1,188
1,470
12,727
5,330
0
4,966
6,952
53,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
65,128
158
Minions Killed
162
7
Camps Cleared
5
926,787
Distance Traveled
938,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,205
1,019
72
7
1
189,902
0
W
Morgan Le Fay
10,942
995
9
1
1
120,886
0
L
Hun Batz
11,601
1,055
34
3
4
193,485
0
L
Ao Kuang
11,622
1,057
20
2
0
198,643
0
W
Geb
11,867
1,079
29
3
0
197,132
0
W
Da Ji
13,451
1,223
14
1
1
195,712
0
L
Thor
8,946
813
6
1
0
167,011
0
W
Sun Wukong
14,211
1,292
52
5
2
238,567
0
L
Bakasura
10,969
997
26
2
2
177,746
0
W
Merlin
14,657
1,332
58
5
1
186,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role