Player Matchup

Ares
Ares
CaptainJowBlob
Ares
Level 6
God Stats
6W - 1L
1,795 SR
Queue Stats
11W - 12L
1,369 Elo+
Party 2
Arachne
Arachne
FallenAngel8825
Arachne
Level 48
God Stats
20W - 34L
1,392 SR
Queue Stats
334W - 378L
1,383 Elo+
Solo
Chaac
Chaac
Judianer94
Chaac
Level 127
God Stats
17W - 9L
1,607 SR
Queue Stats
335W - 345L
1,477 Elo+
Party 2
Ullr
Ullr
am2709
Ullr
Level 123
God Stats
6W - 8L
1,505 SR
Queue Stats
477W - 471L
1,533 Elo+
Party 2
Neith
Neith
rD_xAlpha
Neith
Level 65
God Stats
3W - 3L
1,494 SR
Queue Stats
25W - 25L
1,465 Elo+
Party 2
Team Averages
Level 74
1,559 SR
1,446 Elo+

VS

Team Averages
Level 70
1,523 SR
1,426 Elo+
Loki
Loki
Far too dench
Loki
Level 100
God Stats
12W - 6L
1,676 SR
Queue Stats
262W - 253L
1,437 Elo+
Solo
Tiamat
Tiamat
MtRazvan
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,451 Elo+
Party 1
Ra
Ra
Paw7373
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,418 Elo+
Party 3
Arachne
Arachne
Sharmasz
Arachne
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 210L
1,389 Elo+
Party 3
Guan Yu
Guan Yu
endermatik830
Guan Yu
Level 101
God Stats
1W - 3L
1,442 SR
Queue Stats
84W - 107L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,549
555
2,875
5,574
2,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 3
5,697
570
4,005
4,787
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
10
2 / 1 / 3
6,253
625
4,565
5,499
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
am2709
Ullr
10
4 / 2 / 1
6,142
614
3,550
6,179
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
rD_xAlpha
Neith
11
4 / 1 / 3
6,431
643
6,137
4,608
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,301
530
1,916
6,018
1,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
MtRazvan
Tiamat
8
0 / 4 / 3
4,662
466
4,058
5,577
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 1
5,425
543
2,182
4,984
1,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
Sharmasz
Arachne
8
0 / 3 / 2
4,878
488
2,786
6,981
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
8
2 / 3 / 2
5,174
517
3,040
6,970
3,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
4
5
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
2
0
3
3.5
L
1
1
0
1
W
Chaac
2
1
3
3.5
L
Tiamat
MtRazvan
Tiamat
0
4
3
0.38
L
1
3
1
0.5
L
Arachne
Sharmasz
Arachne
0
3
2
0.33
W
Ullr
am2709
Ullr
4
2
1
2.25
L
Guan Yu
2
3
2
1
W
Neith
rD_xAlpha
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
13,982
26,647
Taken
30,530
10,393
Mitigated
11,442
5,101
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,875
418
0
408
5,574
2,580
0
1,946
3,344
5,850
0
W
4,005
2,764
0
577
4,787
1,447
0
618
4,107
0
25,556
L
1,916
43
0
1,921
6,018
1,990
0
137
5,881
0
25,320
W
Chaac
4,565
661
0
2,078
5,499
3,208
432
211
5,244
1,415
32,471
L
Tiamat
MtRazvan
Tiamat
4,058
312
222
784
5,577
2,343
0
719
4,858
17,480
0
L
2,182
197
164
977
4,984
1,464
0
491
4,493
25,392
0
L
Arachne
Sharmasz
Arachne
2,786
1,610
0
1,497
6,981
2,576
0
849
6,132
0
25,463
W
Ullr
am2709
Ullr
3,550
1,389
0
522
6,179
1,926
0
898
5,113
0
30,129
L
Guan Yu
3,040
600
402
1,222
6,970
3,069
0
1,326
5,644
0
13,657
W
Neith
rD_xAlpha
Neith
6,137
3,290
0
1,516
4,608
1,232
962
1,701
2,599
0
39,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
25,440
273
Minions Killed
224
0
Camps Cleared
0
960,791
Distance Traveled
918,876
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,549
555
9
1
0
179,855
1
W
Arachne
5,697
570
50
5
0
207,724
2
L
Loki
5,301
530
58
6
0
176,694
1
W
Chaac
6,253
625
74
7
0
206,602
2
L
Tiamat
4,662
466
34
3
0
170,044
0
L
Ra
5,425
543
52
5
0
180,523
2
L
Arachne
4,878
488
54
5
0
177,807
1
W
Ullr
6,142
614
61
6
0
183,837
2
L
Guan Yu
5,174
517
26
3
0
213,808
0
W
Neith
6,431
643
79
8
0
182,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role