Player Matchup

Sol
Sol
FerDani1169
Sol
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 5L
1,296 Elo+
Solo
Mulan
Mulan
JorgeCre
Mulan
Level 27
God Stats
18W - 15L
1,504 SR
Queue Stats
248W - 194L
1,460 Elo+
Solo
Hera
Hera
Maguelokun
Hera
Level 24
God Stats
5W - 7L
1,385 SR
Queue Stats
35W - 56L
1,335 Elo+
Solo
Fenrir
Fenrir
Maxikro
Fenrir
Level 26
God Stats
15W - 8L
1,580 SR
Queue Stats
65W - 72L
1,375 Elo+
Solo
Fafnir
Fafnir
YuhiTyochi
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,216 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,336 Elo+

VS

Team Averages
Level 14
1,482 SR
1,467 Elo+
Yemoja
Yemoja
Jnc99
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
S0L3N0
Tyr
Level 36
God Stats
19W - 26L
1,370 SR
Queue Stats
165W - 202L
1,355 Elo+
Party 1
Ymir
Ymir
Venicetão
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
dogao1574
Tiamat
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 10L
1,524 Elo+
Solo
Artemis
Artemis
sserendipiaa
Artemis
Level 20
God Stats
35W - 33L
1,539 SR
Queue Stats
172W - 209L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 9
12,897
586
32,315
23,030
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
JorgeCre
Mulan
19
9 / 1 / 7
12,766
580
12,112
14,232
16,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 1 / 11
12,412
564
13,972
11,571
4,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Maxikro
Fenrir
17
7 / 2 / 8
11,941
543
13,398
12,984
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
YuhiTyochi
Fafnir
16
4 / 2 / 19
12,251
557
5,795
12,868
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jnc99
Yemoja
11
1 / 7 / 5
7,788
354
8,569
13,764
10,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
S0L3N0
Tyr
10
0 / 8 / 5
7,510
341
6,774
16,125
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 9 / 3
9,740
443
9,321
25,537
21,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
dogao1574
Tiamat
12
1 / 9 / 3
8,048
366
9,341
15,669
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
sserendipiaa
Artemis
14
4 / 9 / 3
10,264
467
9,666
18,204
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
42
Kills
9
9
Deaths
42
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
L
Yemoja
Jnc99
Yemoja
1
7
5
0.5
W
Mulan
JorgeCre
Mulan
9
1
7
12.5
W
8
1
11
13.5
W
Fenrir
Maxikro
Fenrir
7
2
8
5.5
L
Tyr
S0L3N0
Tyr
0
8
5
0.31
L
3
9
3
0.5
W
Fafnir
YuhiTyochi
Fafnir
4
2
19
6.75
L
Tiamat
dogao1574
Tiamat
1
9
3
0.28
L
Artemis
sserendipiaa
Artemis
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,592
Damage
43,671
74,685
Taken
89,299
48,939
Mitigated
52,382
33,535
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,315
12,707
0
13,672
23,030
9,468
6,003
5,402
17,530
125,971
0
L
Yemoja
Jnc99
Yemoja
8,569
560
805
1,081
13,764
10,988
0
9,041
4,668
20,683
0
W
Mulan
JorgeCre
Mulan
12,112
2,826
0
6,136
14,232
16,082
2,777
4,123
9,985
0
78,573
W
13,972
3,696
1,347
3,939
11,571
4,614
2,612
5,561
5,632
75,222
0
W
Fenrir
Maxikro
Fenrir
13,398
4,414
1,020
3,788
12,984
5,780
1,342
5,035
7,765
0
71,760
L
Tyr
S0L3N0
Tyr
6,774
88
0
1,282
16,125
6,286
0
7,580
8,310
0
27,515
L
9,321
1,098
0
521
25,537
21,530
0
18,522
6,965
32,417
0
W
Fafnir
YuhiTyochi
Fafnir
5,795
1,235
0
3,633
12,868
12,995
406
6,056
6,542
22,768
0
L
Tiamat
dogao1574
Tiamat
9,341
290
0
2,004
15,669
7,173
0
7,821
7,771
33,050
0
L
Artemis
sserendipiaa
Artemis
9,666
4,595
0
2,945
18,204
6,405
1,086
9,118
8,966
0
45,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,267
Gold Earned
43,350
580
Minions Killed
232
0
Camps Cleared
0
1,941,197
Distance Traveled
1,769,122
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,897
586
152
7
0
372,871
5
L
Yemoja
7,788
354
22
1
0
319,211
3
W
Mulan
12,766
580
136
6
0
351,119
3
W
Hera
12,412
564
145
7
0
360,414
9
W
Fenrir
11,941
543
110
5
0
422,115
0
L
Tyr
7,510
341
44
2
0
443,719
1
L
Ymir
9,740
443
54
2
0
357,402
3
W
Fafnir
12,251
557
37
2
0
434,678
2
L
Tiamat
8,048
366
53
2
0
304,274
0
L
Artemis
10,264
467
59
3
0
344,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role