Player Matchup

Vulcan
Vulcan
Silver I
ILoveRuriChan
Vulcan
Silver I
Level 103
God Stats
66W - 51L
1,438 SR
Queue Stats
154W - 144L
1,372 MMR
Solo
Izanami
Izanami
Silver I
Jvdmoos
Izanami
Silver I
Level 112
God Stats
1W - 2L
1,257 SR
Queue Stats
24W - 25L
1,373 MMR
Solo
Susano
Susano
Gold V
Ragga_lonecup
Susano
Gold V
Level 148
God Stats
34W - 39L
1,508 SR
Queue Stats
826W - 817L
1,398 MMR
Solo
Cabrakan
Cabrakan
Gold V
SandyBrown
Cabrakan
Gold V
Level 101
God Stats
6W - 9L
1,666 SR
Queue Stats
66W - 75L
1,350 MMR
Solo
King Arthur
King Arthur
Silver III
little-fedhead
King Arthur
Silver III
Level 106
God Stats
4W - 6L
1,474 SR
Queue Stats
61W - 75L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,469 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,560 SR
1,383 MMR
Chang'e
Chang'e
Bronze III
Alibolika7
Chang'e
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 152L
1,337 MMR
Party 1
Fenrir
Fenrir
Gold V
LilWizwag
Fenrir
Gold V
Level 103
God Stats
2W - 6L
1,316 SR
Queue Stats
544W - 553L
1,333 MMR
Solo
Merlin
Merlin
Gold III
PulttiKonna
Merlin
Gold III
Level 106
God Stats
48W - 23L
1,687 SR
Queue Stats
255W - 251L
1,421 MMR
Party 2
Cernunnos
Cernunnos
Gold III
TikkuriIa
Cernunnos
Gold III
Level 103
God Stats
10W - 4L
1,782 SR
Queue Stats
268W - 269L
1,441 MMR
Party 2
Ymir
Ymir
Bronze III
bubusch12
Ymir
Bronze III
Level 76
God Stats
132W - 122L
1,512 SR
Queue Stats
147W - 148L
1,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,036
536
7,209
8,271
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jvdmoos
Izanami
14
3 / 3 / 0
8,142
543
6,893
9,144
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 2 / 1
5,248
350
390
3,355
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cabrakan
SandyBrown
Cabrakan
12
2 / 3 / 2
7,276
485
5,784
9,987
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
little-fedhead
King Arthur
14
2 / 2 / 1
7,784
519
9,885
12,454
6,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshJanusCu ChulainnTiamatArachne

VS

Bans
ScyllaSobekAthenaKumbhakarnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alibolika7
Chang'e
12
1 / 3 / 6
6,694
446
5,634
10,033
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
LilWizwag
Fenrir
13
2 / 2 / 4
7,784
519
5,680
10,425
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
3 / 2 / 2
8,634
576
4,556
5,503
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
TikkuriIa
Cernunnos
14
5 / 2 / 1
7,912
527
8,105
10,175
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
2 / 1 / 0
7,530
502
5,750
10,406
5,080
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
10
Kills
13
13
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alibolika7
Chang'e
1
3
6
1.33
L
3
3
0
1
L
Izanami
Jvdmoos
Izanami
3
3
0
1
W
Fenrir
LilWizwag
Fenrir
2
2
4
2
W
Merlin
3
2
2
2
L
0
2
1
0.25
L
Cabrakan
SandyBrown
Cabrakan
2
3
2
1
W
Cernunnos
TikkuriIa
Cernunnos
5
2
1
2.75
W
Ymir
2
1
0
2
L
King Arthur
little-fedhead
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
29,725
43,211
Taken
46,542
20,500
Mitigated
16,481
15,203
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alibolika7
Chang'e
5,634
617
2,817
4,613
10,033
2,812
496
3,829
6,186
19,455
0
L
7,209
1,244
0
1,609
8,271
2,918
0
4,076
4,195
52,426
0
L
Izanami
Jvdmoos
Izanami
6,893
4,666
0
3,789
9,144
3,141
132
1,273
7,734
0
66,437
W
Fenrir
LilWizwag
Fenrir
5,680
1,116
0
4,714
10,425
3,747
0
2,667
7,574
0
41,639
W
Merlin
4,556
402
0
1,195
5,503
1,570
469
3,626
1,533
56,739
0
L
390
199
0
935
3,355
1,104
0
555
2,800
0
14,694
L
Cabrakan
SandyBrown
Cabrakan
5,784
597
0
4,008
9,987
7,139
0
2,567
7,009
31,017
0
W
Cernunnos
TikkuriIa
Cernunnos
8,105
3,100
0
1,308
10,175
3,272
690
1,827
8,348
0
57,174
W
Ymir
5,750
1,568
0
1,714
10,406
5,080
688
498
9,908
38,388
0
L
King Arthur
little-fedhead
King Arthur
9,885
528
0
4,862
12,454
6,198
0
6,777
5,533
0
53,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
38,554
405
Minions Killed
413
0
Camps Cleared
0
1,203,588
Distance Traveled
1,323,462
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,694
446
33
2
0
269,357
4
L
Vulcan
8,036
536
101
7
0
284,310
6
L
Izanami
8,142
543
128
9
0
254,772
7
W
Fenrir
7,784
519
74
5
0
305,438
5
W
Merlin
8,634
576
130
9
0
259,916
7
L
Susano
5,248
350
42
3
0
118,276
1
L
Cabrakan
7,276
485
48
3
0
283,954
6
W
Cernunnos
7,912
527
101
7
0
247,390
2
W
Ymir
7,530
502
75
5
0
241,361
5
L
King Arthur
7,784
519
86
6
0
262,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role