Player Matchup

Arachne
Arachne
Ghouligo
Arachne
Level 27
God Stats
3W - 3L
1,381 SR
Queue Stats
201W - 175L
1,575 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
Level 29
God Stats
13W - 13L
1,197 SR
Queue Stats
179W - 218L
1,417 Elo+
Solo
Anubis
Anubis
VTT-Ryan
Anubis
Level 28
God Stats
19W - 11L
1,516 SR
Queue Stats
48W - 48L
1,495 Elo+
Solo
Odin
Odin
beelzebabex
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 83L
1,498 Elo+
Solo
Janus
Janus
weebswetdream
Janus
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 171L
1,567 Elo+
Party 2
Team Averages
Level 26
1,419 SR
1,510 Elo+

VS

Team Averages
Level 25
1,506 SR
1,497 Elo+
King Arthur
King Arthur
LetMeBack
King Arthur
Level 28
God Stats
12W - 11L
1,644 SR
Queue Stats
198W - 207L
1,513 Elo+
Solo
Mercury
Mercury
Oppium-
Mercury
Level 29
God Stats
4W - 9L
1,342 SR
Queue Stats
296W - 322L
1,413 Elo+
Party 1
Khepri
Khepri
Vibz_Jay903
Khepri
Level 15
God Stats
1W - 1L
1,723 SR
Queue Stats
118W - 132L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yuhkl-
Morgan Le Fay
Level 40
God Stats
2W - 11L
1,321 SR
Queue Stats
33W - 55L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
ionicmercury398
Ao Kuang
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 47L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghouligo
Arachne
20
8 / 2 / 5
12,364
589
15,755
16,582
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Kaminari-NoKami
Kumbhakarna
14
1 / 2 / 13
9,633
459
6,045
13,794
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
VTT-Ryan
Anubis
17
7 / 4 / 8
10,402
495
15,578
14,139
7,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 4 / 2
10,131
482
2,695
16,989
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 5
10,878
518
10,701
9,526
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LetMeBack
King Arthur
19
8 / 3 / 1
12,408
591
15,699
21,036
18,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Oppium-
Mercury
15
2 / 6 / 4
9,301
443
5,447
15,646
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
12
0 / 4 / 5
7,726
368
4,066
10,843
7,973
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Yuhkl-
Morgan Le Fay
12
1 / 8 / 2
8,218
391
8,258
11,713
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
17
5 / 1 / 4
10,691
509
11,370
18,360
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
22
Kills
16
16
Deaths
22
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ghouligo
Arachne
8
2
5
5.25
W
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
1
2
13
3.75
L
King Arthur
LetMeBack
King Arthur
8
3
1
2.83
L
Mercury
Oppium-
Mercury
2
6
4
0.67
W
Anubis
VTT-Ryan
Anubis
7
4
8
2.75
L
Khepri
0
4
5
0.63
L
Morgan Le Fay
Yuhkl-
Morgan Le Fay
1
8
2
0.25
W
0
4
2
0.25
L
Ao Kuang
5
1
4
7
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,774
Damage
44,840
71,030
Taken
77,598
42,611
Mitigated
40,831
26,104
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ghouligo
Arachne
15,755
10,744
0
7,810
16,582
8,305
0
4,755
11,741
0
98,609
W
Kumbhakarna
Kaminari-NoKami
Kumbhakarna
6,045
794
831
4,059
13,794
12,549
97
6,304
6,940
21,508
0
L
King Arthur
LetMeBack
King Arthur
15,699
2,850
0
7,052
21,036
18,246
0
3,944
16,709
0
88,782
L
Mercury
Oppium-
Mercury
5,447
1,695
0
3,938
15,646
5,643
0
3,619
12,027
0
55,398
W
Anubis
VTT-Ryan
Anubis
15,578
1,195
0
7,407
14,139
7,437
448
8,326
5,555
74,251
0
L
Khepri
4,066
320
0
30
10,843
7,973
0
8,359
2,484
14,964
0
L
Morgan Le Fay
Yuhkl-
Morgan Le Fay
8,258
272
0
492
11,713
2,396
0
8,828
2,885
42,736
0
W
2,695
1,340
108
5,398
16,989
10,265
1,086
0
16,989
0
64,867
L
Ao Kuang
11,370
2,206
0
7,637
18,360
6,573
0
7,574
10,786
88,475
0
W
10,701
1,116
0
491
9,526
4,055
292
3,301
6,111
75,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
48,344
568
Minions Killed
532
0
Camps Cleared
0
1,987,822
Distance Traveled
2,006,559
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,364
589
149
7
0
458,152
8
W
Kumbhakarna
9,633
459
19
1
0
397,834
11
L
King Arthur
12,408
591
179
9
0
405,734
7
L
Mercury
9,301
443
103
5
0
464,388
0
W
Anubis
10,402
495
136
6
0
342,574
0
L
Khepri
7,726
368
16
1
0
364,356
1
L
Morgan Le Fay
8,218
391
89
4
0
356,292
0
W
Odin
10,131
482
130
6
0
366,763
2
L
Ao Kuang
10,691
509
145
7
0
415,789
0
W
Janus
10,878
518
134
6
0
422,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role