Player Matchup

Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DmCDantedog
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
Mattnucks
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 197L
1,343 Elo+
Solo
Bastet
Bastet
Mecha0508
Bastet
Level 111
God Stats
15W - 24L
1,417 SR
Queue Stats
300W - 341L
1,423 Elo+
Solo
Heimdallr
Heimdallr
nachocend
Heimdallr
Level 110
God Stats
4W - 3L
1,809 SR
Queue Stats
104W - 112L
1,460 Elo+
Solo
Team Averages
Level 76
1,545 SR
1,422 Elo+

VS

Team Averages
Level 70
1,467 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Batata3540
Danzaburou
Level 38
God Stats
1W - 3L
1,156 SR
Queue Stats
118W - 150L
1,351 Elo+
Solo
Loki
Loki
Dexterity96
Loki
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 127L
1,570 Elo+
Party 1
Nox
Nox
Jenny-Nifestinha
Nox
Level 106
God Stats
389W - 462L
1,465 SR
Queue Stats
719W - 822L
1,390 Elo+
Solo
Skadi
Skadi
JoéTheMaster
Skadi
Level 41
God Stats
7W - 3L
1,716 SR
Queue Stats
44W - 49L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 1
4,535
412
2,486
4,762
2,462
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,563
506
1,575
5,522
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Mattnucks
Gilgamesh
10
0 / 3 / 0
6,225
566
1,709
6,536
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Mecha0508
Bastet
10
2 / 3 / 0
5,579
507
5,298
7,398
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
nachocend
Heimdallr
6
0 / 1 / 0
4,443
404
1,871
2,751
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 1 / 1
5,966
542
2,892
4,477
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Batata3540
Danzaburou
11
3 / 0 / 1
6,923
629
3,138
4,431
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 1
6,197
563
3,990
5,643
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,233
476
1,374
3,692
1,823
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
5,244
477
3,239
4,924
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
W
Danzaburou
Batata3540
Danzaburou
3
0
1
3.5
W
5
0
1
5.5
L
0
3
0
0
W
1
0
2
2
W
0
1
2
1
L
Gilgamesh
Mattnucks
Gilgamesh
0
3
0
0
L
Bastet
Mecha0508
Bastet
2
3
0
0.67
L
Heimdallr
nachocend
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
14,633
26,969
Taken
23,167
10,456
Mitigated
7,681
7,216
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,486
134
0
500
4,762
2,462
0
614
4,148
9,020
0
W
Morgan Le Fay
 
Morgan Le Fay
2,892
353
0
1,653
4,477
1,431
672
1,161
3,316
28,310
0
W
Danzaburou
Batata3540
Danzaburou
3,138
239
0
995
4,431
1,538
106
0
4,431
0
28,772
W
3,990
830
0
2,457
5,643
1,519
511
847
4,796
0
29,792
L
1,575
341
135
2,077
5,522
1,738
376
1,287
4,055
35,378
0
W
1,374
560
0
1,190
3,692
1,823
689
1,016
2,676
16,478
0
W
3,239
1,804
0
755
4,924
1,370
578
1,037
3,887
0
24,305
L
Gilgamesh
Mattnucks
Gilgamesh
1,709
259
0
1,278
6,536
3,429
0
0
6,536
0
28,178
L
Bastet
Mecha0508
Bastet
5,298
1,325
0
2,726
7,398
2,031
0
1,359
5,863
0
29,240
L
Heimdallr
nachocend
Heimdallr
1,871
429
0
500
2,751
796
0
650
2,101
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
29,563
246
Minions Killed
275
0
Camps Cleared
0
924,630
Distance Traveled
984,875
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,535
412
11
1
0
188,591
2
W
Morgan Le Fay
5,966
542
65
6
0
190,488
2
W
Danzaburou
6,923
629
52
5
0
181,528
3
W
Loki
6,197
563
61
6
0
264,359
5
L
Ra
5,563
506
74
7
0
196,162
1
W
Nox
5,233
476
36
3
0
163,959
3
W
Skadi
5,244
477
61
6
0
184,541
0
L
Gilgamesh
6,225
566
68
6
0
185,628
0
L
Bastet
5,579
507
55
5
0
226,753
2
L
Heimdallr
4,443
404
38
3
0
127,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role