Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FactorForm
Ne Zha
Level 88
God Stats
62W - 47L
1,497 SR
Queue Stats
1,393W - 1,344L
1,529 Elo+
Solo
Ymir
Ymir
MattSmith
Ymir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,371 Elo+
Solo
Bellona
Bellona
Odin1010
Bellona
Level 88
God Stats
3W - 0L
1,797 SR
Queue Stats
93W - 85L
1,537 Elo+
Solo
Cupid
Cupid
Xistro
Cupid
Level 87
God Stats
14W - 9L
1,606 SR
Queue Stats
307W - 291L
1,506 Elo+
Solo
Team Averages
Level 89
1,580 SR
1,488 Elo+

VS

Team Averages
Level 92
1,512 SR
1,504 Elo+
Ganesha
Ganesha
Friedcanadian
Ganesha
Level 86
God Stats
11W - 14L
1,500 SR
Queue Stats
265W - 280L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slickrick048
Morgan Le Fay
Level 65
God Stats
27W - 45L
1,293 SR
Queue Stats
360W - 445L
1,369 Elo+
Solo
Ne Zha
Ne Zha
TheSoberHobo
Ne Zha
Level 119
God Stats
24W - 29L
1,564 SR
Queue Stats
285W - 290L
1,502 Elo+
Solo
Apollo
Apollo
XKODIGO
Apollo
Level 100
God Stats
4W - 4L
1,476 SR
Queue Stats
208W - 216L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
marcovipe
Gilgamesh
Level 88
God Stats
6W - 4L
1,725 SR
Queue Stats
127W - 118L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 3 / 2
10,133
563
10,815
10,043
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
FactorForm
Ne Zha
17
3 / 3 / 4
10,081
560
7,357
11,787
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
3 / 2 / 11
10,116
562
6,358
12,650
9,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Odin1010
Bellona
15
3 / 7 / 0
9,640
536
9,343
16,958
11,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Xistro
Cupid
18
10 / 2 / 4
11,302
628
12,043
9,061
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 8 / 5
7,911
440
6,514
14,359
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Slickrick048
Morgan Le Fay
14
4 / 4 / 2
8,906
495
7,785
10,867
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
6 / 4 / 1
9,561
531
11,241
13,675
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
XKODIGO
Apollo
13
1 / 6 / 1
8,000
444
3,802
11,922
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
marcovipe
Gilgamesh
15
6 / 3 / 2
9,802
545
11,889
15,708
11,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
25
Kills
17
17
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
2
2.33
W
Ne Zha
FactorForm
Ne Zha
3
3
4
1.67
L
Ganesha
0
8
5
0.31
W
Ymir
3
2
11
4.25
W
Bellona
Odin1010
Bellona
3
7
0
0.43
L
Morgan Le Fay
Slickrick048
Morgan Le Fay
4
4
2
1.25
L
Ne Zha
6
4
1
1.63
L
Apollo
XKODIGO
Apollo
1
6
1
0.25
W
Cupid
Xistro
Cupid
10
2
4
6
L
Gilgamesh
marcovipe
Gilgamesh
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
41,231
60,499
Taken
66,531
31,164
Mitigated
33,863
15,426
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,815
1,003
123
2,108
10,043
3,318
414
4,127
5,916
69,459
0
W
Ne Zha
FactorForm
Ne Zha
7,357
2,130
0
2,522
11,787
3,934
0
4,630
7,157
0
71,366
L
Ganesha
6,514
234
0
2,629
14,359
8,576
0
6,990
7,369
25,924
0
W
Ymir
6,358
1,760
0
500
12,650
9,238
395
3,599
9,051
27,042
0
W
Bellona
Odin1010
Bellona
9,343
4,287
0
6,270
16,958
11,833
449
1,046
15,912
0
50,313
L
Morgan Le Fay
Slickrick048
Morgan Le Fay
7,785
861
0
2,075
10,867
3,893
461
4,170
6,697
47,459
0
L
Ne Zha
11,241
3,703
0
2,144
13,675
6,495
504
4,214
9,461
0
69,178
L
Apollo
XKODIGO
Apollo
3,802
1,734
0
4,024
11,922
3,661
0
803
11,119
0
50,147
W
Cupid
Xistro
Cupid
12,043
7,606
110
3,793
9,061
2,841
2,890
2,430
6,631
0
77,953
L
Gilgamesh
marcovipe
Gilgamesh
11,889
2,876
0
2,286
15,708
11,238
92
996
14,712
6,956
47,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,272
Gold Earned
44,180
522
Minions Killed
449
0
Camps Cleared
0
1,675,343
Distance Traveled
1,572,574
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,133
563
122
7
0
343,039
7
W
Ne Zha
10,081
560
117
7
0
356,244
2
L
Ganesha
7,911
440
25
1
0
302,995
8
W
Ymir
10,116
562
32
2
0
323,349
1
W
Bellona
9,640
536
104
6
0
337,954
4
L
Morgan Le Fay
8,906
495
79
4
0
275,345
2
L
Ne Zha
9,561
531
133
7
0
341,321
5
L
Apollo
8,000
444
102
6
0
320,116
0
W
Cupid
11,302
628
147
8
0
314,757
6
L
Gilgamesh
9,802
545
110
6
0
332,797
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role