Player Matchup

Cerberus
Cerberus
DandiestTulip
Cerberus
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
131W - 137L
1,582 Elo+
Solo
Sol
Sol
Kodern
Sol
Level 108
God Stats
6W - 9L
1,712 SR
Queue Stats
502W - 418L
1,601 Elo+
Solo
Osiris
Osiris
LittleJamwitch
Osiris
Level 105
God Stats
2W - 4L
1,862 SR
Queue Stats
468W - 415L
1,581 Elo+
Party 2
Susano
Susano
XxLilMuffinxX11
Susano
Level 101
God Stats
1W - 3L
1,401 SR
Queue Stats
277W - 265L
1,581 Elo+
Party 2
Cernunnos
Cernunnos
ZarateChops
Cernunnos
Level 124
God Stats
16W - 13L
1,574 SR
Queue Stats
505W - 496L
1,584 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,586 Elo+

VS

Team Averages
Level 142
1,502 SR
1,535 Elo+
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DenisLevesqueTHC
Xbalanque
Level 153
God Stats
3W - 1L
1,640 SR
Queue Stats
112W - 118L
1,592 Elo+
Solo
Tyr
Tyr
ImPeeta
Tyr
Level 160
God Stats
25W - 28L
1,202 SR
Queue Stats
509W - 525L
1,500 Elo+
Party 1
Serqet
Serqet
LordZagna
Serqet
Level 152
God Stats
40W - 28L
1,652 SR
Queue Stats
259W - 263L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDevicex
Morgan Le Fay
Level 160
God Stats
39W - 26L
1,518 SR
Queue Stats
232W - 211L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DandiestTulip
Cerberus
8
2 / 1 / 1
4,900
490
3,916
7,840
3,167
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Kodern
Sol
10
1 / 2 / 0
5,376
538
4,815
6,203
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 0
5,398
540
4,423
5,630
2,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 1 / 0
4,699
470
1,667
5,959
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
ZarateChops
Cernunnos
10
0 / 1 / 3
5,475
548
3,321
6,554
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 1
6,078
608
4,267
5,014
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
10
1 / 0 / 0
5,560
556
5,174
4,954
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
10
0 / 1 / 0
5,671
567
2,911
7,652
4,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
LordZagna
Serqet
8
0 / 3 / 3
5,347
535
4,986
7,717
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
xDevicex
Morgan Le Fay
10
2 / 0 / 0
5,602
560
2,639
6,280
1,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
L
Cerberus
DandiestTulip
Cerberus
2
1
1
2.5
W
Xbalanque
1
0
0
1
W
Tyr
0
1
0
0
L
Sol
Kodern
Sol
1
2
0
0.5
L
1
0
0
1
W
Serqet
LordZagna
Serqet
0
3
3
0.5
L
0
1
0
0
L
Cernunnos
ZarateChops
Cernunnos
0
1
3
1.5
W
Morgan Le Fay
xDevicex
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
19,977
32,186
Taken
31,617
10,972
Mitigated
12,105
12,874
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,267
435
198
3,772
5,014
1,758
0
2,263
2,751
41,900
0
L
Cerberus
DandiestTulip
Cerberus
3,916
553
0
2,807
7,840
3,167
0
1,030
6,810
22,612
0
W
Xbalanque
5,174
1,759
0
2,528
4,954
1,042
0
603
4,351
0
34,219
W
Tyr
2,911
349
0
4,454
7,652
4,672
666
0
7,652
0
30,169
L
Sol
Kodern
Sol
4,815
2,584
0
3,011
6,203
1,887
0
3,111
3,092
36,415
0
L
4,423
1,249
0
2,259
5,630
2,751
0
307
5,323
0
28,979
W
Serqet
LordZagna
Serqet
4,986
815
0
3,078
7,717
2,693
0
3,970
3,747
0
10,516
L
1,667
401
0
2,386
5,959
1,774
0
2,458
3,501
0
17,365
L
Cernunnos
ZarateChops
Cernunnos
3,321
2,021
0
2,411
6,554
1,393
0
0
6,554
0
29,920
W
Morgan Le Fay
xDevicex
Morgan Le Fay
2,639
329
0
2,684
6,280
1,940
0
1,895
4,385
30,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
28,258
291
Minions Killed
319
0
Camps Cleared
0
957,905
Distance Traveled
1,002,295
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,078
608
91
9
0
198,486
2
L
Cerberus
4,900
490
50
5
0
188,199
3
W
Xbalanque
5,560
556
77
8
0
166,159
2
W
Tyr
5,671
567
69
7
0
203,018
3
L
Sol
5,376
538
75
8
0
163,838
4
L
Osiris
5,398
540
58
6
0
208,088
2
W
Serqet
5,347
535
5
1
0
236,549
6
L
Susano
4,699
470
42
4
0
216,500
0
L
Cernunnos
5,475
548
66
7
0
181,280
1
W
Morgan Le Fay
5,602
560
77
8
0
198,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role