Player Matchup

Da Ji
Da Ji
DunnDiggity
Da Ji
Level 128
God Stats
6W - 12L
1,339 SR
Queue Stats
112W - 115L
1,472 Elo+
Party 1
Ganesha
Ganesha
LittleMsBittles
Ganesha
Level 145
God Stats
11W - 3L
1,802 SR
Queue Stats
44W - 39L
1,566 Elo+
Party 1
Hel
Hel
Tafulu
Hel
Level 152
God Stats
15W - 12L
1,665 SR
Queue Stats
39W - 32L
1,624 Elo+
Party 1
Hercules
Hercules
crystalS3TH
Hercules
Level 145
God Stats
3W - 2L
1,510 SR
Queue Stats
155W - 142L
1,617 Elo+
Solo
Hachiman
Hachiman
pho3n1xash3s
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,638 Elo+
Party 1
Team Averages
Level 144
1,563 SR
1,583 Elo+

VS

Team Averages
Level 127
1,411 SR
1,554 Elo+
Nemesis
Nemesis
Huntercrack05
Nemesis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 276L
1,562 Elo+
Party 2
Yemoja
Yemoja
JoseCano2219
Yemoja
Level 121
God Stats
1W - 5L
1,164 SR
Queue Stats
517W - 456L
1,533 Elo+
Party 2
Sol
Sol
MushuTheFish
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 187L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skoupido
Morgan Le Fay
Level 143
God Stats
6W - 15L
1,391 SR
Queue Stats
80W - 73L
1,543 Elo+
Solo
Xbalanque
Xbalanque
pepi07_
Xbalanque
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
351W - 336L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,548
504
5,320
7,797
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
6,561
505
2,924
9,713
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Tafulu
Hel
14
8 / 0 / 1
8,454
650
12,628
9,250
4,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
crystalS3TH
Hercules
15
5 / 1 / 2
8,407
647
4,182
9,257
5,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
pho3n1xash3s
Hachiman
13
4 / 1 / 4
7,605
585
8,675
10,136
3,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 2 / 1
6,397
492
4,456
9,654
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 2 / 1
6,441
495
4,139
12,693
5,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 0
5,950
458
8,317
8,936
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Skoupido
Morgan Le Fay
12
2 / 3 / 0
7,137
549
6,697
6,109
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
pepi07_
Xbalanque
10
0 / 5 / 0
6,146
473
3,485
7,963
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Nemesis
1
2
1
0.75
L
Yemoja
1
2
1
0.75
W
0
1
4
2
L
0
6
0
0
L
Morgan Le Fay
Skoupido
Morgan Le Fay
2
3
0
0.67
W
Hel
Tafulu
Hel
8
0
1
8.5
W
Hercules
crystalS3TH
Hercules
5
1
2
6
L
Xbalanque
pepi07_
Xbalanque
0
5
0
0
W
Hachiman
pho3n1xash3s
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
27,094
46,153
Taken
45,355
20,638
Mitigated
15,958
23,707
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,320
1,148
0
2,094
7,797
2,571
211
3,257
4,540
0
26,961
L
Nemesis
4,456
1,322
0
1,089
9,654
2,924
0
2,444
7,210
0
42,558
L
Yemoja
4,139
781
1,190
3,315
12,693
5,225
0
4,167
8,526
19,727
0
W
2,924
119
0
2,870
9,713
4,870
0
2,988
6,725
13,711
0
L
8,317
1,884
0
2,133
8,936
2,941
198
6,231
2,705
40,227
0
L
Morgan Le Fay
Skoupido
Morgan Le Fay
6,697
637
0
1,531
6,109
2,574
540
2,236
3,873
34,275
0
W
Hel
Tafulu
Hel
12,628
761
3,946
6,069
9,250
4,371
353
4,867
4,383
62,494
0
W
Hercules
crystalS3TH
Hercules
4,182
742
0
2,975
9,257
5,798
0
5,069
4,188
0
39,034
L
Xbalanque
pepi07_
Xbalanque
3,485
962
0
765
7,963
2,294
0
474
7,489
0
32,479
W
Hachiman
pho3n1xash3s
Hachiman
8,675
4,470
0
5,753
10,136
3,028
956
2,972
7,164
0
52,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
32,071
361
Minions Killed
299
0
Camps Cleared
0
1,310,278
Distance Traveled
1,226,937
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,548
504
55
4
0
275,107
6
L
Nemesis
6,397
492
81
6
0
295,504
4
L
Yemoja
6,441
495
28
2
0
253,067
4
W
Ganesha
6,561
505
4
0
0
246,163
8
L
Sol
5,950
458
65
5
0
225,293
0
L
Morgan Le Fay
7,137
549
62
5
0
233,224
2
W
Hel
8,454
650
116
9
0
282,472
4
W
Hercules
8,407
647
87
7
0
272,444
4
L
Xbalanque
6,146
473
63
5
0
219,849
3
W
Hachiman
7,605
585
99
8
0
234,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role