Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MoonFenix21
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SpeedyAizen
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,068 Elo+
Solo
Ah Puch
Ah Puch
sdasfasfawdsssca
Ah Puch
Level 24
God Stats
3W - 4L
1,390 SR
Queue Stats
35W - 44L
1,334 Elo+
Party 1
Amaterasu
Amaterasu
半岛铁盒丶丿
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 1
Team Averages
Level 13
1,478 SR
1,320 Elo+

VS

Team Averages
Level 18
1,397 SR
1,449 Elo+
Arachne
Arachne
Imsooo
Arachne
Level 21
God Stats
13W - 6L
1,641 SR
Queue Stats
17W - 13L
1,538 Elo+
Solo
Neith
Neith
PhilMitBart
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Saxnot
Merlin
Level 25
God Stats
1W - 4L
1,077 SR
Queue Stats
26W - 27L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
Speedy0067
Cabrakan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 31L
1,430 Elo+
Party 2
Agni
Agni
kuve000
Agni
Level 17
God Stats
1W - 2L
1,265 SR
Queue Stats
39W - 43L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 1
4,005
445
3,037
4,854
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
5
0 / 2 / 0
3,861
429
748
3,947
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
SpeedyAizen
Artemis
6
1 / 4 / 0
4,366
485
5,040
5,850
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 3 / 0
5,551
617
5,330
4,947
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 5 / 0
4,259
473
1,662
5,525
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Imsooo
Arachne
8
3 / 0 / 1
5,601
622
1,870
4,253
1,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

9
4 / 2 / 2
5,577
620
3,428
4,488
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Saxnot
Merlin
10
4 / 2 / 2
6,258
695
4,934
4,333
1,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Speedy0067
Cabrakan
7
2 / 0 / 3
5,080
564
2,686
7,022
3,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
kuve000
Agni
10
2 / 1 / 1
5,613
624
2,399
4,574
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
15
15
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Arachne
Imsooo
Arachne
3
0
1
3.5
L
Yemoja
0
2
0
0
W
4
2
2
2.5
W
Merlin
Saxnot
Merlin
4
2
2
2.5
W
Cabrakan
Speedy0067
Cabrakan
2
0
3
3.5
L
Artemis
SpeedyAizen
Artemis
1
4
0
0.25
W
Agni
kuve000
Agni
2
1
1
2.5
L
3
3
0
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
15,317
25,123
Taken
24,670
8,654
Mitigated
8,946
5,472
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,037
226
219
432
4,854
1,480
0
1,710
3,144
9,036
0
W
Arachne
Imsooo
Arachne
1,870
1,551
0
667
4,253
1,212
0
1,099
3,110
0
24,073
L
Yemoja
748
349
142
1,178
3,947
1,632
0
834
3,113
4,888
0
W
3,428
2,311
0
1,039
4,488
1,413
687
1,591
2,780
0
23,934
W
Merlin
Saxnot
Merlin
4,934
929
0
36
4,333
1,175
560
1,339
2,906
28,904
0
W
Cabrakan
Speedy0067
Cabrakan
2,686
253
0
1,250
7,022
3,704
132
1,766
5,019
7,128
0
L
Artemis
SpeedyAizen
Artemis
5,040
2,695
0
1,300
5,850
1,541
48
1,450
4,400
0
19,819
W
Agni
kuve000
Agni
2,399
400
0
1,598
4,574
1,442
0
2,834
1,740
23,364
0
L
5,330
210
0
1,328
4,947
1,615
0
2,672
2,275
19,594
0
L
1,662
562
0
873
5,525
2,386
0
3,353
2,172
0
10,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,042
Gold Earned
28,129
110
Minions Killed
231
0
Camps Cleared
0
863,454
Distance Traveled
849,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,005
445
18
2
0
208,046
1
W
Arachne
5,601
622
56
6
0
196,104
2
L
Yemoja
3,861
429
8
1
0
143,466
2
W
Neith
5,577
620
45
5
0
159,487
0
W
Merlin
6,258
695
62
7
0
171,614
4
W
Cabrakan
5,080
564
7
1
0
160,599
0
L
Artemis
4,366
485
34
4
0
157,686
1
W
Agni
5,613
624
61
7
0
161,953
3
L
Ah Puch
5,551
617
26
3
0
175,767
0
L
Amaterasu
4,259
473
24
3
0
178,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role