Player Matchup

Kali
Kali
Buttmuncher453
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
Isa_Oni
Fenrir
Level 13
God Stats
6W - 12L
1,391 SR
Queue Stats
44W - 37L
1,538 Elo+
Solo
Athena
Athena
RGF-Jugg
Athena
Level 24
God Stats
3W - 4L
1,874 SR
Queue Stats
79W - 63L
1,550 Elo+
Solo
Izanami
Izanami
WhiteVipor
Izanami
Level 28
God Stats
70W - 45L
1,644 SR
Queue Stats
130W - 119L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
carrymyplox
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,832 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,595 Elo+

VS

Team Averages
Level 21
1,501 SR
1,505 Elo+
Bellona
Bellona
Ahmatto888
Bellona
Level 29
God Stats
6W - 8L
1,730 SR
Queue Stats
129W - 158L
1,498 Elo+
Solo
Khepri
Khepri
DeadlierNoir
Khepri
Level 29
God Stats
3W - 1L
1,315 SR
Queue Stats
180W - 172L
1,576 Elo+
Solo
Anhur
Anhur
Gr3k3589
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nyx 0f Night
Morgan Le Fay
Level 18
God Stats
5W - 4L
1,523 SR
Queue Stats
34W - 31L
1,522 Elo+
Solo
Susano
Susano
Timmythehuman45
Susano
Level 5
God Stats
1W - 3L
1,435 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 4
8,438
402
3,848
12,827
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Isa_Oni
Fenrir
16
3 / 7 / 3
10,357
493
6,081
17,781
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
RGF-Jugg
Athena
15
5 / 6 / 0
9,657
460
5,800
18,551
8,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
WhiteVipor
Izanami
16
0 / 8 / 2
9,722
463
13,450
21,446
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
carrymyplox
Sun Wukong
19
11 / 2 / 2
12,493
595
18,502
17,436
12,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahmatto888
Bellona
17
3 / 4 / 4
10,933
521
9,144
17,946
20,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
6 / 4 / 19
12,273
584
11,601
23,806
34,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Gr3k3589
Anhur
20
19 / 2 / 6
14,540
692
25,717
17,882
8,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Nyx 0f Night
Morgan Le Fay
16
3 / 4 / 8
10,800
514
11,277
12,366
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 7
9,655
460
6,665
15,596
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
20
Kills
33
34
Deaths
20
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ahmatto888
Bellona
3
4
4
1.25
L
1
11
4
0.27
W
Khepri
6
4
19
3.88
W
Anhur
Gr3k3589
Anhur
19
2
6
11
L
Fenrir
Isa_Oni
Fenrir
3
7
3
0.64
W
Morgan Le Fay
Nyx 0f Night
Morgan Le Fay
3
4
8
1.75
L
Athena
RGF-Jugg
Athena
5
6
0
0.83
W
2
6
7
0.92
L
Izanami
WhiteVipor
Izanami
0
8
2
0.13
L
Sun Wukong
carrymyplox
Sun Wukong
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
64,404
88,041
Taken
87,596
37,756
Mitigated
76,546
16,275
Healing
23,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ahmatto888
Bellona
9,144
3,122
0
5,110
17,946
20,202
3,353
767
17,179
0
71,028
L
3,848
2,071
0
1,094
12,827
3,512
0
2,876
9,951
0
18,875
W
Khepri
11,601
1,920
3,252
5,902
23,806
34,618
1,089
3,760
20,046
31,240
0
W
Anhur
Gr3k3589
Anhur
25,717
14,203
0
2,393
17,882
8,675
5,264
2,457
15,425
0
102,685
L
Fenrir
Isa_Oni
Fenrir
6,081
2,308
0
3,867
17,781
7,369
0
5,103
12,678
0
70,354
W
Morgan Le Fay
Nyx 0f Night
Morgan Le Fay
11,277
1,373
0
2,093
12,366
6,279
1,666
72
12,294
59,839
0
L
Athena
RGF-Jugg
Athena
5,800
1,540
0
250
18,551
8,560
513
4,529
14,022
35,969
0
W
6,665
1,273
0
4,582
15,596
6,772
1,776
2,076
13,520
0
47,146
L
Izanami
WhiteVipor
Izanami
13,450
9,885
0
3,064
21,446
5,607
3,635
4,731
16,715
0
89,439
L
Sun Wukong
carrymyplox
Sun Wukong
18,502
2,763
0
8,000
17,436
12,708
148
5,639
11,797
0
84,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
58,201
520
Minions Killed
474
0
Camps Cleared
0
1,875,440
Distance Traveled
1,914,035
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,933
521
132
6
0
399,650
2
L
Kali
8,438
402
27
1
0
381,752
2
W
Khepri
12,273
584
32
2
0
384,731
8
W
Anhur
14,540
692
139
7
0
356,561
1
L
Fenrir
10,357
493
120
6
0
392,387
2
W
Morgan Le Fay
10,800
514
99
5
0
386,712
2
L
Athena
9,657
460
60
3
0
440,384
2
W
Susano
9,655
460
72
3
0
386,381
3
L
Izanami
9,722
463
151
7
0
325,262
3
L
Sun Wukong
12,493
595
162
8
0
335,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role